Total blood points earned

140,663,910

Max blood points amount spent on one character

10,401,408

Time played

1169h 12m

Time played in last two weeks

0m

Blood points per hour

120,308

Estimated playtime per role

89% Survivor

Killer 11%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

198

Survivor full load-out matches

1,947

Ultra rare addon warded without a protection ward

406

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 51%

26 / 51

Survivor
Got 26 Left 25
Killer

Killer

Killer perfect matches (5 000 points each category)

50

Killer full load-out matches

117

Ultra rare offering burned

44

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 179 Killerkarotte42 138 866 839 1 227 662 3 593
58 180 Stiub 138 864 300 2 045 360 1 689
58 181 Nacho Libre 138 863 553 2 248 195 900
58 182 Rik 138 863 510 408 1 028 4 304
58 183 Michel Baie 138 862 610 2 892 16 75
58 184 Swooshy 138 860 103 1 971 902 4 995
58 185 You're so Barbecute 138 854 583 1 564 761 3 002

Currently at

58 182 place

Rik needs another

43 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,449

Obsessions healed

595

Survivors healed while you are injured

444

Survivors healed while rest are injured

669

Survivors unhooked

3,692

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

436

Survivors healed that come to you first

186

Protection hits for unhooked survivors

553

Protection hits for carried survivors

271

Survivors saved using pallet

20

Survivors affected with boon totems

7,229

Survivors affected with speed boost

98

Recovered from dying state

162

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

4

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

7

Objective actions

Objective actions

Highest prestige level

65

Mystery boxes opened

735

Items depleted

1,465

Repaired generators

4,328

Repaired damaged generators

2,635

Successful skill checks

52,693

Exit gates opened

480

Hex totems cleansed

115

Hex totems blessed

5

Chests opened

309

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

321

Great skill checks while injured

308

Swap held Survivor items for new ones from chests (counts once per chest)

14

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,225

Finished repairs of generators while injured

41

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,513

Hits dodged by vaults

467

Basic attacks and projectiles dodged

7,655

Escapes after stunning killer using pallet

1,319

Escapes from killer gasp

182

Hooks sabotaged

112

Chases escaped after being injured in this chase

1,888

Chases lost by hiding in locker

4

Revealed killer aura

569

Unhooked yourself

39

Amount of screams

5,780

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

240

Perform a fast vault within 3 seconds of getting hit

106

Pallet stun the Killer while holding a rare, common, or uncommon item

146

Trials where you've revealed or seen the Killer's aura 11+ times

259

Escapes

Escapes

Total escapes

1,035

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

80

Escapes through hatch crawling (In dying state)

15

Escapes with new item

79

Escapes with somebody else item

14

Escapes being injured with for over half a match

119

Escapes while being downed at most once

515

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

921

Escapes healthy or injured through hatch

65

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

11

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

13

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

17

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

17

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

18

Eyrie of Crows (Inside Eyrie)

14

Garden of Joy (Upstairs Main Building)

14

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

12

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

408

Obsessions sacrificed

86

Kills (Memento mories)

74

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

41

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

45

Survivors hooked before single generator was repaired

218

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

234

Generators damaged with Undetectable effect

32

Survivors grabbed while repairing a generator

41

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

11

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

90

Oblivious effect applied

530

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

22

Make unique survivors scream

568

Survivors hit with haste effect

318

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

26

Survivors downed next to a raised pallet

512

Survivors downed in Exit Gate

12

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

26

Hatches closed

42

Survivors hit after they drop a pallet during chase

225

Survivors hit while carrying another survivor

46

Survivors detected using killer instinct

413

Killer vaults in chase

147

Survivors grabbed while performing a vault

2

Meters fallen

104

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

8

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

114

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

496

Survivors put to sleep (The Nightmare)

137

Reverse bear-traps put on survivors (The Pig)

45

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

2

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

5

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

9

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

9

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2,428

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

21

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

1

Survivors downed while having max Sickness (The Plague)

34

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

13

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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