Total blood points earned

138,864,300

Max blood points amount spent on one character

24,795,740

Time played

877h 0m

Time played in last two weeks

3h 5m

Blood points per hour

158,340

Estimated playtime per role

40% Survivor

Killer 60%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

45

Survivor full load-out matches

362

Ultra rare addon warded without a protection ward

129

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

445

Killer full load-out matches

679

Ultra rare offering burned

23

Killer rank
Ash III

Ash III

3 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
58 059 Poof 138 870 630 1 421 401 1 427
58 060 Mefyou 138 869 692 696 876 2 208
58 061 Killerkarotte42 138 866 839 1 227 662 3 593
58 062 Stiub 138 864 300 2 045 360 1 689
58 063 Nacho Libre 138 863 553 2 248 195 900
58 064 Rik 138 863 510 408 1 028 4 304
58 065 Michel Baie 138 862 610 2 892 16 75

Currently at

58 062 place

Stiub needs another

2 539 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,187

Obsessions healed

261

Survivors healed while you are injured

275

Survivors healed while rest are injured

368

Survivors unhooked

1,216

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

132

Survivors healed that come to you first

120

Protection hits for unhooked survivors

90

Protection hits for carried survivors

39

Survivors saved using pallet

8

Survivors affected with boon totems

2,615

Survivors affected with speed boost

21

Recovered from dying state

101

Take a hit with the Endurance status effect

96

Survivors healed in the Basement

89

Heals completed after all generators have been completed

4

Safe unhooks while broken

1

Protection hits during End Game

1

Objective actions

Objective actions

Highest prestige level

13

Mystery boxes opened

985

Items depleted

448

Repaired generators

1,689

Repaired damaged generators

930

Successful skill checks

16,535

Exit gates opened

154

Hex totems cleansed

68

Hex totems blessed

0

Chests opened

150

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

123

Great skill checks while injured

448

Swap held Survivor items for new ones from chests (counts once per chest)

5

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

31

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,583

Hits dodged by vaults

134

Basic attacks and projectiles dodged

1,961

Escapes after stunning killer using pallet

216

Escapes from killer gasp

52

Hooks sabotaged

81

Chases escaped after being injured in this chase

873

Chases lost by hiding in locker

11

Revealed killer aura

1,656

Unhooked yourself

40

Amount of screams

5,208

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

600

Blind killer using flashlight

40

Perform a fast vault within 3 seconds of getting hit

72

Pallet stun the Killer while holding a rare, common, or uncommon item

14

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

360

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

6

Escapes with new item

54

Escapes with somebody else item

14

Escapes being injured with for over half a match

39

Escapes while being downed at most once

224

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

277

Escapes healthy or injured through hatch

42

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,045

Obsessions sacrificed

468

Kills (Memento mories)

104

Kills (Memento mories) or sacrifices after last generator

444

All survivors sacrificed or killed (Memento Mori) before the last generator

242

Hooks

Hooks

Different survivors hooked in basement

252

Basement trees (3 or 4 survivors hooked in basement in this same time)

41

Survivors hooked while all remaining were injured

328

Survivors hooked before single generator was repaired

803

Survivors hooked in endgame

221

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,126

Generators damaged with Undetectable effect

186

Survivors grabbed while repairing a generator

70

Survivors grabbed while cleansing a totem

22

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

446

Survivors injured while in the basement

60

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

596

Oblivious effect applied

1,872

Survivors with Exposed effect downed

471

Survivors downed while carrying another survivor

83

Make unique survivors scream

2,968

Survivors hit with haste effect

739

Injure or down survivors who are Hindered

311

Survivors that holding Special Item hit

408

Survivors downed next to a raised pallet

2,678

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

179

Hatches closed

149

Survivors hit after they drop a pallet during chase

1,417

Survivors hit while carrying another survivor

232

Survivors detected using killer instinct

2,304

Killer vaults in chase

763

Survivors grabbed while performing a vault

3

Meters fallen

523

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

24

Uncloak attacks (The Wraith)

241

Blink attacks (The Nurse)

394

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

2,613

Trials where each survivor was hit after teleport (The Hag)

77

Shocks (The Doctor)

1,193

Trials where all survivors suffered from madness 3 (The Doctor)

411

Hatchets thrown (The Huntress)

1,222

Survivors put to sleep (The Nightmare)

218

Reverse bear-traps put on survivors (The Pig)

130

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

111

Max Lacerations dealt (The Trickster)

70

Survivors with Broken effect downed

567

Condemned survivors (The Onryō)

302

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

43

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

144

Survivors hit during Tail attack (The Xenomorph)

141

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

146

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

5

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

39

Survivors downed after phase walk (The Spirit)

37

Deep wounded survivors downed (The Legion)

149

Survivors downed while having max Sickness (The Plague)

158

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

25

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

133

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

36

Down survivor you recently teleported to (The Singularity)

34

Down survivor using UVX (The Unknown)

26

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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