Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

72,047,248

Max blood points amount spent on one character

17,998,475

Highest prestige level

17

Mystery boxes opened

759

Time played

472h 25m

Time played in last two weeks

0m

Blood points per hour

152,508

Estimated playtime per role

76% Survivor

Killer 24%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

59

Survivor full load-out matches

672

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

83

Killer full load-out matches

124

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 010 渴了掰开我的双腿 57 175 973 189 419 1 646
82 011 Get Wicked 57 175 618 70 352 1 466
82 012 El TomX 57 170 213 1 507 652 1 857
82 013 Arktikus 57 168 543 428 342 1 637
82 014 toyota4ever 57 166 999 976 261 1 110
82 015 Winter 57 165 488 1 099 99 598
82 016 ! 1_M 57 163 712 992 105 449

Currently at

82 013 place

Arktikus needs another

1 670 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,142

Obsessions healed

271

Survivors healed while you are injured

176

Survivors healed while rest are injured

317

Survivors unhooked

1,284

Survivors saved (from dying state/hook) in endgame

40

Knocked (In dying state) survivors healed

112

Survivors healed that come to you first

81

Protection hits for unhooked survivors

138

Protection hits for carried survivors

26

Survivors saved using pallet

0

Survivors affected with boon totems

2,301

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

35

Survivors healed in the Basement

4

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

441

Repaired generators

1,886

Repaired damaged generators

616

Successful skill checks

20,025

Exit gates opened

195

Hex totems cleansed

72

Hex totems blessed

0

Chests opened

217

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

39

Great skill checks while injured

180

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,971

Hits dodged by vaults

191

Basic attacks and projectiles dodged

2,950

Escapes after stunning killer using pallet

489

Escapes from killer gasp

31

Hooks sabotaged

32

Chases escaped after being injured in this chase

679

Chases lost by hiding in locker

1

Revealed killer aura

120

Unhooked yourself

10

Amount of screams

1,951

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

110

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

390

Escapes crawling (In dying state) through exit gates

20

Escapes through hatch

26

Escapes through hatch crawling (In dying state)

7

Escapes with new item

57

Escapes with somebody else item

4

Escapes being injured with for over half a match

22

Escapes while being downed at most once

202

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

10

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

344

Escapes healthy or injured through hatch

19

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

482

Obsessions sacrificed

104

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

139

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

44

Survivors hooked before single generator was repaired

102

Survivors hooked in endgame

82

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

324

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

3

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

7

Oblivious effect applied

24

Survivors with Exposed effect downed

197

Survivors downed while carrying another survivor

18

Make unique survivors scream

167

Survivors hit with haste effect

45

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

310

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

48

Survivors hit after they drop a pallet during chase

217

Survivors hit while carrying another survivor

66

Survivors detected using killer instinct

109

Killer vaults in chase

63

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

799

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

85

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

469

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

10

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

48

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

7

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

55

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

4

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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