Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,474,609

Max blood points amount spent on one character

4,198,000

Highest prestige level

9

Mystery boxes opened

101

Time played

167h 14m

Time played in last two weeks

4h 25m

Blood points per hour

230,065

Estimated playtime per role

23% Survivor

Killer 77%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

31

Survivor full load-out matches

141

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 80%

41 / 51

Survivor
Got 41 Left 10
Killer

Killer

Killer perfect matches (5 000 points each category)

149

Killer full load-out matches

163

Ultra rare offering burned

10

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 83%

35 / 42

Killer
Got 35 Left 7

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 391 Yuna c: 5 258 820 223 82 277
110 392 bonehilda 5 256 810 45 136 581
110 393 Kota-Kodama 5 256 337 115 13 79
110 394 Bidumgo 5 254 808 1 126 105 135
110 395 Willem Da Foe 5 252 907 206 23 72
110 396 Karma 5 252 240 12 48 176
110 397 Kura 5 251 419 70 16 82

Currently at

110 394 place

Bidumgo needs another

1 529 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

464

Obsessions healed

77

Survivors healed while you are injured

143

Survivors healed while rest are injured

189

Survivors unhooked

384

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

75

Survivors healed that come to you first

76

Protection hits for unhooked survivors

274

Protection hits for carried survivors

39

Survivors saved using pallet

6

Survivors affected with boon totems

1,827

Survivors affected with speed boost

50

Recovered from dying state

43

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

31

Heals completed after all generators have been completed

26

Safe unhooks while broken

20

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

223

Repaired generators

559

Repaired damaged generators

243

Successful skill checks

6,025

Exit gates opened

70

Hex totems cleansed

122

Hex totems blessed

20

Chests opened

207

Chests opened in basement

36

Escapes when playing without any perk and repaired generator(s)

29

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

73

Great skill checks while injured

179

Swap held Survivor items for new ones from chests (counts once per chest)

26

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,640

Finished repairs of generators while injured

47

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

710

Hits dodged by vaults

109

Basic attacks and projectiles dodged

918

Escapes after stunning killer using pallet

134

Escapes from killer gasp

15

Hooks sabotaged

64

Chases escaped after being injured in this chase

299

Chases lost by hiding in locker

38

Revealed killer aura

341

Unhooked yourself

54

Amount of screams

1,120

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

38

Perform a fast vault within 3 seconds of getting hit

128

Pallet stun the Killer while holding a rare, common, or uncommon item

65

Trials where you've revealed or seen the Killer's aura 11+ times

891

Escapes

Escapes

Total escapes

181

Escapes crawling (In dying state) through exit gates

8

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

31

Escapes with somebody else item

3

Escapes being injured with for over half a match

19

Escapes while being downed at most once

79

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

167

Escapes healthy or injured through hatch

5

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,487

Obsessions sacrificed

126

Kills (Memento mories)

126

Kills (Memento mories) or sacrifices after last generator

128

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

189

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

429

Generators damaged with Undetectable effect

207

Survivors grabbed while repairing a generator

53

Survivors grabbed while cleansing a totem

18

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

154

Survivors injured while in the basement

48

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

149

Oblivious effect applied

463

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

55

Make unique survivors scream

886

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

762

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

58

Preventing escape

Preventing escape

Survivors grabbed from locker

87

Hatches closed

72

Survivors hit after they drop a pallet during chase

447

Survivors hit while carrying another survivor

73

Survivors detected using killer instinct

876

Killer vaults in chase

290

Survivors grabbed while performing a vault

10

Meters fallen

1,263

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

307

Blink attacks (The Nurse)

511

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

537

Matches finished with one or more Hex totems remaining

20

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

829

Trials where all survivors suffered from madness 3 (The Doctor)

200

Hatchets thrown (The Huntress)

1,021

Survivors put to sleep (The Nightmare)

226

Reverse bear-traps put on survivors (The Pig)

298

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

281

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

53

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

137

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

12

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

29

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

104

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

220

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

57

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

95

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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