Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

46,995,344

Max blood points amount spent on one character

4,977,639

Highest prestige level

14

Mystery boxes opened

218

Time played

733h 15m

Time played in last two weeks

0m

Blood points per hour

64,092

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

24

Survivor full load-out matches

599

Ultra rare addon warded without a protection ward

75

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

375

Killer full load-out matches

883

Ultra rare offering burned

138

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 186 thume 37 304 087 558 101 574
86 187 pinappleman 37 293 302 948 367 1 293
86 188 ZRM 37 289 774 473 111 492
86 189 Crusch-Sama 37 285 660 803 141 612
86 190 jim 37 284 808 912 110 424
86 191 Toaster 37 281 224 459 178 756
86 192 Gingerrkatt 37 281 074 52 234 1 220

Currently at

86 189 place

Crusch-Sama needs another

4 114 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

908

Obsessions healed

242

Survivors healed while you are injured

263

Survivors healed while rest are injured

342

Survivors unhooked

1,065

Survivors saved (from dying state/hook) in endgame

48

Knocked (In dying state) survivors healed

84

Survivors healed that come to you first

86

Protection hits for unhooked survivors

89

Protection hits for carried survivors

16

Survivors saved using pallet

1

Survivors affected with boon totems

6,494

Survivors affected with speed boost

102

Recovered from dying state

48

Take a hit with the Endurance status effect

31

Survivors healed in the Basement

3

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

466

Repaired generators

1,916

Repaired damaged generators

1,474

Successful skill checks

28,817

Exit gates opened

167

Hex totems cleansed

45

Hex totems blessed

4

Chests opened

225

Chests opened in basement

33

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

20

Great skill checks while injured

79

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,283

Hits dodged by vaults

92

Basic attacks and projectiles dodged

1,790

Escapes after stunning killer using pallet

220

Escapes from killer gasp

69

Hooks sabotaged

68

Chases escaped after being injured in this chase

762

Chases lost by hiding in locker

4

Revealed killer aura

4,183

Unhooked yourself

11

Amount of screams

1,283

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

375

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

4

Escapes with new item

84

Escapes with somebody else item

10

Escapes being injured with for over half a match

66

Escapes while being downed at most once

215

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

342

Escapes healthy or injured through hatch

15

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

5

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,937

Obsessions sacrificed

471

Kills (Memento mories)

455

Kills (Memento mories) or sacrifices after last generator

545

All survivors sacrificed or killed (Memento Mori) before the last generator

280

Hooks

Hooks

Different survivors hooked in basement

432

Basement trees (3 or 4 survivors hooked in basement in this same time)

85

Survivors hooked while all remaining were injured

134

Survivors hooked before single generator was repaired

1,286

Survivors hooked in endgame

256

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,566

Generators damaged with Undetectable effect

208

Survivors grabbed while repairing a generator

90

Survivors grabbed while cleansing a totem

16

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

421

Oblivious effect applied

1,544

Survivors with Exposed effect downed

610

Survivors downed while carrying another survivor

91

Make unique survivors scream

3,531

Survivors hit with haste effect

1,148

Injure or down survivors who are Hindered

126

Survivors that holding Special Item hit

59

Survivors downed next to a raised pallet

2,624

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

177

Hatches closed

233

Survivors hit after they drop a pallet during chase

1,706

Survivors hit while carrying another survivor

275

Survivors detected using killer instinct

1,787

Killer vaults in chase

2,224

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

5

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

389

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

41

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

322

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

294

Trials where all survivors suffered from madness 3 (The Doctor)

47

Hatchets thrown (The Huntress)

1,020

Survivors put to sleep (The Nightmare)

384

Reverse bear-traps put on survivors (The Pig)

92

Survivors sent to Cage of Atonement (The Executioner)

246

Survivors hit with Lethal Rush (The Blight)

163

Max Lacerations dealt (The Trickster)

227

Survivors with Broken effect downed

117

Condemned survivors (The Onryō)

391

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

61

Survivors hit during Tail attack (The Xenomorph)

64

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

82

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

145

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

97

Intoxicated survivors downed (The Clown)

52

Survivors downed after phase walk (The Spirit)

31

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

174

Marked survivors downed (The Ghostface)

58

Survivors downed with Demon Fury (The Oni)

23

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

104

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

135

Down survivor you recently teleported to (The Singularity)

114

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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