Overall statistics
Account overall
Total blood points earned
126,363,568
Max blood points amount spent on one character
17,167,352
Highest prestige level
86
Mystery boxes opened
426
Time played
1414h 19m
Time played in last two weeks
4h 31m
Blood points per hour
89,346
Estimated playtime per role
96% Survivor
Killer 4%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
3
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
356
Survivor full load-out matches
897
Ultra rare addon warded without a protection ward
182
Ash IV
10 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
27
Killer full load-out matches
13
Ultra rare offering burned
0
Ash IV
1 / 42
KillerLeaderboards
Currently at
81 050 place
Titymongus needs another
2 102 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
5,426
Obsessions healed
1,102
Survivors healed while you are injured
1,155
Survivors healed while rest are injured
1,531
Survivors unhooked
5,859
Survivors saved (from dying state/hook) in endgame
151
Knocked (In dying state) survivors healed
895
Survivors healed that come to you first
413
Protection hits for unhooked survivors
468
Protection hits for carried survivors
641
Survivors saved using pallet
324
Survivors affected with boon totems
5,531
Survivors affected with speed boost
0
Recovered from dying state
637
Take a hit with the Endurance status effect
224
Survivors healed in the Basement
18
Heals completed after all generators have been completed
94
Safe unhooks while broken
5
Protection hits during End Game
46
Objective actions
Items depleted
1,181
Repaired generators
5,491
Repaired damaged generators
3,055
Successful skill checks
82,940
Exit gates opened
456
Hex totems cleansed
230
Hex totems blessed
0
Chests opened
1,539
Chests opened in basement
501
Escapes when playing without any perk and repaired generator(s)
1
Matches with 300+ seconds of repairing generators
12
Matches in that picked up and used special item
394
Great skill checks while injured
1,055
Swap held Survivor items for new ones from chests (counts once per chest)
49
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
2,635
Finished repairs of generators while injured
97
Chests opened with a key
0
Boldness actions
Vaults in chase
6,014
Hits dodged by vaults
614
Basic attacks and projectiles dodged
10,877
Escapes after stunning killer using pallet
1,324
Escapes from killer gasp
386
Hooks sabotaged
1,323
Chases escaped after being injured in this chase
2,866
Chases lost by hiding in locker
194
Revealed killer aura
1,232
Unhooked yourself
44
Amount of screams
11,496
Reveal the Killer's aura for a total of 60 seconds in a single trial
840
Blind killer using flashlight
427
Perform a fast vault within 3 seconds of getting hit
363
Pallet stun the Killer while holding a rare, common, or uncommon item
461
Trials where you've revealed or seen the Killer's aura 11+ times
6
Escapes
Total escapes
1,132
Escapes crawling (In dying state) through exit gates
134
Escapes through hatch
90
Escapes through hatch crawling (In dying state)
17
Escapes with new item
458
Escapes with somebody else item
45
Escapes being injured with for over half a match
55
Escapes while being downed at most once
537
Escapes after unhooked yourself
11
Escapes as obsession without getting a hit as last survivor
1
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
908
Escapes healthy or injured through hatch
73
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
1
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
11
Campbell's Chapel (Upstairs Main Building)
10
Family Residence (Main Building)
8
Sanctum of Wrath (Upstairs on Shrine)
5
Mother's Dwelling (Upstairs Cottage)
7
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
8
The Game (Bathroom)
11
Mount Ormond Resort (Chalet/Main Building)
10
Dead Dawg Saloon (Upstairs Saloon)
13
Treatment Theatre (Operation Theatre)
6
Midwich Elementary School
7
Raccoon City Police Station (1st Floor Main Hall)
16
Eyrie of Crows (Inside Eyrie)
5
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
3
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
3
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
8
Killer statistics
Kills
Hooks
206
Obsessions sacrificed
29
Kills (Memento mories)
7
Kills (Memento mories) or sacrifices after last generator
48
All survivors sacrificed or killed (Memento Mori) before the last generator
23
Hooks
Different survivors hooked in basement
16
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
25
Survivors hooked before single generator was repaired
40
Survivors hooked in endgame
10
Territory protection
Generators damaged with at least one survivor hooked
125
Generators damaged with Undetectable effect
10
Survivors grabbed while repairing a generator
3
Survivors grabbed while cleansing a totem
0
Generators protection
66% Protected
Unprotected 34%
Hit survivors with a basic attack while you are Undetectable
18
Survivors injured while in the basement
4
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
0
Survivors downed while carrying another survivor
4
Make unique survivors scream
137
Survivors hit with haste effect
36
Injure or down survivors who are Hindered
4
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
146
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
22
Hatches closed
20
Survivors hit after they drop a pallet during chase
95
Survivors hit while carrying another survivor
21
Survivors detected using killer instinct
25
Killer vaults in chase
31
Survivors grabbed while performing a vault
1
Meters fallen
192
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
20
Uncloak attacks (The Wraith)
24
Blink attacks (The Nurse)
7
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
252
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
1
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
8
Survivors downed by 24m+ hatchet throw (The Huntress)
1
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
47
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
18
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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