Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

98,965,314

Max blood points amount spent on one character

8,070,000

Highest prestige level

100

Mystery boxes opened

343

Time played

511h 17m

Time played in last two weeks

63h 47m

Blood points per hour

193,563

Estimated playtime per role

90% Survivor

Killer 10%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

131

Survivor full load-out matches

287

Ultra rare addon warded without a protection ward

90

Survivor rank
Iridescent I

Iridescent I

Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

41

Killer full load-out matches

12

Ultra rare offering burned

2

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
78 182 trytolieme 46 980 761 1 316 63 285
78 184 HEX: Splay'sWife 46 963 530 23 240 1 013
78 185 Meister 46 962 548 96 314 1 526
78 186 Astarte 46 961 922 719 291 1 218
78 187 jacob 46 961 304 310 306 1 367
78 188 LixMox 46 959 670 223 426 1 680

Currently at

78 185 place

Meister needs another

982 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,194

Obsessions healed

496

Survivors healed while you are injured

408

Survivors healed while rest are injured

772

Survivors unhooked

2,238

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

179

Survivors healed that come to you first

168

Protection hits for unhooked survivors

190

Protection hits for carried survivors

31

Survivors saved using pallet

18

Survivors affected with boon totems

4,133

Survivors affected with speed boost

78

Recovered from dying state

127

Take a hit with the Endurance status effect

117

Survivors healed in the Basement

21

Heals completed after all generators have been completed

121

Safe unhooks while broken

13

Protection hits during End Game

50

Objective actions

Objective actions

Items depleted

1,114

Repaired generators

2,545

Repaired damaged generators

870

Successful skill checks

26,847

Exit gates opened

188

Hex totems cleansed

79

Hex totems blessed

6

Chests opened

412

Chests opened in basement

61

Escapes when playing without any perk and repaired generator(s)

87

Matches with 300+ seconds of repairing generators

902

Matches in that picked up and used special item

199

Great skill checks while injured

387

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,438

Finished repairs of generators while injured

201

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,755

Hits dodged by vaults

179

Basic attacks and projectiles dodged

2,882

Escapes after stunning killer using pallet

384

Escapes from killer gasp

39

Hooks sabotaged

16

Chases escaped after being injured in this chase

1,088

Chases lost by hiding in locker

41

Revealed killer aura

528

Unhooked yourself

11

Amount of screams

5,774

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,520

Blind killer using flashlight

259

Perform a fast vault within 3 seconds of getting hit

330

Pallet stun the Killer while holding a rare, common, or uncommon item

246

Trials where you've revealed or seen the Killer's aura 11+ times

4,321

Escapes

Escapes

Total escapes

478

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

11

Escapes with new item

121

Escapes with somebody else item

13

Escapes being injured with for over half a match

26

Escapes while being downed at most once

287

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

415

Escapes healthy or injured through hatch

25

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

5

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

230

Obsessions sacrificed

46

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

53

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

34

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

30

Survivors hooked before single generator was repaired

58

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

67

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

106

Survivors injured while in the basement

8

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

6

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

4

Make unique survivors scream

286

Survivors hit with haste effect

21

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

28

Survivors downed next to a raised pallet

273

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

18

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

16

Survivors hit after they drop a pallet during chase

127

Survivors hit while carrying another survivor

11

Survivors detected using killer instinct

318

Killer vaults in chase

55

Survivors grabbed while performing a vault

5

Meters fallen

402

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

28

Blink attacks (The Nurse)

8

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

54

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

37

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

148

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

7

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

9

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

69

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

28

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

53

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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