Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,961,722

Max blood points amount spent on one character

8,184,776

Highest prestige level

9

Mystery boxes opened

368

Time played

1228h 21m

Time played in last two weeks

0m

Blood points per hour

48,001

Estimated playtime per role

59% Survivor

Killer 41%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

136

Survivor full load-out matches

1

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

274

Killer full load-out matches

13

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
77 943 Sugar cube 57 879 851 888 224 940
77 944 daddydanny 57 878 786 562 415 1 834
77 945 Shvili 57 877 123 385 712 2 827
77 946 Good Boy 57 870 538 1 302 582 2 298
77 947 Astranger 57 867 251 256 104 634
77 948 Von 57 860 376 1 215 283 1 392
77 949 GiveMeYourTacosMami 57 858 865 27 565 2 469

Currently at

77 946 place

Good Boy needs another

6 585 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,875

Obsessions healed

383

Survivors healed while you are injured

489

Survivors healed while rest are injured

550

Survivors unhooked

1,961

Survivors saved (from dying state/hook) in endgame

77

Knocked (In dying state) survivors healed

248

Survivors healed that come to you first

97

Protection hits for unhooked survivors

166

Protection hits for carried survivors

48

Survivors saved using pallet

6

Survivors affected with boon totems

2,930

Survivors affected with speed boost

1

Recovered from dying state

41

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

2

Heals completed after all generators have been completed

30

Safe unhooks while broken

5

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

227

Repaired generators

2,323

Repaired damaged generators

1,398

Successful skill checks

16,988

Exit gates opened

232

Hex totems cleansed

117

Hex totems blessed

2

Chests opened

320

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

38

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

157

Great skill checks while injured

211

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

116

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,773

Hits dodged by vaults

308

Basic attacks and projectiles dodged

2,855

Escapes after stunning killer using pallet

325

Escapes from killer gasp

35

Hooks sabotaged

7

Chases escaped after being injured in this chase

666

Chases lost by hiding in locker

21

Revealed killer aura

1,803

Unhooked yourself

27

Amount of screams

2,484

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,080

Blind killer using flashlight

12

Perform a fast vault within 3 seconds of getting hit

135

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

590

Escapes crawling (In dying state) through exit gates

64

Escapes through hatch

69

Escapes through hatch crawling (In dying state)

11

Escapes with new item

208

Escapes with somebody else item

25

Escapes being injured with for over half a match

77

Escapes while being downed at most once

261

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

457

Escapes healthy or injured through hatch

58

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

3

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

11

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,302

Obsessions sacrificed

305

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

303

All survivors sacrificed or killed (Memento Mori) before the last generator

196

Hooks

Hooks

Different survivors hooked in basement

261

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

111

Survivors hooked before single generator was repaired

285

Survivors hooked in endgame

86

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

766

Generators damaged with Undetectable effect

56

Survivors grabbed while repairing a generator

56

Survivors grabbed while cleansing a totem

10

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

115

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

130

Survivors with Exposed effect downed

342

Survivors downed while carrying another survivor

35

Make unique survivors scream

572

Survivors hit with haste effect

101

Injure or down survivors who are Hindered

18

Survivors that holding Special Item hit

172

Survivors downed next to a raised pallet

888

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

25

Hatches closed

148

Survivors hit after they drop a pallet during chase

1,254

Survivors hit while carrying another survivor

211

Survivors detected using killer instinct

1,030

Killer vaults in chase

228

Survivors grabbed while performing a vault

16

Meters fallen

465

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

10

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

395

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

134

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

29

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

574

Survivors downed with Demon Fury (The Oni)

34

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

516

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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