Total blood points earned

301,328,800

Max blood points amount spent on one character

43,737,120

Time played

2245h 2m

Time played in last two weeks

0m

Blood points per hour

134,220

Estimated playtime per role

45% Survivor

Killer 55%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

208

Survivor full load-out matches

860

Ultra rare addon warded without a protection ward

155

Survivor rank
Ash I

Ash I

4 / 4 pips
Adept progress 75%

38 / 51

Survivor
Got 38 Left 13
Killer

Killer

Killer perfect matches (5 000 points each category)

1,099

Killer full load-out matches

1,395

Ultra rare offering burned

27

Killer rank
Bronze II

Bronze II

1 / 4 pips
Adept progress 76%

32 / 42

Killer
Got 32 Left 10

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
33 004 Hera. 301 334 231 2 088 1 556 6 474
33 005 WaywardSon 301 329 959 1 422 1 853 6 967
33 006 Mr Worldwide 301 329 457 1 593 1 515 4 156
33 007 Rage 301 328 800 7 379 2 032 7 406
33 008 NTWolverine 301 328 497 4 796 2 108 8 381
33 009 Young Sheldon 301 325 446 4 073 1 540 6 874
33 010 stroderna 301 309 887 1 051 1 483 6 229

Currently at

33 007 place

Rage needs another

657 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,163

Obsessions healed

300

Survivors healed while you are injured

289

Survivors healed while rest are injured

310

Survivors unhooked

5,063

Survivors saved (from dying state/hook) in endgame

492

Knocked (In dying state) survivors healed

250

Survivors healed that come to you first

99

Protection hits for unhooked survivors

577

Protection hits for carried survivors

44

Survivors saved using pallet

11

Survivors affected with boon totems

3,082

Survivors affected with speed boost

53

Recovered from dying state

76

Take a hit with the Endurance status effect

63

Survivors healed in the Basement

16

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

14

Mystery boxes opened

1,941

Items depleted

213

Repaired generators

7,406

Repaired damaged generators

1,356

Successful skill checks

45,505

Exit gates opened

607

Hex totems cleansed

259

Hex totems blessed

3

Chests opened

465

Chests opened in basement

63

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

21

Matches in that picked up and used special item

55

Great skill checks while injured

790

Swap held Survivor items for new ones from chests (counts once per chest)

1

Highest bloodweb level

52

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

8,726

Hits dodged by vaults

257

Basic attacks and projectiles dodged

1,883

Escapes after stunning killer using pallet

338

Escapes from killer gasp

18

Hooks sabotaged

57

Chases escaped after being injured in this chase

823

Chases lost by hiding in locker

9

Revealed killer aura

372

Unhooked yourself

73

Amount of screams

3,194

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

67

Perform a fast vault within 3 seconds of getting hit

6

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,032

Escapes crawling (In dying state) through exit gates

303

Escapes through hatch

135

Escapes through hatch crawling (In dying state)

8

Escapes with new item

330

Escapes with somebody else item

29

Escapes being injured with for over half a match

97

Escapes while being downed at most once

320

Escapes after unhooked yourself

57

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

16

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,594

Escapes healthy or injured through hatch

127

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

43

Campbell's Chapel (Upstairs Main Building)

8

Family Residence (Main Building)

6

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

6

The Pale Rose (Steamboat)

16

The Game (Bathroom)

10

Mount Ormond Resort (Chalet/Main Building)

9

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,379

Obsessions sacrificed

894

Kills (Memento mories)

62

Kills (Memento mories) or sacrifices after last generator

491

All survivors sacrificed or killed (Memento Mori) before the last generator

352

Hooks

Hooks

Different survivors hooked in basement

1,277

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

306

Survivors hooked before single generator was repaired

873

Survivors hooked in endgame

117

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,622

Generators damaged with Undetectable effect

141

Survivors grabbed while repairing a generator

49

Survivors grabbed while cleansing a totem

21

Generators protection

74% Protected

Unprotected 26%

Hit survivors with a basic attack while you are Undetectable

115

Survivors injured while in the basement

24

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

69

Oblivious effect applied

510

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

64

Make unique survivors scream

1,562

Survivors hit with haste effect

374

Injure or down survivors who are Hindered

295

Survivors that holding Special Item hit

290

Survivors downed next to a raised pallet

2,523

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

154

Hatches closed

205

Survivors hit after they drop a pallet during chase

1,831

Survivors hit while carrying another survivor

323

Survivors detected using killer instinct

1,221

Killer vaults in chase

781

Survivors grabbed while performing a vault

1

Meters fallen

201

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

156

Uncloak attacks (The Wraith)

3,769

Blink attacks (The Nurse)

792

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

363

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

2,219

Trials where each survivor was hit after teleport (The Hag)

44

Shocks (The Doctor)

742

Trials where all survivors suffered from madness 3 (The Doctor)

27

Hatchets thrown (The Huntress)

9,202

Survivors put to sleep (The Nightmare)

290

Reverse bear-traps put on survivors (The Pig)

142

Survivors sent to Cage of Atonement (The Executioner)

33

Survivors hit with Lethal Rush (The Blight)

1,109

Max Lacerations dealt (The Trickster)

270

Survivors with Broken effect downed

276

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

356

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

11

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

69,093

Survivors downed by 24m+ hatchet throw (The Huntress)

55

Survivors downed with chainsaw (The Cannibal)

435

Intoxicated survivors downed (The Clown)

160

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

65

Survivors downed while having max Sickness (The Plague)

175

Marked survivors downed (The Ghostface)

67

Survivors downed with Demon Fury (The Oni)

334

Survivors downed while speared (The Deathslinger)

49

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

247

Survivors downed with Dire Crows (The Artist)

63

Survivors downed during Nightfall (The Dredge)

52

Down survivor you recently teleported to (The Singularity)

222

Down survivor using UVX (The Unknown)

93

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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