Total blood points earned

419,405,905

Max blood points amount spent on one character

26,339,165

Time played

2247h 44m

Time played in last two weeks

40h 35m

Blood points per hour

186,591

Estimated playtime per role

98% Survivor

Killer 2%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

517

Survivor full load-out matches

5,335

Ultra rare addon warded without a protection ward

80

Survivor rank
Iridescent IV

Iridescent IV

4 / 5 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

24

Ultra rare offering burned

6

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
22 699 Thaye 417 702 982 2 854 2 074 9 103
22 700 MilkyPebbles 417 688 176 3 581 1 812 8 022
22 701 BDSM Babushka 417 674 257 2 448 1 622 6 884
22 702 dilf hunter 417 670 989 138 1 944 11 022
22 703 ribasg 417 652 133 7 896 1 097 4 850
22 704 ARSALOVS 417 632 301 1 691 2 585 11 180
22 705 EhudSini 417 627 387 6 844 792 3 328

Currently at

22 702 place

dilf hunter needs another

3 268 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

9,989

Obsessions healed

2,479

Survivors healed while you are injured

2,165

Survivors healed while rest are injured

3,518

Survivors unhooked

9,965

Survivors saved (from dying state/hook) in endgame

242

Knocked (In dying state) survivors healed

1,103

Survivors healed that come to you first

1,015

Protection hits for unhooked survivors

910

Protection hits for carried survivors

302

Survivors saved using pallet

48

Survivors affected with boon totems

25,347

Survivors affected with speed boost

209

Recovered from dying state

1,184

Take a hit with the Endurance status effect

588

Survivors healed in the Basement

93

Heals completed after all generators have been completed

357

Safe unhooks while broken

36

Protection hits during End Game

139

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,612

Items depleted

694

Repaired generators

11,037

Repaired damaged generators

6,712

Successful skill checks

137,312

Exit gates opened

632

Hex totems cleansed

365

Hex totems blessed

1

Chests opened

768

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

238

Matches with 300+ seconds of repairing generators

1,820

Matches in that picked up and used special item

893

Great skill checks while injured

2,562

Swap held Survivor items for new ones from chests (counts once per chest)

61

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,530

Finished repairs of generators while injured

387

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

10,337

Hits dodged by vaults

595

Basic attacks and projectiles dodged

12,605

Escapes after stunning killer using pallet

1,583

Escapes from killer gasp

267

Hooks sabotaged

64

Chases escaped after being injured in this chase

6,129

Chases lost by hiding in locker

16

Revealed killer aura

26,763

Unhooked yourself

218

Amount of screams

42,721

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

14

Reveal the Killer's aura for a total of 60 seconds in a single trial

25,080

Blind killer using flashlight

1,294

Perform a fast vault within 3 seconds of getting hit

1,609

Pallet stun the Killer while holding a rare, common, or uncommon item

1,066

Trials where you've revealed or seen the Killer's aura 11+ times

1,289

Escapes

Escapes

Total escapes

1,947

Escapes crawling (In dying state) through exit gates

234

Escapes through hatch

149

Escapes through hatch crawling (In dying state)

22

Escapes with new item

122

Escapes with somebody else item

4

Escapes being injured with for over half a match

168

Escapes while being downed at most once

1,377

Escapes after unhooked yourself

58

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

1,564

Escapes healthy or injured through hatch

127

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

13

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

8

The Pale Rose (Steamboat)

13

The Game (Bathroom)

28

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

25

Treatment Theatre (Operation Theatre)

21

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

25

Eyrie of Crows (Inside Eyrie)

23

Garden of Joy (Upstairs Main Building)

17

Shattered Square (Upstairs Main Building)

12

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

138

Obsessions sacrificed

21

Kills (Memento mories)

4

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

23

Survivors hooked before single generator was repaired

59

Survivors hooked in endgame

17

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

40

Generators damaged with Undetectable effect

20

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

16

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

52

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

2

Make unique survivors scream

270

Survivors hit with haste effect

187

Injure or down survivors who are Hindered

17

Survivors that holding Special Item hit

94

Survivors downed next to a raised pallet

256

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

24

Hatches closed

14

Survivors hit after they drop a pallet during chase

63

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

63

Killer vaults in chase

37

Survivors grabbed while performing a vault

1

Meters fallen

124

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

133

Blink attacks (The Nurse)

3

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

10

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

36

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

2

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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