Total blood points earned

452,491,603

Max blood points amount spent on one character

62,867,636

Time played

1377h 33m

Time played in last two weeks

13m

Blood points per hour

328,476

Estimated playtime per role

15% Survivor

Killer 85%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

514

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,745

Killer full load-out matches

3,277

Ultra rare offering burned

52

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 567 Stewie 452 573 397 2 941 1 931 6 659
20 568 白露 452 568 037 2 305 3 649 15 511
20 569 Dead by Butt3rz 452 547 044 9 591 750 3 395
20 570 清錧 452 491 603 6 541 308 1 452
20 571 Yes, it's me 452 465 490 10 179 1 270 5 168
20 572 Prinz Eugen 452 454 627 5 964 1 193 4 716
20 573 EBOSHI 452 454 187 3 425 1 951 6 869

Currently at

20 570 place

清錧 needs another

55 441 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

645

Obsessions healed

62

Survivors healed while you are injured

165

Survivors healed while rest are injured

260

Survivors unhooked

1,108

Survivors saved (from dying state/hook) in endgame

89

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

65

Protection hits for unhooked survivors

206

Protection hits for carried survivors

8

Survivors saved using pallet

73

Survivors affected with boon totems

1,930

Survivors affected with speed boost

0

Recovered from dying state

159

Take a hit with the Endurance status effect

99

Survivors healed in the Basement

9

Heals completed after all generators have been completed

2

Safe unhooks while broken

2

Protection hits during End Game

0

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

2,868

Items depleted

404

Repaired generators

1,452

Repaired damaged generators

738

Successful skill checks

14,783

Exit gates opened

127

Hex totems cleansed

37

Hex totems blessed

0

Chests opened

329

Chests opened in basement

43

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

119

Great skill checks while injured

506

Swap held Survivor items for new ones from chests (counts once per chest)

63

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

18

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,372

Hits dodged by vaults

79

Basic attacks and projectiles dodged

1,862

Escapes after stunning killer using pallet

234

Escapes from killer gasp

36

Hooks sabotaged

31

Chases escaped after being injured in this chase

811

Chases lost by hiding in locker

3

Revealed killer aura

348

Unhooked yourself

17

Amount of screams

5,280

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,460

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

156

Pallet stun the Killer while holding a rare, common, or uncommon item

64

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

308

Escapes crawling (In dying state) through exit gates

31

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

8

Escapes with new item

74

Escapes with somebody else item

6

Escapes being injured with for over half a match

52

Escapes while being downed at most once

172

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

257

Escapes healthy or injured through hatch

12

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,541

Obsessions sacrificed

1,683

Kills (Memento mories)

242

Kills (Memento mories) or sacrifices after last generator

2,014

All survivors sacrificed or killed (Memento Mori) before the last generator

674

Hooks

Hooks

Different survivors hooked in basement

875

Basement trees (3 or 4 survivors hooked in basement in this same time)

151

Survivors hooked while all remaining were injured

1,335

Survivors hooked before single generator was repaired

3,080

Survivors hooked in endgame

4,355

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

7,226

Generators damaged with Undetectable effect

1,628

Survivors grabbed while repairing a generator

133

Survivors grabbed while cleansing a totem

5

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

281

Survivors injured while in the basement

1,811

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

95

Oblivious effect applied

619

Survivors with Exposed effect downed

221

Survivors downed while carrying another survivor

203

Make unique survivors scream

12,060

Survivors hit with haste effect

1,994

Injure or down survivors who are Hindered

629

Survivors that holding Special Item hit

1,850

Survivors downed next to a raised pallet

12,248

Survivors downed in Exit Gate

10

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

607

Hatches closed

528

Survivors hit after they drop a pallet during chase

3,976

Survivors hit while carrying another survivor

1,268

Survivors detected using killer instinct

1,931

Killer vaults in chase

2,945

Survivors grabbed while performing a vault

62

Meters fallen

2,902

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

5,227

Blink attacks (The Nurse)

12,638

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

142

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

194

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

272

Trials where all survivors suffered from madness 3 (The Doctor)

60

Hatchets thrown (The Huntress)

11,146

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

167

Survivors sent to Cage of Atonement (The Executioner)

37

Survivors hit with Lethal Rush (The Blight)

27

Max Lacerations dealt (The Trickster)

832

Survivors with Broken effect downed

348

Condemned survivors (The Onryō)

2,700

Slams of one Survivor into another (The Mastermind)

22

Damage Survivor pursued by a Guard (The Knight)

17

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

27

Survivors hit during Tail attack (The Xenomorph)

1,251

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

57

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

45

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

156

Intoxicated survivors downed (The Clown)

104

Survivors downed after phase walk (The Spirit)

775

Deep wounded survivors downed (The Legion)

45

Survivors downed while having max Sickness (The Plague)

3,434

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

263

Survivors downed while speared (The Deathslinger)

55

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

59

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

47

Down survivor you recently teleported to (The Singularity)

187

Down survivor using UVX (The Unknown)

3

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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