Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

37,161,991

Max blood points amount spent on one character

1,996,000

Highest prestige level

4

Mystery boxes opened

156

Time played

334h 12m

Time played in last two weeks

0m

Blood points per hour

111,197

Estimated playtime per role

45% Survivor

Killer 55%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

100

Killer full load-out matches

62

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 786 Prettisimo 37 161 991 1 136 342 1 144
92 787 Spectator Main 24 118 449 168 226 1 002
92 788 ❟❛❟ Cho' BAN ❟❛❟ 24 114 989 243 44 198
92 789 MiRuD 24 114 188 482 218 893
92 790 KOBE 24 110 189 187 178 679
92 791 LetsHoldUp 24 108 551 965 77 281
92 792 Woodentable 24 107 889 453 168 670

Currently at

92 789 place

MiRuD needs another

801 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

379

Obsessions healed

40

Survivors healed while you are injured

38

Survivors healed while rest are injured

41

Survivors unhooked

578

Survivors saved (from dying state/hook) in endgame

83

Knocked (In dying state) survivors healed

45

Survivors healed that come to you first

12

Protection hits for unhooked survivors

66

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

360

Survivors affected with speed boost

2

Recovered from dying state

21

Take a hit with the Endurance status effect

9

Survivors healed in the Basement

36

Heals completed after all generators have been completed

4

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

78

Repaired generators

1,144

Repaired damaged generators

311

Successful skill checks

9,011

Exit gates opened

112

Hex totems cleansed

65

Hex totems blessed

0

Chests opened

108

Chests opened in basement

21

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

19

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

23

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

690

Hits dodged by vaults

68

Basic attacks and projectiles dodged

594

Escapes after stunning killer using pallet

64

Escapes from killer gasp

12

Hooks sabotaged

16

Chases escaped after being injured in this chase

171

Chases lost by hiding in locker

4

Revealed killer aura

162

Unhooked yourself

6

Amount of screams

934

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

5

Pallet stun the Killer while holding a rare, common, or uncommon item

7

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

342

Escapes crawling (In dying state) through exit gates

29

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

1

Escapes with new item

102

Escapes with somebody else item

2

Escapes being injured with for over half a match

15

Escapes while being downed at most once

61

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

263

Escapes healthy or injured through hatch

49

Escaped by

85% Exit Gates

Hatch 15%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,136

Obsessions sacrificed

132

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

135

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

83

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

59

Survivors hooked before single generator was repaired

86

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

315

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

5

Survivors grabbed while cleansing a totem

8

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

31

Oblivious effect applied

13

Survivors with Exposed effect downed

76

Survivors downed while carrying another survivor

2

Make unique survivors scream

227

Survivors hit with haste effect

28

Injure or down survivors who are Hindered

27

Survivors that holding Special Item hit

10

Survivors downed next to a raised pallet

212

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

60

Survivors hit after they drop a pallet during chase

410

Survivors hit while carrying another survivor

30

Survivors detected using killer instinct

215

Killer vaults in chase

131

Survivors grabbed while performing a vault

0

Meters fallen

2

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

26

Uncloak attacks (The Wraith)

194

Blink attacks (The Nurse)

86

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

134

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

120

Trials where all survivors suffered from madness 3 (The Doctor)

19

Hatchets thrown (The Huntress)

45

Survivors put to sleep (The Nightmare)

51

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

12

Survivors hit with Lethal Rush (The Blight)

93

Max Lacerations dealt (The Trickster)

44

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

111

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

76

Intoxicated survivors downed (The Clown)

44

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

200

Survivors downed while having max Sickness (The Plague)

45

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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