Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,934,257

Max blood points amount spent on one character

2,740,000

Highest prestige level

12

Mystery boxes opened

200

Time played

307h 58m

Time played in last two weeks

4h 26m

Blood points per hour

132,918

Estimated playtime per role

47% Survivor

Killer 53%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

18

Survivor full load-out matches

58

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

117

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 356 Isaac Keen 34 401 538 1 349 19 85
90 357 rodipopi 34 401 128 398 280 1 265
90 358 A Happy Tea Drinker 34 400 392 372 34 289
90 359 Papa Koom 34 400 009 640 142 701
90 360 Telonek 34 399 420 362 111 565
90 361 Slasher 34 396 858 952 118 535
90 362 fish 34 396 829 812 76 308

Currently at

90 359 place

Papa Koom needs another

383 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

657

Obsessions healed

167

Survivors healed while you are injured

126

Survivors healed while rest are injured

227

Survivors unhooked

558

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

46

Protection hits for unhooked survivors

19

Protection hits for carried survivors

5

Survivors saved using pallet

3

Survivors affected with boon totems

1,965

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

1

Heals completed after all generators have been completed

2

Safe unhooks while broken

3

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

87

Repaired generators

778

Repaired damaged generators

255

Successful skill checks

8,532

Exit gates opened

63

Hex totems cleansed

31

Hex totems blessed

0

Chests opened

81

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

29

Great skill checks while injured

131

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

89

Finished repairs of generators while injured

3

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

631

Hits dodged by vaults

60

Basic attacks and projectiles dodged

1,315

Escapes after stunning killer using pallet

89

Escapes from killer gasp

16

Hooks sabotaged

21

Chases escaped after being injured in this chase

391

Chases lost by hiding in locker

0

Revealed killer aura

1,641

Unhooked yourself

0

Amount of screams

1,641

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

118

Pallet stun the Killer while holding a rare, common, or uncommon item

24

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

159

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

31

Escapes with somebody else item

2

Escapes being injured with for over half a match

9

Escapes while being downed at most once

107

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

141

Escapes healthy or injured through hatch

10

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

704

Obsessions sacrificed

150

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

65

Hooks

Hooks

Different survivors hooked in basement

95

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

65

Survivors hooked before single generator was repaired

342

Survivors hooked in endgame

125

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

435

Generators damaged with Undetectable effect

93

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

3

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

392

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

23

Oblivious effect applied

100

Survivors with Exposed effect downed

85

Survivors downed while carrying another survivor

33

Make unique survivors scream

364

Survivors hit with haste effect

79

Injure or down survivors who are Hindered

10

Survivors that holding Special Item hit

53

Survivors downed next to a raised pallet

962

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

17

Hatches closed

38

Survivors hit after they drop a pallet during chase

492

Survivors hit while carrying another survivor

106

Survivors detected using killer instinct

502

Killer vaults in chase

121

Survivors grabbed while performing a vault

8

Meters fallen

629

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

79

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

377

Trials where each survivor was hit after teleport (The Hag)

5

Shocks (The Doctor)

153

Trials where all survivors suffered from madness 3 (The Doctor)

26

Hatchets thrown (The Huntress)

139

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

59

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

17

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

36

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

281

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

141

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

17

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

225

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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