Total blood points earned

268,610,644

Max blood points amount spent on one character

23,015,419

Time played

1592h 6m

Time played in last two weeks

0m

Blood points per hour

168,715

Estimated playtime per role

20% Survivor

Killer 80%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

98

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

1,416

Killer full load-out matches

1,973

Ultra rare offering burned

39

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
42 830 Kneul 218 391 193 1 441 1 492 6 031
42 831 feefee 218 390 665 525 1 032 4 622
42 832 三挣一放手 218 388 660 1 173 814 3 301
42 833 Plasmodium Malaria 218 386 453 5 460 340 1 458
42 834 Bop_kakax 218 377 320 4 228 627 2 769
42 835 Beatrizzz 218 375 482 323 924 4 295
42 836 void 218 353 862 1 626 1 409 5 229

Currently at

42 833 place

Plasmodium Malaria needs another

2 207 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,044

Obsessions healed

162

Survivors healed while you are injured

229

Survivors healed while rest are injured

344

Survivors unhooked

1,185

Survivors saved (from dying state/hook) in endgame

45

Knocked (In dying state) survivors healed

101

Survivors healed that come to you first

60

Protection hits for unhooked survivors

89

Protection hits for carried survivors

40

Survivors saved using pallet

5

Survivors affected with boon totems

2,188

Survivors affected with speed boost

0

Recovered from dying state

40

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

0

Heals completed after all generators have been completed

49

Safe unhooks while broken

5

Protection hits during End Game

14

Objective actions

Objective actions

Highest prestige level

27

Mystery boxes opened

2,265

Items depleted

277

Repaired generators

1,897

Repaired damaged generators

1,026

Successful skill checks

11,179

Exit gates opened

179

Hex totems cleansed

92

Hex totems blessed

0

Chests opened

528

Chests opened in basement

42

Escapes when playing without any perk and repaired generator(s)

57

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

83

Great skill checks while injured

164

Swap held Survivor items for new ones from chests (counts once per chest)

66

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

288

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,987

Hits dodged by vaults

190

Basic attacks and projectiles dodged

1,146

Escapes after stunning killer using pallet

182

Escapes from killer gasp

31

Hooks sabotaged

58

Chases escaped after being injured in this chase

428

Chases lost by hiding in locker

6

Revealed killer aura

961

Unhooked yourself

13

Amount of screams

1,393

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,980

Blind killer using flashlight

15

Perform a fast vault within 3 seconds of getting hit

159

Pallet stun the Killer while holding a rare, common, or uncommon item

100

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

431

Escapes crawling (In dying state) through exit gates

41

Escapes through hatch

48

Escapes through hatch crawling (In dying state)

8

Escapes with new item

150

Escapes with somebody else item

12

Escapes being injured with for over half a match

59

Escapes while being downed at most once

164

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

342

Escapes healthy or injured through hatch

40

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

4

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

6,117

Obsessions sacrificed

1,416

Kills (Memento mories)

202

Kills (Memento mories) or sacrifices after last generator

1,791

All survivors sacrificed or killed (Memento Mori) before the last generator

827

Hooks

Hooks

Different survivors hooked in basement

1,327

Basement trees (3 or 4 survivors hooked in basement in this same time)

55

Survivors hooked while all remaining were injured

607

Survivors hooked before single generator was repaired

1,172

Survivors hooked in endgame

542

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

3,472

Generators damaged with Undetectable effect

139

Survivors grabbed while repairing a generator

115

Survivors grabbed while cleansing a totem

21

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

134

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

373

Oblivious effect applied

1,153

Survivors with Exposed effect downed

428

Survivors downed while carrying another survivor

99

Make unique survivors scream

3,190

Survivors hit with haste effect

1,094

Injure or down survivors who are Hindered

190

Survivors that holding Special Item hit

437

Survivors downed next to a raised pallet

3,457

Survivors downed in Exit Gate

17

Survivors downed withit 30 seconds of breaking pallet or wall

6

Preventing escape

Preventing escape

Survivors grabbed from locker

163

Hatches closed

682

Survivors hit after they drop a pallet during chase

5,125

Survivors hit while carrying another survivor

826

Survivors detected using killer instinct

2,050

Killer vaults in chase

1,032

Survivors grabbed while performing a vault

54

Meters fallen

2,376

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

81

Uncloak attacks (The Wraith)

1,220

Blink attacks (The Nurse)

1,147

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

218

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

321

Trials where each survivor was hit after teleport (The Hag)

9

Shocks (The Doctor)

7,726

Trials where all survivors suffered from madness 3 (The Doctor)

590

Hatchets thrown (The Huntress)

4,653

Survivors put to sleep (The Nightmare)

718

Reverse bear-traps put on survivors (The Pig)

577

Survivors sent to Cage of Atonement (The Executioner)

122

Survivors hit with Lethal Rush (The Blight)

2,321

Max Lacerations dealt (The Trickster)

336

Survivors with Broken effect downed

635

Condemned survivors (The Onryō)

376

Slams of one Survivor into another (The Mastermind)

19

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

32

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

59

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

829

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

212

Intoxicated survivors downed (The Clown)

159

Survivors downed after phase walk (The Spirit)

189

Deep wounded survivors downed (The Legion)

630

Survivors downed while having max Sickness (The Plague)

221

Marked survivors downed (The Ghostface)

384

Survivors downed with Demon Fury (The Oni)

260

Survivors downed while speared (The Deathslinger)

177

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

319

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

46

Down survivor using UVX (The Unknown)

16

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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