Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

268,631,215

Max blood points amount spent on one character

18,170,749

Highest prestige level

15

Mystery boxes opened

2,139

Time played

2915h 49m

Time played in last two weeks

0m

Blood points per hour

92,129

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

264

Survivor full load-out matches

243

Ultra rare addon warded without a protection ward

19

Survivor rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 69%

35 / 51

Survivor
Got 35 Left 16
Killer

Killer

Killer perfect matches (5 000 points each category)

80

Killer full load-out matches

233

Ultra rare offering burned

11

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 396 Twardejaja88 268 668 817 2 366 945 3 919
31 397 ENVER 268 664 405 1 618 1 449 6 386
31 398 Demeitrius 268 644 583 1 026 1 212 5 293
31 399 Detective John Kimble 268 631 215 656 2 751 15 100
31 400 bencedavide01 268 629 843 1 325 1 296 5 361
31 401 rin 268 614 342 1 115 1 601 8 100
31 402 mugnus 268 600 859 6 524 753 3 089

Currently at

31 399 place

Detective John Kimble needs another

13 368 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,054

Obsessions healed

907

Survivors healed while you are injured

1,284

Survivors healed while rest are injured

1,292

Survivors unhooked

10,277

Survivors saved (from dying state/hook) in endgame

670

Knocked (In dying state) survivors healed

675

Survivors healed that come to you first

265

Protection hits for unhooked survivors

1,055

Protection hits for carried survivors

161

Survivors saved using pallet

20

Survivors affected with boon totems

11,282

Survivors affected with speed boost

89

Recovered from dying state

156

Take a hit with the Endurance status effect

115

Survivors healed in the Basement

9

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

1,060

Repaired generators

15,100

Repaired damaged generators

5,287

Successful skill checks

102,524

Exit gates opened

1,567

Hex totems cleansed

890

Hex totems blessed

4

Chests opened

3,996

Chests opened in basement

415

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

28

Matches in that picked up and used special item

171

Great skill checks while injured

871

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

6,472

Hits dodged by vaults

627

Basic attacks and projectiles dodged

8,105

Escapes after stunning killer using pallet

1,343

Escapes from killer gasp

222

Hooks sabotaged

369

Chases escaped after being injured in this chase

2,644

Chases lost by hiding in locker

20

Revealed killer aura

6,077

Unhooked yourself

59

Amount of screams

6,379

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,060

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

77

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

2,751

Escapes crawling (In dying state) through exit gates

164

Escapes through hatch

322

Escapes through hatch crawling (In dying state)

30

Escapes with new item

1,357

Escapes with somebody else item

60

Escapes being injured with for over half a match

322

Escapes while being downed at most once

1,162

Escapes after unhooked yourself

41

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

10

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

3

Escapes through exit gates

2,265

Escapes healthy or injured through hatch

292

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

25

Campbell's Chapel (Upstairs Main Building)

32

Family Residence (Main Building)

21

Sanctum of Wrath (Upstairs on Shrine)

17

Mother's Dwelling (Upstairs Cottage)

27

Temple of Purgation (Main Building Basement)

17

The Pale Rose (Steamboat)

25

The Game (Bathroom)

33

Mount Ormond Resort (Chalet/Main Building)

49

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

26

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

15

Eyrie of Crows (Inside Eyrie)

21

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

656

Obsessions sacrificed

88

Kills (Memento mories)

32

Kills (Memento mories) or sacrifices after last generator

96

All survivors sacrificed or killed (Memento Mori) before the last generator

75

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

33

Survivors hooked before single generator was repaired

61

Survivors hooked in endgame

16

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

453

Generators damaged with Undetectable effect

39

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

6

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

14

Oblivious effect applied

15

Survivors with Exposed effect downed

71

Survivors downed while carrying another survivor

3

Make unique survivors scream

102

Survivors hit with haste effect

52

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

1

Survivors downed next to a raised pallet

115

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

3

Hatches closed

43

Survivors hit after they drop a pallet during chase

249

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

47

Killer vaults in chase

21

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

63

Uncloak attacks (The Wraith)

71

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

82

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

212

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

469

Trials where all survivors suffered from madness 3 (The Doctor)

41

Hatchets thrown (The Huntress)

420

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

30

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

46

Survivors downed while having max Sickness (The Plague)

45

Marked survivors downed (The Ghostface)

27

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

27

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

1

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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