Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,065,246

Max blood points amount spent on one character

4,026,000

Highest prestige level

7

Mystery boxes opened

674

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

601

Ultra rare addon warded without a protection ward

91

Survivor rank
Ash I

Ash I

3 / 4 pips
Adept progress 18%

9 / 51

Survivor
Got 9 Left 42
Killer

Killer

Killer perfect matches (5 000 points each category)

91

Killer full load-out matches

235

Ultra rare offering burned

22

Killer rank
Bronze I

Bronze I

1 / 4 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 296 Skandris 45 302 961 1 843 146 659
81 297 monbuns 45 300 482 11 166 524
81 298 Final Boss 45 296 147 532 115 503
81 299 NEONLIGHT26 45 290 120 789 350 1 520
81 300 Grey 45 282 487 544 345 1 548
81 301 Ricky_173 45 270 939 341 279 1 346
81 302 Is 45 270 821 321 318 1 602

Currently at

81 299 place

NEONLIGHT26 needs another

6 027 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

624

Obsessions healed

20

Survivors healed while you are injured

55

Survivors healed while rest are injured

35

Survivors unhooked

979

Survivors saved (from dying state/hook) in endgame

73

Knocked (In dying state) survivors healed

13

Survivors healed that come to you first

19

Protection hits for unhooked survivors

134

Protection hits for carried survivors

17

Survivors saved using pallet

0

Survivors affected with boon totems

446

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

7

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

1

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

64

Repaired generators

1,530

Repaired damaged generators

310

Successful skill checks

9,398

Exit gates opened

176

Hex totems cleansed

122

Hex totems blessed

0

Chests opened

287

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

46

Great skill checks while injured

98

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,160

Hits dodged by vaults

159

Basic attacks and projectiles dodged

206

Escapes after stunning killer using pallet

30

Escapes from killer gasp

16

Hooks sabotaged

22

Chases escaped after being injured in this chase

93

Chases lost by hiding in locker

1

Revealed killer aura

12

Unhooked yourself

26

Amount of screams

621

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

36

Pallet stun the Killer while holding a rare, common, or uncommon item

25

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

359

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

62

Escapes through hatch crawling (In dying state)

1

Escapes with new item

83

Escapes with somebody else item

10

Escapes being injured with for over half a match

19

Escapes while being downed at most once

114

Escapes after unhooked yourself

30

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

262

Escapes healthy or injured through hatch

61

Escaped by

83% Exit Gates

Hatch 17%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

6

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

825

Obsessions sacrificed

162

Kills (Memento mories)

58

Kills (Memento mories) or sacrifices after last generator

174

All survivors sacrificed or killed (Memento Mori) before the last generator

58

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

13

Survivors hooked before single generator was repaired

179

Survivors hooked in endgame

10

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

356

Generators damaged with Undetectable effect

13

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

24

Oblivious effect applied

44

Survivors with Exposed effect downed

37

Survivors downed while carrying another survivor

11

Make unique survivors scream

279

Survivors hit with haste effect

39

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

90

Survivors downed next to a raised pallet

257

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

15

Hatches closed

24

Survivors hit after they drop a pallet during chase

418

Survivors hit while carrying another survivor

44

Survivors detected using killer instinct

79

Killer vaults in chase

47

Survivors grabbed while performing a vault

4

Meters fallen

201

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

20

Uncloak attacks (The Wraith)

231

Blink attacks (The Nurse)

61

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

87

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

140

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

780

Trials where all survivors suffered from madness 3 (The Doctor)

48

Hatchets thrown (The Huntress)

211

Survivors put to sleep (The Nightmare)

469

Reverse bear-traps put on survivors (The Pig)

104

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

8

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

51

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

87

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

11

Deep wounded survivors downed (The Legion)

22

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

19

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

8

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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