Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,059,872

Max blood points amount spent on one character

2,507,045

Highest prestige level

20

Mystery boxes opened

129

Time played

395h 45m

Time played in last two weeks

0m

Blood points per hour

129,021

Estimated playtime per role

56% Survivor

Killer 44%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

26

Survivor full load-out matches

531

Ultra rare addon warded without a protection ward

9

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

154

Killer full load-out matches

180

Ultra rare offering burned

3

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
90 070 Grimm 87 089 580 1 196 175 685
90 071 soda pop 28 761 368 155 66 416
90 072 Scutter 28 760 015 844 152 611
90 073 Amelinowy 28 754 767 669 92 439
90 074 wuzkowy 28 752 034 188 166 879
90 075 Amprel 28 740 419 266 63 232
90 076 28 740 402 505 153 518

Currently at

90 073 place

Amelinowy needs another

5 248 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

762

Obsessions healed

178

Survivors healed while you are injured

124

Survivors healed while rest are injured

239

Survivors unhooked

806

Survivors saved (from dying state/hook) in endgame

18

Knocked (In dying state) survivors healed

92

Survivors healed that come to you first

101

Protection hits for unhooked survivors

73

Protection hits for carried survivors

23

Survivors saved using pallet

2

Survivors affected with boon totems

3,468

Survivors affected with speed boost

10

Recovered from dying state

300

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

8

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

112

Repaired generators

1,199

Repaired damaged generators

735

Successful skill checks

17,688

Exit gates opened

110

Hex totems cleansed

51

Hex totems blessed

0

Chests opened

29

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

602

Matches in that picked up and used special item

86

Great skill checks while injured

206

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

331

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

880

Hits dodged by vaults

63

Basic attacks and projectiles dodged

1,480

Escapes after stunning killer using pallet

180

Escapes from killer gasp

30

Hooks sabotaged

44

Chases escaped after being injured in this chase

632

Chases lost by hiding in locker

4

Revealed killer aura

3,534

Unhooked yourself

5

Amount of screams

3,904

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,940

Blind killer using flashlight

83

Perform a fast vault within 3 seconds of getting hit

135

Pallet stun the Killer while holding a rare, common, or uncommon item

125

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

244

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

12

Escapes through hatch crawling (In dying state)

0

Escapes with new item

78

Escapes with somebody else item

11

Escapes being injured with for over half a match

8

Escapes while being downed at most once

155

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

206

Escapes healthy or injured through hatch

12

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

761

Obsessions sacrificed

190

Kills (Memento mories)

23

Kills (Memento mories) or sacrifices after last generator

152

All survivors sacrificed or killed (Memento Mori) before the last generator

116

Hooks

Hooks

Different survivors hooked in basement

103

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

72

Survivors hooked before single generator was repaired

329

Survivors hooked in endgame

84

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

8

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

48

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

372

Oblivious effect applied

851

Survivors with Exposed effect downed

89

Survivors downed while carrying another survivor

30

Make unique survivors scream

1,025

Survivors hit with haste effect

338

Injure or down survivors who are Hindered

193

Survivors that holding Special Item hit

121

Survivors downed next to a raised pallet

850

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

56

Survivors hit after they drop a pallet during chase

383

Survivors hit while carrying another survivor

92

Survivors detected using killer instinct

845

Killer vaults in chase

342

Survivors grabbed while performing a vault

1

Meters fallen

146

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

65

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

22

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,247

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

10

Survivors hit with Lethal Rush (The Blight)

148

Max Lacerations dealt (The Trickster)

167

Survivors with Broken effect downed

811

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

72

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

85,138

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

57

Survivors downed with Demon Fury (The Oni)

142

Survivors downed while speared (The Deathslinger)

102

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

9

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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