Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,312,647

Max blood points amount spent on one character

6,813,829

Highest prestige level

100

Mystery boxes opened

634

Time played

1164h 21m

Time played in last two weeks

0m

Blood points per hour

93,883

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

93

Survivor full load-out matches

712

Ultra rare addon warded without a protection ward

27

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

3

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
85 242 Nighty Night Knights 36 751 927 672 200 958
85 243 Famagima 36 750 494 100 314 1 528
85 244 陽輝_haruki 36 743 140 292 145 672
85 245 asian_invasion 36 739 112 0 389 2 223
85 246 Be Happy and Smile 36 738 852 184 102 473
85 247 Foxy_Pirate867 36 737 199 590 441 1 319
85 248 CHICKEN BURGER MAN 36 735 472 147 108 525

Currently at

85 245 place

asian_invasion needs another

4 028 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,558

Obsessions healed

866

Survivors healed while you are injured

883

Survivors healed while rest are injured

1,154

Survivors unhooked

4,484

Survivors saved (from dying state/hook) in endgame

104

Knocked (In dying state) survivors healed

405

Survivors healed that come to you first

318

Protection hits for unhooked survivors

462

Protection hits for carried survivors

86

Survivors saved using pallet

7

Survivors affected with boon totems

3,918

Survivors affected with speed boost

4

Recovered from dying state

493

Take a hit with the Endurance status effect

619

Survivors healed in the Basement

3

Heals completed after all generators have been completed

6

Safe unhooks while broken

3

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

1,143

Repaired generators

5,263

Repaired damaged generators

4,807

Successful skill checks

67,350

Exit gates opened

328

Hex totems cleansed

172

Hex totems blessed

0

Chests opened

514

Chests opened in basement

23

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

485

Great skill checks while injured

382

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

52

Finished repairs of generators while injured

2

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,809

Hits dodged by vaults

298

Basic attacks and projectiles dodged

6,062

Escapes after stunning killer using pallet

523

Escapes from killer gasp

128

Hooks sabotaged

53

Chases escaped after being injured in this chase

2,256

Chases lost by hiding in locker

1

Revealed killer aura

145

Unhooked yourself

54

Amount of screams

16,462

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

187

Pallet stun the Killer while holding a rare, common, or uncommon item

6

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

801

Escapes crawling (In dying state) through exit gates

54

Escapes through hatch

71

Escapes through hatch crawling (In dying state)

15

Escapes with new item

159

Escapes with somebody else item

10

Escapes being injured with for over half a match

66

Escapes while being downed at most once

396

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

676

Escapes healthy or injured through hatch

56

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

9

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

12

Shattered Square (Upstairs Main Building)

10

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

9

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

5

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

118

Obsessions sacrificed

22

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

22

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

0

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

15

Survivors hooked before single generator was repaired

44

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

47

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

7

Survivors grabbed while cleansing a totem

0

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

14

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

1

Make unique survivors scream

163

Survivors hit with haste effect

47

Injure or down survivors who are Hindered

26

Survivors that holding Special Item hit

5

Survivors downed next to a raised pallet

137

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

13

Survivors hit after they drop a pallet during chase

51

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

158

Killer vaults in chase

15

Survivors grabbed while performing a vault

0

Meters fallen

62

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

46

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

10

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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