Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

118,788,910

Max blood points amount spent on one character

10,852,760

Highest prestige level

100

Mystery boxes opened

1,059

Time played

903h 21m

Time played in last two weeks

3h 9m

Blood points per hour

131,498

Estimated playtime per role

97% Survivor

Killer 3%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

162

Survivor full load-out matches

1,360

Ultra rare addon warded without a protection ward

456

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

18

Killer full load-out matches

10

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
83 680 MI113R 42 304 848 713 200 795
83 681 MaoMaoHat 42 304 796 404 198 799
83 682 Evry 42 303 038 725 452 1 730
83 683 sadlifeu 42 293 107 15 479 2 501
83 684 Raiin 42 292 036 413 128 609
83 685 I am very bad 42 285 465 589 348 1 517
83 686 Mori Me Senpai 42 284 085 319 644 2 665

Currently at

83 683 place

sadlifeu needs another

9 931 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,483

Obsessions healed

420

Survivors healed while you are injured

602

Survivors healed while rest are injured

605

Survivors unhooked

3,359

Survivors saved (from dying state/hook) in endgame

162

Knocked (In dying state) survivors healed

358

Survivors healed that come to you first

152

Protection hits for unhooked survivors

417

Protection hits for carried survivors

68

Survivors saved using pallet

22

Survivors affected with boon totems

2,427

Survivors affected with speed boost

7

Recovered from dying state

301

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

51

Heals completed after all generators have been completed

5

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

685

Repaired generators

3,902

Repaired damaged generators

1,127

Successful skill checks

40,907

Exit gates opened

428

Hex totems cleansed

195

Hex totems blessed

0

Chests opened

494

Chests opened in basement

52

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

103

Great skill checks while injured

1,109

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

265

Finished repairs of generators while injured

9

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,054

Hits dodged by vaults

410

Basic attacks and projectiles dodged

4,293

Escapes after stunning killer using pallet

532

Escapes from killer gasp

139

Hooks sabotaged

104

Chases escaped after being injured in this chase

1,072

Chases lost by hiding in locker

5

Revealed killer aura

421

Unhooked yourself

31

Amount of screams

6,936

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

565

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

66

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

818

Escapes crawling (In dying state) through exit gates

102

Escapes through hatch

95

Escapes through hatch crawling (In dying state)

13

Escapes with new item

99

Escapes with somebody else item

21

Escapes being injured with for over half a match

82

Escapes while being downed at most once

354

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

621

Escapes healthy or injured through hatch

82

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

7

Mother's Dwelling (Upstairs Cottage)

7

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

10

Killer statistics

Killer statistics

Kills

Kills

Hooks

112

Obsessions sacrificed

16

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

31

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

6

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

19

Survivors hooked before single generator was repaired

34

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

27

Generators damaged with Undetectable effect

4

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

17

Survivors downed while carrying another survivor

0

Make unique survivors scream

222

Survivors hit with haste effect

240

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

2

Survivors downed next to a raised pallet

150

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

14

Survivors hit after they drop a pallet during chase

23

Survivors hit while carrying another survivor

3

Survivors detected using killer instinct

0

Killer vaults in chase

7

Survivors grabbed while performing a vault

0

Meters fallen

0

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

12

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

20

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,108

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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