Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

28,607,231

Max blood points amount spent on one character

8,628,439

Highest prestige level

30

Mystery boxes opened

73

Time played

754h 40m

Time played in last two weeks

0m

Blood points per hour

37,907

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

135

Survivor full load-out matches

582

Ultra rare addon warded without a protection ward

501

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

30

Killer full load-out matches

50

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 466 mcs5x5 15 016 956 53 342 1 667
104 467 Crismon 15 016 079 97 70 276
104 468 Taiterio 15 015 258 86 209 911
104 469 супер пупер 15 013 860 113 335 1 518
104 470 ♡ Juno ♡ 15 013 383 30 145 579
104 471 Lebomb James 15 013 073 98 156 706
104 472 nemo-wildy 15 012 108 297 101 425

Currently at

104 469 place

супер пупер needs another

1 398 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,297

Obsessions healed

273

Survivors healed while you are injured

311

Survivors healed while rest are injured

414

Survivors unhooked

1,727

Survivors saved (from dying state/hook) in endgame

50

Knocked (In dying state) survivors healed

185

Survivors healed that come to you first

105

Protection hits for unhooked survivors

172

Protection hits for carried survivors

46

Survivors saved using pallet

8

Survivors affected with boon totems

1,937

Survivors affected with speed boost

0

Recovered from dying state

117

Take a hit with the Endurance status effect

113

Survivors healed in the Basement

2

Heals completed after all generators have been completed

15

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

488

Repaired generators

2,066

Repaired damaged generators

2,418

Successful skill checks

16,769

Exit gates opened

186

Hex totems cleansed

38

Hex totems blessed

0

Chests opened

43

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

65

Great skill checks while injured

156

Swap held Survivor items for new ones from chests (counts once per chest)

2

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

892

Finished repairs of generators while injured

35

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,744

Hits dodged by vaults

206

Basic attacks and projectiles dodged

3,143

Escapes after stunning killer using pallet

374

Escapes from killer gasp

51

Hooks sabotaged

17

Chases escaped after being injured in this chase

1,046

Chases lost by hiding in locker

4

Revealed killer aura

1,431

Unhooked yourself

25

Amount of screams

5,367

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

63

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

304

Escapes

Escapes

Total escapes

460

Escapes crawling (In dying state) through exit gates

35

Escapes through hatch

44

Escapes through hatch crawling (In dying state)

7

Escapes with new item

28

Escapes with somebody else item

10

Escapes being injured with for over half a match

71

Escapes while being downed at most once

264

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

381

Escapes healthy or injured through hatch

37

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

164

Obsessions sacrificed

32

Kills (Memento mories)

14

Kills (Memento mories) or sacrifices after last generator

19

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

21

Survivors hooked before single generator was repaired

55

Survivors hooked in endgame

13

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

66

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

3

Generators protection

82% Protected

Unprotected 18%

Hit survivors with a basic attack while you are Undetectable

13

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

7

Survivors with Exposed effect downed

20

Survivors downed while carrying another survivor

1

Make unique survivors scream

172

Survivors hit with haste effect

59

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

24

Survivors downed next to a raised pallet

189

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

14

Hatches closed

11

Survivors hit after they drop a pallet during chase

105

Survivors hit while carrying another survivor

16

Survivors detected using killer instinct

40

Killer vaults in chase

83

Survivors grabbed while performing a vault

2

Meters fallen

128

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

258

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

91

Trials where all survivors suffered from madness 3 (The Doctor)

7

Hatchets thrown (The Huntress)

33

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

6

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

21

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

19

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

32

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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