Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,154,411

Max blood points amount spent on one character

1,840,000

Highest prestige level

21

Mystery boxes opened

181

Time played

408h 43m

Time played in last two weeks

0m

Blood points per hour

100,692

Estimated playtime per role

4% Survivor

Killer 96%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

0

Survivor full load-out matches

4

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

168

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 529 radiohead fan 32 987 858 289 243 838
89 530 minimamista 32 987 461 549 37 114
89 531 don`t care 32 979 677 900 126 663
89 532 Sada-ko Fast 32 974 585 1 106 8 45
89 533 Runkers 32 973 919 1 152 26 145
89 534 sourdaj 32 971 316 381 98 494
89 535 香喷喷的小鹅 32 970 754 266 309 1 160

Currently at

89 532 place

Sada-ko Fast needs another

5 092 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

37

Obsessions healed

12

Survivors healed while you are injured

7

Survivors healed while rest are injured

16

Survivors unhooked

36

Survivors saved (from dying state/hook) in endgame

0

Knocked (In dying state) survivors healed

1

Survivors healed that come to you first

4

Protection hits for unhooked survivors

1

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

40

Survivors affected with speed boost

2

Recovered from dying state

10

Take a hit with the Endurance status effect

1

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

7

Repaired generators

64

Repaired damaged generators

21

Successful skill checks

989

Exit gates opened

4

Hex totems cleansed

2

Hex totems blessed

0

Chests opened

0

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

2

Great skill checks while injured

8

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

37

Hits dodged by vaults

3

Basic attacks and projectiles dodged

24

Escapes after stunning killer using pallet

3

Escapes from killer gasp

0

Hooks sabotaged

1

Chases escaped after being injured in this chase

20

Chases lost by hiding in locker

0

Revealed killer aura

11

Unhooked yourself

0

Amount of screams

243

Reveal the Killer's aura for a total of 60 seconds in a single trial

60

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

12

Pallet stun the Killer while holding a rare, common, or uncommon item

5

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

10

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

0

Escapes with somebody else item

0

Escapes being injured with for over half a match

0

Escapes while being downed at most once

7

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

10

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,244

Obsessions sacrificed

287

Kills (Memento mories)

130

Kills (Memento mories) or sacrifices after last generator

273

All survivors sacrificed or killed (Memento Mori) before the last generator

135

Hooks

Hooks

Different survivors hooked in basement

164

Basement trees (3 or 4 survivors hooked in basement in this same time)

37

Survivors hooked while all remaining were injured

114

Survivors hooked before single generator was repaired

723

Survivors hooked in endgame

134

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

630

Generators damaged with Undetectable effect

170

Survivors grabbed while repairing a generator

52

Survivors grabbed while cleansing a totem

10

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

177

Survivors injured while in the basement

49

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

294

Oblivious effect applied

1,318

Survivors with Exposed effect downed

210

Survivors downed while carrying another survivor

67

Make unique survivors scream

1,945

Survivors hit with haste effect

293

Injure or down survivors who are Hindered

69

Survivors that holding Special Item hit

634

Survivors downed next to a raised pallet

1,643

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

102

Hatches closed

82

Survivors hit after they drop a pallet during chase

1,273

Survivors hit while carrying another survivor

162

Survivors detected using killer instinct

846

Killer vaults in chase

625

Survivors grabbed while performing a vault

13

Meters fallen

1,286

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

13

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

483

Trials where all survivors suffered from madness 3 (The Doctor)

105

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

215

Survivors sent to Cage of Atonement (The Executioner)

43

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

281

Condemned survivors (The Onryō)

2,172

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

170

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

7

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

506

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

10

Marked survivors downed (The Ghostface)

16

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

105

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

34

Down survivor you recently teleported to (The Singularity)

21

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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