Overall statistics
Account overall
Total blood points earned
121,420,568
Max blood points amount spent on one character
4,892,848
Highest prestige level
30
Mystery boxes opened
819
Time played
538h 12m
Time played in last two weeks
2h 57m
Blood points per hour
225,605
Estimated playtime per role
100% Survivor
Killer 0%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
56
Survivor full load-out matches
915
Ultra rare addon warded without a protection ward
25
Ash III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
0
Killer full load-out matches
3
Ultra rare offering burned
1
Ash IV
0 / 42
KillerLeaderboards
Currently at
75 538 place
Pepolaxia needs another
23 962 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,436
Obsessions healed
515
Survivors healed while you are injured
496
Survivors healed while rest are injured
1,109
Survivors unhooked
2,645
Survivors saved (from dying state/hook) in endgame
61
Knocked (In dying state) survivors healed
156
Survivors healed that come to you first
206
Protection hits for unhooked survivors
202
Protection hits for carried survivors
12
Survivors saved using pallet
0
Survivors affected with boon totems
12,691
Survivors affected with speed boost
5
Recovered from dying state
205
Take a hit with the Endurance status effect
105
Survivors healed in the Basement
16
Heals completed after all generators have been completed
62
Safe unhooks while broken
4
Protection hits during End Game
24
Objective actions
Items depleted
986
Repaired generators
2,944
Repaired damaged generators
935
Successful skill checks
34,575
Exit gates opened
239
Hex totems cleansed
40
Hex totems blessed
1
Chests opened
656
Chests opened in basement
14
Escapes when playing without any perk and repaired generator(s)
146
Matches with 300+ seconds of repairing generators
4
Matches in that picked up and used special item
276
Great skill checks while injured
353
Swap held Survivor items for new ones from chests (counts once per chest)
188
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
113
Finished repairs of generators while injured
11
Chests opened with a key
0
Boldness actions
Vaults in chase
1,365
Hits dodged by vaults
106
Basic attacks and projectiles dodged
3,037
Escapes after stunning killer using pallet
294
Escapes from killer gasp
89
Hooks sabotaged
57
Chases escaped after being injured in this chase
1,378
Chases lost by hiding in locker
13
Revealed killer aura
2,145
Unhooked yourself
12
Amount of screams
9,284
Reveal the Killer's aura for a total of 60 seconds in a single trial
11,640
Blind killer using flashlight
3
Perform a fast vault within 3 seconds of getting hit
334
Pallet stun the Killer while holding a rare, common, or uncommon item
166
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
534
Escapes crawling (In dying state) through exit gates
24
Escapes through hatch
60
Escapes through hatch crawling (In dying state)
9
Escapes with new item
112
Escapes with somebody else item
4
Escapes being injured with for over half a match
45
Escapes while being downed at most once
358
Escapes after unhooked yourself
4
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
1
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
450
Escapes healthy or injured through hatch
51
Escaped by
89% Exit Gates
Hatch 11%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
2
Family Residence (Main Building)
7
Sanctum of Wrath (Upstairs on Shrine)
1
Mother's Dwelling (Upstairs Cottage)
0
Temple of Purgation (Main Building Basement)
3
The Pale Rose (Steamboat)
1
The Game (Bathroom)
11
Mount Ormond Resort (Chalet/Main Building)
3
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
10
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
4
Eyrie of Crows (Inside Eyrie)
11
Garden of Joy (Upstairs Main Building)
5
Shattered Square (Upstairs Main Building)
4
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
6
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
5
Forgotten Ruins (Torture Room)
1
Fallen Refuge
1
Raccoon City Police Exit Opened and Escaped
10
Killer statistics
Kills
Hooks
3
Obsessions sacrificed
1
Kills (Memento mories)
0
Kills (Memento mories) or sacrifices after last generator
2
All survivors sacrificed or killed (Memento Mori) before the last generator
0
Hooks
Different survivors hooked in basement
0
Basement trees (3 or 4 survivors hooked in basement in this same time)
0
Survivors hooked while all remaining were injured
0
Survivors hooked before single generator was repaired
0
Survivors hooked in endgame
3
Territory protection
Generators damaged with at least one survivor hooked
3
Generators damaged with Undetectable effect
3
Survivors grabbed while repairing a generator
0
Survivors grabbed while cleansing a totem
0
Generators protection
0% Protected
Unprotected 100%
Hit survivors with a basic attack while you are Undetectable
5
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
3
Survivors downed while carrying another survivor
0
Make unique survivors scream
11
Survivors hit with haste effect
1
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
1
Survivors downed next to a raised pallet
6
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
2
Hatches closed
0
Survivors hit after they drop a pallet during chase
1
Survivors hit while carrying another survivor
0
Survivors detected using killer instinct
12
Killer vaults in chase
3
Survivors grabbed while performing a vault
0
Meters fallen
9
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
0
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
1
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
2
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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