Overall statistics
Account overall
Total blood points earned
69,461,029
Max blood points amount spent on one character
4,309,812
Highest prestige level
11
Mystery boxes opened
436
Time played
272h 4m
Time played in last two weeks
26h 4m
Blood points per hour
255,309
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
35
Survivor full load-out matches
446
Ultra rare addon warded without a protection ward
20
Iridescent III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
63
Killer full load-out matches
100
Ultra rare offering burned
2
Bronze II
2 / 42
KillerLeaderboards
Currently at
78 203 place
KG ~Fish needs another
8 099 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
958
Obsessions healed
257
Survivors healed while you are injured
192
Survivors healed while rest are injured
286
Survivors unhooked
858
Survivors saved (from dying state/hook) in endgame
9
Knocked (In dying state) survivors healed
86
Survivors healed that come to you first
98
Protection hits for unhooked survivors
84
Protection hits for carried survivors
33
Survivors saved using pallet
7
Survivors affected with boon totems
2,538
Survivors affected with speed boost
0
Recovered from dying state
87
Take a hit with the Endurance status effect
109
Survivors healed in the Basement
1
Heals completed after all generators have been completed
11
Safe unhooks while broken
1
Protection hits during End Game
5
Objective actions
Items depleted
343
Repaired generators
1,179
Repaired damaged generators
551
Successful skill checks
16,767
Exit gates opened
97
Hex totems cleansed
29
Hex totems blessed
0
Chests opened
74
Chests opened in basement
4
Escapes when playing without any perk and repaired generator(s)
2
Matches with 300+ seconds of repairing generators
3
Matches in that picked up and used special item
65
Great skill checks while injured
357
Swap held Survivor items for new ones from chests (counts once per chest)
4
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
711
Finished repairs of generators while injured
19
Chests opened with a key
0
Boldness actions
Vaults in chase
772
Hits dodged by vaults
77
Basic attacks and projectiles dodged
1,435
Escapes after stunning killer using pallet
164
Escapes from killer gasp
16
Hooks sabotaged
57
Chases escaped after being injured in this chase
593
Chases lost by hiding in locker
7
Revealed killer aura
213
Unhooked yourself
3
Amount of screams
3,981
Reveal the Killer's aura for a total of 60 seconds in a single trial
60
Blind killer using flashlight
38
Perform a fast vault within 3 seconds of getting hit
44
Pallet stun the Killer while holding a rare, common, or uncommon item
55
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
246
Escapes crawling (In dying state) through exit gates
22
Escapes through hatch
14
Escapes through hatch crawling (In dying state)
2
Escapes with new item
23
Escapes with somebody else item
4
Escapes being injured with for over half a match
17
Escapes while being downed at most once
146
Escapes after unhooked yourself
0
Escapes as obsession without getting a hit as last survivor
0
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
210
Escapes healthy or injured through hatch
12
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
2
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
5
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
2
Mother's Dwelling (Upstairs Cottage)
1
Temple of Purgation (Main Building Basement)
2
The Pale Rose (Steamboat)
2
The Game (Bathroom)
4
Mount Ormond Resort (Chalet/Main Building)
9
Dead Dawg Saloon (Upstairs Saloon)
10
Treatment Theatre (Operation Theatre)
4
Midwich Elementary School
3
Raccoon City Police Station (1st Floor Main Hall)
7
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
0
Shelter Woods (by Command Centre)
3
Toba Landing repair (Upstairs Main Building)
1
Nostromo Wreckage (Mess Hall)
3
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
3
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
351
Obsessions sacrificed
96
Kills (Memento mories)
8
Kills (Memento mories) or sacrifices after last generator
81
All survivors sacrificed or killed (Memento Mori) before the last generator
43
Hooks
Different survivors hooked in basement
44
Basement trees (3 or 4 survivors hooked in basement in this same time)
1
Survivors hooked while all remaining were injured
27
Survivors hooked before single generator was repaired
174
Survivors hooked in endgame
48
Territory protection
Generators damaged with at least one survivor hooked
318
Generators damaged with Undetectable effect
89
Survivors grabbed while repairing a generator
22
Survivors grabbed while cleansing a totem
0
Generators protection
68% Protected
Unprotected 32%
Hit survivors with a basic attack while you are Undetectable
58
Survivors injured while in the basement
5
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
147
Survivors downed while carrying another survivor
15
Make unique survivors scream
495
Survivors hit with haste effect
89
Injure or down survivors who are Hindered
156
Survivors that holding Special Item hit
24
Survivors downed next to a raised pallet
406
Survivors downed in Exit Gate
5
Survivors downed withit 30 seconds of breaking pallet or wall
38
Preventing escape
Survivors grabbed from locker
41
Hatches closed
28
Survivors hit after they drop a pallet during chase
223
Survivors hit while carrying another survivor
57
Survivors detected using killer instinct
30
Killer vaults in chase
145
Survivors grabbed while performing a vault
0
Meters fallen
132
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
51
Blink attacks (The Nurse)
82
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
135
Matches finished with one or more Hex totems remaining
2
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
107
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
20
Max Lacerations dealt (The Trickster)
0
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
187
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
67
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
38
Survivors downed with Dire Crows (The Artist)
1
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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