Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

149,556,729

Max blood points amount spent on one character

10,125,299

Highest prestige level

43

Mystery boxes opened

526

Time played

886h 11m

Time played in last two weeks

2h 41m

Blood points per hour

168,765

Estimated playtime per role

33% Survivor

Killer 67%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

63

Survivor full load-out matches

81

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

619

Killer full load-out matches

985

Ultra rare offering burned

2

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
66 568 maybe 73 605 337 144 470 1 820
66 569 Squilliam Royalty 73 604 712 770 135 452
66 570 . 73 601 684 650 498 1 562
66 571 Oranges 73 601 650 1 936 436 1 501
66 572 Agos 73 597 892 2 894 327 844
66 573 HippoSnuggler 73 592 981 1 208 314 1 311
66 574 kon knueppel 73 591 279 615 490 1 721

Currently at

66 571 place

Oranges needs another

34 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,108

Obsessions healed

156

Survivors healed while you are injured

190

Survivors healed while rest are injured

235

Survivors unhooked

1,392

Survivors saved (from dying state/hook) in endgame

78

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

92

Protection hits for unhooked survivors

160

Protection hits for carried survivors

60

Survivors saved using pallet

5

Survivors affected with boon totems

9,128

Survivors affected with speed boost

39

Recovered from dying state

22

Take a hit with the Endurance status effect

19

Survivors healed in the Basement

18

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

276

Repaired generators

2,076

Repaired damaged generators

925

Successful skill checks

21,051

Exit gates opened

208

Hex totems cleansed

98

Hex totems blessed

16

Chests opened

498

Chests opened in basement

113

Escapes when playing without any perk and repaired generator(s)

9

Matches with 300+ seconds of repairing generators

9

Matches in that picked up and used special item

73

Great skill checks while injured

125

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

231

Finished repairs of generators while injured

8

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,800

Hits dodged by vaults

156

Basic attacks and projectiles dodged

1,566

Escapes after stunning killer using pallet

250

Escapes from killer gasp

25

Hooks sabotaged

8

Chases escaped after being injured in this chase

640

Chases lost by hiding in locker

11

Revealed killer aura

1,494

Unhooked yourself

7

Amount of screams

1,447

Reveal the Killer's aura for a total of 60 seconds in a single trial

660

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

11

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

547

Escapes crawling (In dying state) through exit gates

57

Escapes through hatch

68

Escapes through hatch crawling (In dying state)

3

Escapes with new item

221

Escapes with somebody else item

10

Escapes being injured with for over half a match

37

Escapes while being downed at most once

176

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

8

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

422

Escapes healthy or injured through hatch

65

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

16

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

8

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,347

Obsessions sacrificed

661

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

516

All survivors sacrificed or killed (Memento Mori) before the last generator

396

Hooks

Hooks

Different survivors hooked in basement

644

Basement trees (3 or 4 survivors hooked in basement in this same time)

62

Survivors hooked while all remaining were injured

394

Survivors hooked before single generator was repaired

1,110

Survivors hooked in endgame

215

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,049

Generators damaged with Undetectable effect

237

Survivors grabbed while repairing a generator

70

Survivors grabbed while cleansing a totem

27

Generators protection

75% Protected

Unprotected 25%

Hit survivors with a basic attack while you are Undetectable

193

Survivors injured while in the basement

20

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

606

Oblivious effect applied

1,391

Survivors with Exposed effect downed

720

Survivors downed while carrying another survivor

84

Make unique survivors scream

2,585

Survivors hit with haste effect

1,052

Injure or down survivors who are Hindered

182

Survivors that holding Special Item hit

239

Survivors downed next to a raised pallet

2,885

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

30

Preventing escape

Preventing escape

Survivors grabbed from locker

164

Hatches closed

216

Survivors hit after they drop a pallet during chase

2,232

Survivors hit while carrying another survivor

258

Survivors detected using killer instinct

3,852

Killer vaults in chase

1,824

Survivors grabbed while performing a vault

5

Meters fallen

453

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

31

Uncloak attacks (The Wraith)

78

Blink attacks (The Nurse)

331

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

34

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

425

Trials where each survivor was hit after teleport (The Hag)

13

Shocks (The Doctor)

658

Trials where all survivors suffered from madness 3 (The Doctor)

87

Hatchets thrown (The Huntress)

4,134

Survivors put to sleep (The Nightmare)

83

Reverse bear-traps put on survivors (The Pig)

77

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

16

Max Lacerations dealt (The Trickster)

39

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

1,605

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

58

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

683

Survivors hit during Tail attack (The Xenomorph)

227

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25,053

Survivors downed by 24m+ hatchet throw (The Huntress)

7

Survivors downed with chainsaw (The Cannibal)

112

Intoxicated survivors downed (The Clown)

11

Survivors downed after phase walk (The Spirit)

94

Deep wounded survivors downed (The Legion)

563

Survivors downed while having max Sickness (The Plague)

71

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

74

Survivors downed with Victor clinging (The Twins)

23

Survivors downed while contaminated (The Nemesis)

32

Survivors downed with Dire Crows (The Artist)

88

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

100

Down survivor using UVX (The Unknown)

34

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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