Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,939,892

Max blood points amount spent on one character

7,828,000

Highest prestige level

14

Mystery boxes opened

309

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

20% Survivor

Killer 80%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

46

Survivor full load-out matches

48

Ultra rare addon warded without a protection ward

11

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 37%

19 / 51

Survivor
Got 19 Left 32
Killer

Killer

Killer perfect matches (5 000 points each category)

515

Killer full load-out matches

334

Ultra rare offering burned

16

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
65 399 ssssnake 90 953 260 5 425 0 0
65 400 BRADDSSIO 90 951 089 1 979 833 3 760
65 401 Camuell 90 944 025 265 401 1 484
65 402 dekderntian 90 939 892 3 180 369 995
65 403 Gusty SKINS 90 936 906 387 553 2 315
65 404 Herbert 90 935 143 1 008 335 1 661
65 405 Amaterasu 90 930 720 537 623 2 790

Currently at

65 402 place

dekderntian needs another

4 133 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

716

Obsessions healed

55

Survivors healed while you are injured

144

Survivors healed while rest are injured

82

Survivors unhooked

933

Survivors saved (from dying state/hook) in endgame

31

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

33

Protection hits for unhooked survivors

314

Protection hits for carried survivors

57

Survivors saved using pallet

4

Survivors affected with boon totems

476

Survivors affected with speed boost

0

Recovered from dying state

26

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

1

Heals completed after all generators have been completed

12

Safe unhooks while broken

2

Protection hits during End Game

9

Objective actions

Objective actions

Items depleted

68

Repaired generators

995

Repaired damaged generators

459

Successful skill checks

9,086

Exit gates opened

148

Hex totems cleansed

135

Hex totems blessed

1

Chests opened

154

Chests opened in basement

44

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

15

Great skill checks while injured

157

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

261

Finished repairs of generators while injured

3

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,361

Hits dodged by vaults

176

Basic attacks and projectiles dodged

804

Escapes after stunning killer using pallet

109

Escapes from killer gasp

37

Hooks sabotaged

72

Chases escaped after being injured in this chase

257

Chases lost by hiding in locker

0

Revealed killer aura

550

Unhooked yourself

92

Amount of screams

1,506

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,700

Blind killer using flashlight

41

Perform a fast vault within 3 seconds of getting hit

44

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

369

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

3

Escapes with new item

35

Escapes with somebody else item

10

Escapes being injured with for over half a match

14

Escapes while being downed at most once

121

Escapes after unhooked yourself

20

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

335

Escapes healthy or injured through hatch

21

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

3,180

Obsessions sacrificed

566

Kills (Memento mories)

95

Kills (Memento mories) or sacrifices after last generator

674

All survivors sacrificed or killed (Memento Mori) before the last generator

273

Hooks

Hooks

Different survivors hooked in basement

222

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

164

Survivors hooked before single generator was repaired

968

Survivors hooked in endgame

382

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,030

Generators damaged with Undetectable effect

74

Survivors grabbed while repairing a generator

74

Survivors grabbed while cleansing a totem

13

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

242

Survivors injured while in the basement

51

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

73

Oblivious effect applied

373

Survivors with Exposed effect downed

216

Survivors downed while carrying another survivor

35

Make unique survivors scream

3,105

Survivors hit with haste effect

567

Injure or down survivors who are Hindered

357

Survivors that holding Special Item hit

934

Survivors downed next to a raised pallet

2,958

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

258

Hatches closed

193

Survivors hit after they drop a pallet during chase

1,584

Survivors hit while carrying another survivor

222

Survivors detected using killer instinct

3,433

Killer vaults in chase

1,528

Survivors grabbed while performing a vault

72

Meters fallen

2,418

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

109

Uncloak attacks (The Wraith)

294

Blink attacks (The Nurse)

946

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

534

Matches finished with one or more Hex totems remaining

11

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

570

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

2,226

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

835

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

22

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

29

Damage Survivor pursued by a Guard (The Knight)

15

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

39

Survivors hit during Tail attack (The Xenomorph)

122

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

139

Survivors downed by 24m+ hatchet throw (The Huntress)

23

Survivors downed with chainsaw (The Cannibal)

130

Intoxicated survivors downed (The Clown)

101

Survivors downed after phase walk (The Spirit)

541

Deep wounded survivors downed (The Legion)

81

Survivors downed while having max Sickness (The Plague)

54

Marked survivors downed (The Ghostface)

92

Survivors downed with Demon Fury (The Oni)

204

Survivors downed while speared (The Deathslinger)

152

Survivors downed with Victor clinging (The Twins)

9

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

217

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

375

Down survivor using UVX (The Unknown)

5

Whip downs (The Krause)

38

Killer abilities chart

Killer abilities chart

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