Total blood points earned

98,653,236

Max blood points amount spent on one character

10,312,126

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

92% Survivor

Killer 8%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

178

Survivor full load-out matches

678

Ultra rare addon warded without a protection ward

140

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 14%

7 / 51

Survivor
Got 7 Left 44
Killer

Killer

Killer perfect matches (5 000 points each category)

36

Killer full load-out matches

91

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 14%

6 / 42

Killer
Got 6 Left 36

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
71 278 Big Daddy 98 664 498 339 225 908
71 279 bub 98 659 792 423 660 3 065
71 280 Green_Ghoul 98 656 448 2 716 17 100
71 281 Pickled Jebus 98 653 236 276 901 3 735
71 282 alekssandr0 98 653 233 494 481 2 098
71 283 Kiparoo 98 649 975 1 044 444 2 178
71 284 HIhoch3 98 649 636 302 489 2 735

Currently at

71 281 place

Pickled Jebus needs another

3 212 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,611

Obsessions healed

643

Survivors healed while you are injured

508

Survivors healed while rest are injured

729

Survivors unhooked

3,309

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

446

Survivors healed that come to you first

97

Protection hits for unhooked survivors

318

Protection hits for carried survivors

138

Survivors saved using pallet

16

Survivors affected with boon totems

13,040

Survivors affected with speed boost

2

Recovered from dying state

34

Take a hit with the Endurance status effect

85

Survivors healed in the Basement

4

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

42

Mystery boxes opened

787

Items depleted

894

Repaired generators

3,735

Repaired damaged generators

1,279

Successful skill checks

39,553

Exit gates opened

342

Hex totems cleansed

161

Hex totems blessed

81

Chests opened

675

Chests opened in basement

85

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

304

Matches in that picked up and used special item

24

Great skill checks while injured

144

Swap held Survivor items for new ones from chests (counts once per chest)

2

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

1,449

Finished repairs of generators while injured

28

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,212

Hits dodged by vaults

327

Basic attacks and projectiles dodged

7,906

Escapes after stunning killer using pallet

700

Escapes from killer gasp

142

Hooks sabotaged

102

Chases escaped after being injured in this chase

1,601

Chases lost by hiding in locker

0

Revealed killer aura

98

Unhooked yourself

12

Amount of screams

1,966

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

3

Perform a fast vault within 3 seconds of getting hit

42

Pallet stun the Killer while holding a rare, common, or uncommon item

50

Trials where you've revealed or seen the Killer's aura 11+ times

5

Escapes

Escapes

Total escapes

901

Escapes crawling (In dying state) through exit gates

94

Escapes through hatch

89

Escapes through hatch crawling (In dying state)

19

Escapes with new item

223

Escapes with somebody else item

20

Escapes being injured with for over half a match

71

Escapes while being downed at most once

564

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

718

Escapes healthy or injured through hatch

70

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

8

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

12

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

11

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

19

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

276

Obsessions sacrificed

45

Kills (Memento mories)

20

Kills (Memento mories) or sacrifices after last generator

68

All survivors sacrificed or killed (Memento Mori) before the last generator

21

Hooks

Hooks

Different survivors hooked in basement

37

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

77

Survivors hooked in endgame

32

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

185

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

55% Protected

Unprotected 45%

Hit survivors with a basic attack while you are Undetectable

44

Survivors injured while in the basement

7

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

266

Survivors with Exposed effect downed

48

Survivors downed while carrying another survivor

14

Make unique survivors scream

162

Survivors hit with haste effect

36

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

6

Survivors downed next to a raised pallet

283

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

33

Preventing escape

Preventing escape

Survivors grabbed from locker

13

Hatches closed

20

Survivors hit after they drop a pallet during chase

148

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

259

Killer vaults in chase

17

Survivors grabbed while performing a vault

2

Meters fallen

333

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

58

Blink attacks (The Nurse)

16

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

65

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

43

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

648

Survivors put to sleep (The Nightmare)

188

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

60

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

2

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

20

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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