Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

109,141,478

Max blood points amount spent on one character

5,141,992

Highest prestige level

5

Mystery boxes opened

285

Time played

389h 1m

Time played in last two weeks

0m

Blood points per hour

280,557

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

74

Survivor full load-out matches

497

Ultra rare addon warded without a protection ward

68

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

165

Killer full load-out matches

240

Ultra rare offering burned

17

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 468 LubedeR 29 319 901 531 198 841
95 469 Bwezc 29 318 649 0 136 797
95 470 新月之夜 29 318 084 58 232 991
95 471 Terrowulf 29 317 060 157 228 1 019
95 472 白金 29 316 250 394 343 1 296
95 473 Miku_Worms 29 314 823 622 39 198
95 474 Seba 29 314 797 257 83 415

Currently at

95 471 place

Terrowulf needs another

1 024 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,491

Obsessions healed

248

Survivors healed while you are injured

270

Survivors healed while rest are injured

456

Survivors unhooked

1,736

Survivors saved (from dying state/hook) in endgame

46

Knocked (In dying state) survivors healed

122

Survivors healed that come to you first

106

Protection hits for unhooked survivors

85

Protection hits for carried survivors

11

Survivors saved using pallet

0

Survivors affected with boon totems

3,971

Survivors affected with speed boost

16

Recovered from dying state

59

Take a hit with the Endurance status effect

37

Survivors healed in the Basement

15

Heals completed after all generators have been completed

42

Safe unhooks while broken

1

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

474

Repaired generators

2,011

Repaired damaged generators

866

Successful skill checks

21,915

Exit gates opened

247

Hex totems cleansed

91

Hex totems blessed

1

Chests opened

649

Chests opened in basement

56

Escapes when playing without any perk and repaired generator(s)

45

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

156

Great skill checks while injured

184

Swap held Survivor items for new ones from chests (counts once per chest)

234

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

38

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,576

Hits dodged by vaults

118

Basic attacks and projectiles dodged

1,299

Escapes after stunning killer using pallet

202

Escapes from killer gasp

34

Hooks sabotaged

70

Chases escaped after being injured in this chase

725

Chases lost by hiding in locker

4

Revealed killer aura

1,736

Unhooked yourself

9

Amount of screams

4,015

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,540

Blind killer using flashlight

48

Perform a fast vault within 3 seconds of getting hit

273

Pallet stun the Killer while holding a rare, common, or uncommon item

188

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

443

Escapes crawling (In dying state) through exit gates

28

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

8

Escapes with new item

135

Escapes with somebody else item

5

Escapes being injured with for over half a match

46

Escapes while being downed at most once

259

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

377

Escapes healthy or injured through hatch

30

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

6

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

784

Obsessions sacrificed

164

Kills (Memento mories)

139

Kills (Memento mories) or sacrifices after last generator

102

All survivors sacrificed or killed (Memento Mori) before the last generator

98

Hooks

Hooks

Different survivors hooked in basement

88

Basement trees (3 or 4 survivors hooked in basement in this same time)

10

Survivors hooked while all remaining were injured

101

Survivors hooked before single generator was repaired

645

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

473

Generators damaged with Undetectable effect

107

Survivors grabbed while repairing a generator

40

Survivors grabbed while cleansing a totem

10

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

262

Survivors injured while in the basement

16

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

77

Oblivious effect applied

285

Survivors with Exposed effect downed

235

Survivors downed while carrying another survivor

35

Make unique survivors scream

1,016

Survivors hit with haste effect

109

Injure or down survivors who are Hindered

50

Survivors that holding Special Item hit

209

Survivors downed next to a raised pallet

975

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

81

Hatches closed

62

Survivors hit after they drop a pallet during chase

373

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

850

Killer vaults in chase

128

Survivors grabbed while performing a vault

20

Meters fallen

717

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

120

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

280

Trials where all survivors suffered from madness 3 (The Doctor)

58

Hatchets thrown (The Huntress)

756

Survivors put to sleep (The Nightmare)

96

Reverse bear-traps put on survivors (The Pig)

19

Survivors sent to Cage of Atonement (The Executioner)

13

Survivors hit with Lethal Rush (The Blight)

61

Max Lacerations dealt (The Trickster)

71

Survivors with Broken effect downed

86

Condemned survivors (The Onryō)

198

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

22

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

48

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

50

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

24

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

17

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

18

Intoxicated survivors downed (The Clown)

4

Survivors downed after phase walk (The Spirit)

24

Deep wounded survivors downed (The Legion)

13

Survivors downed while having max Sickness (The Plague)

14

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

13

Survivors downed while speared (The Deathslinger)

12

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

104

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

139

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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