Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

140,838,566

Max blood points amount spent on one character

14,662,000

Highest prestige level

10

Mystery boxes opened

1,174

Time played

1086h 17m

Time played in last two weeks

27m

Blood points per hour

129,652

Estimated playtime per role

73% Survivor

Killer 27%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

226

Survivor full load-out matches

297

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

239

Killer full load-out matches

282

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 256 garant 133 712 615 1 718 342 1 890
50 257 Gliggleshitter 133 709 987 878 625 2 796
50 258 Autósismós 133 704 700 1 297 577 2 649
50 259 Dank Randy 133 697 209 1 091 1 084 3 790
50 260 Матье Балл 133 692 474 2 071 806 3 078
50 261 Johnny Melabo 133 689 843 1 644 576 2 737
50 262 ali 133 682 617 1 690 980 2 796

Currently at

50 259 place

Dank Randy needs another

7 491 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,886

Obsessions healed

610

Survivors healed while you are injured

835

Survivors healed while rest are injured

991

Survivors unhooked

3,996

Survivors saved (from dying state/hook) in endgame

177

Knocked (In dying state) survivors healed

657

Survivors healed that come to you first

60

Protection hits for unhooked survivors

434

Protection hits for carried survivors

200

Survivors saved using pallet

44

Survivors affected with boon totems

5,261

Survivors affected with speed boost

49

Recovered from dying state

25

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

4

Heals completed after all generators have been completed

19

Safe unhooks while broken

4

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

656

Repaired generators

3,958

Repaired damaged generators

1,585

Successful skill checks

33,800

Exit gates opened

375

Hex totems cleansed

287

Hex totems blessed

16

Chests opened

1,226

Chests opened in basement

221

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

12

Matches in that picked up and used special item

10

Great skill checks while injured

135

Swap held Survivor items for new ones from chests (counts once per chest)

18

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

232

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,166

Hits dodged by vaults

502

Basic attacks and projectiles dodged

8,498

Escapes after stunning killer using pallet

842

Escapes from killer gasp

107

Hooks sabotaged

125

Chases escaped after being injured in this chase

1,369

Chases lost by hiding in locker

0

Revealed killer aura

193

Unhooked yourself

22

Amount of screams

896

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

54

Pallet stun the Killer while holding a rare, common, or uncommon item

33

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,126

Escapes crawling (In dying state) through exit gates

106

Escapes through hatch

87

Escapes through hatch crawling (In dying state)

19

Escapes with new item

390

Escapes with somebody else item

20

Escapes being injured with for over half a match

140

Escapes while being downed at most once

602

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

2

Escapes through exit gates

933

Escapes healthy or injured through hatch

68

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

14

Mother's Dwelling (Upstairs Cottage)

9

Temple of Purgation (Main Building Basement)

14

The Pale Rose (Steamboat)

11

The Game (Bathroom)

12

Mount Ormond Resort (Chalet/Main Building)

19

Dead Dawg Saloon (Upstairs Saloon)

11

Treatment Theatre (Operation Theatre)

12

Midwich Elementary School

16

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,184

Obsessions sacrificed

242

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

166

All survivors sacrificed or killed (Memento Mori) before the last generator

136

Hooks

Hooks

Different survivors hooked in basement

111

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

160

Survivors hooked before single generator was repaired

676

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

384

Generators damaged with Undetectable effect

11

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

7

Generators protection

77% Protected

Unprotected 23%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

161

Survivors downed while carrying another survivor

28

Make unique survivors scream

348

Survivors hit with haste effect

112

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

14

Survivors downed next to a raised pallet

1,007

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

75

Survivors hit after they drop a pallet during chase

456

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

163

Killer vaults in chase

15

Survivors grabbed while performing a vault

9

Meters fallen

339

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

270

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

5

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,002

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

13

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

4

Max Lacerations dealt (The Trickster)

620

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

11

Survivors downed with chainsaw (The Cannibal)

91

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

457

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

74

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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