Overall statistics
Account overall
Total blood points earned
140,838,566
Max blood points amount spent on one character
14,662,000
Highest prestige level
10
Mystery boxes opened
1,174
Time played
1086h 17m
Time played in last two weeks
27m
Blood points per hour
129,652
Estimated playtime per role
73% Survivor
Killer 27%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
226
Survivor full load-out matches
297
Ultra rare addon warded without a protection ward
31
Ash IV
5 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
239
Killer full load-out matches
282
Ultra rare offering burned
14
Ash IV
2 / 42
KillerLeaderboards
Currently at
50 259 place
Dank Randy needs another
7 491 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,886
Obsessions healed
610
Survivors healed while you are injured
835
Survivors healed while rest are injured
991
Survivors unhooked
3,996
Survivors saved (from dying state/hook) in endgame
177
Knocked (In dying state) survivors healed
657
Survivors healed that come to you first
60
Protection hits for unhooked survivors
434
Protection hits for carried survivors
200
Survivors saved using pallet
44
Survivors affected with boon totems
5,261
Survivors affected with speed boost
49
Recovered from dying state
25
Take a hit with the Endurance status effect
18
Survivors healed in the Basement
4
Heals completed after all generators have been completed
19
Safe unhooks while broken
4
Protection hits during End Game
8
Objective actions
Items depleted
656
Repaired generators
3,958
Repaired damaged generators
1,585
Successful skill checks
33,800
Exit gates opened
375
Hex totems cleansed
287
Hex totems blessed
16
Chests opened
1,226
Chests opened in basement
221
Escapes when playing without any perk and repaired generator(s)
5
Matches with 300+ seconds of repairing generators
12
Matches in that picked up and used special item
10
Great skill checks while injured
135
Swap held Survivor items for new ones from chests (counts once per chest)
18
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
232
Finished repairs of generators while injured
6
Chests opened with a key
0
Boldness actions
Vaults in chase
4,166
Hits dodged by vaults
502
Basic attacks and projectiles dodged
8,498
Escapes after stunning killer using pallet
842
Escapes from killer gasp
107
Hooks sabotaged
125
Chases escaped after being injured in this chase
1,369
Chases lost by hiding in locker
0
Revealed killer aura
193
Unhooked yourself
22
Amount of screams
896
Reveal the Killer's aura for a total of 60 seconds in a single trial
900
Blind killer using flashlight
21
Perform a fast vault within 3 seconds of getting hit
54
Pallet stun the Killer while holding a rare, common, or uncommon item
33
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
1,126
Escapes crawling (In dying state) through exit gates
106
Escapes through hatch
87
Escapes through hatch crawling (In dying state)
19
Escapes with new item
390
Escapes with somebody else item
20
Escapes being injured with for over half a match
140
Escapes while being downed at most once
602
Escapes after unhooked yourself
11
Escapes as obsession without getting a hit as last survivor
2
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
933
Escapes healthy or injured through hatch
68
Escaped by
92% Exit Gates
Hatch 8%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
13
Campbell's Chapel (Upstairs Main Building)
16
Family Residence (Main Building)
7
Sanctum of Wrath (Upstairs on Shrine)
14
Mother's Dwelling (Upstairs Cottage)
9
Temple of Purgation (Main Building Basement)
14
The Pale Rose (Steamboat)
11
The Game (Bathroom)
12
Mount Ormond Resort (Chalet/Main Building)
19
Dead Dawg Saloon (Upstairs Saloon)
11
Treatment Theatre (Operation Theatre)
12
Midwich Elementary School
16
Raccoon City Police Station (1st Floor Main Hall)
8
Eyrie of Crows (Inside Eyrie)
8
Garden of Joy (Upstairs Main Building)
0
Shattered Square (Upstairs Main Building)
2
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
1
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
2
Killer statistics
Kills
Hooks
1,184
Obsessions sacrificed
242
Kills (Memento mories)
10
Kills (Memento mories) or sacrifices after last generator
166
All survivors sacrificed or killed (Memento Mori) before the last generator
136
Hooks
Different survivors hooked in basement
111
Basement trees (3 or 4 survivors hooked in basement in this same time)
2
Survivors hooked while all remaining were injured
160
Survivors hooked before single generator was repaired
676
Survivors hooked in endgame
77
Territory protection
Generators damaged with at least one survivor hooked
384
Generators damaged with Undetectable effect
11
Survivors grabbed while repairing a generator
14
Survivors grabbed while cleansing a totem
7
Generators protection
77% Protected
Unprotected 23%
Hit survivors with a basic attack while you are Undetectable
12
Survivors injured while in the basement
3
Downs and effects
Survivors with Oblivious effect downed
0
Oblivious effect applied
0
Survivors with Exposed effect downed
161
Survivors downed while carrying another survivor
28
Make unique survivors scream
348
Survivors hit with haste effect
112
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
14
Survivors downed next to a raised pallet
1,007
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
36
Hatches closed
75
Survivors hit after they drop a pallet during chase
456
Survivors hit while carrying another survivor
78
Survivors detected using killer instinct
163
Killer vaults in chase
15
Survivors grabbed while performing a vault
9
Meters fallen
339
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
270
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
5
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
3,002
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
13
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
4
Max Lacerations dealt (The Trickster)
620
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
11
Survivors downed with chainsaw (The Cannibal)
91
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
457
Deep wounded survivors downed (The Legion)
90
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
0
Survivors downed with Demon Fury (The Oni)
74
Survivors downed while speared (The Deathslinger)
1
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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