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Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,325,215

Max blood points amount spent on one character

6,240,000

Highest prestige level

35

Mystery boxes opened

4

Time played

358h 18m

Time played in last two weeks

17h 44m

Blood points per hour

2,713

Estimated playtime per role

Survivor 67%
Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

71

Survivor rank

Ash I, 2 pipes

Survivor full load-out matches

395

Ultra rare addon warded without a protection ward

88

Items depleted

196

Survivor Adepts

Adepts got 4
Adepts left 47
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

74

Killer rank

Bronze I, 2 pipes

Killer full load-out matches

90

Ultra rare offering burned

11

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,068

Obsessions healed

207

Survivors healed while you are injured

213

Survivors healed while rest are injured

380

Survivors unhooked

1,050

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

133

Survivors healed that come to you first

119

Protection hits for unhooked survivors

106

Protection hits for carried survivors

40

Survivors saved using pallet

2

Survivors affected with boon totems

1,036

Survivors affected with speed boost

0

Recovered from dying state

111

Take a hit with the Endurance status effect

70

Survivors healed in the Basement

19

Heals completed after all generators have been completed

90

Safe unhooks while broken

7

Protection hits during End Game

34

Objective actions

Objective actions

Repaired generators

1,364

Repaired damaged generators

554

Successful skill checks

18,999

Exit gates opened

159

Hex totems cleansed

44

Hex totems blessed

0

Chests opened

257

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

1,201

Matches in that picked up and used special item

57

Great skill checks while injured

343

Swap held Survivor items for new ones from chests (counts once per chest)

48

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,322

Finished repairs of generators while injured

236

Chests opened with a key

28

Boldness actions

Boldness actions

Vaults in chase

759

Hits dodged by vaults

54

Basic attacks and projectiles dodged

1,592

Escapes after stunning killer using pallet

138

Escapes from killer gasp

47

Hooks sabotaged

10

Chases escaped after being injured in this chase

618

Chases lost by hiding in locker

4

Revealed killer aura

638

Unhooked yourself

10

Amount of screams

4,383

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,620

Blind killer using flashlight

124

Perform a fast vault within 3 seconds of getting hit

136

Pallet stun the Killer while holding a rare, common, or uncommon item

114

Trials where you've revealed or seen the Killer's aura 11+ times

647

Escapes

Escapes

Total escapes

281

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

20

Escapes through hatch crawling (In dying state)

4

Escapes with new item

52

Escapes with somebody else item

6

Escapes being injured with for over half a match

27

Escapes while being downed at most once

164

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

247

Escapes healthy or injured through hatch

16

Escaped by

Exit Gates 93%
Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

0

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

537

Obsessions sacrificed

118

Kills (Memento mories)

110

Kills (Memento mories) or sacrifices after last generator

123

All survivors sacrificed or killed (Memento Mori) before the last generator

23

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

54

Survivors hooked before single generator was repaired

243

Survivors hooked in endgame

63

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

370

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 43%
Unprotected 57%

Hit survivors with a basic attack while you are Undetectable

141

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

140

Survivors with Exposed effect downed

4

Survivors downed while carrying another survivor

21

Make unique survivors scream

981

Survivors hit with haste effect

128

Injure or down survivors who are Hindered

4

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

886

Survivors downed in Exit Gate

25

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

56

Hatches closed

33

Survivors hit after they drop a pallet during chase

469

Survivors hit while carrying another survivor

56

Survivors detected using killer instinct

281

Killer vaults in chase

162

Survivors grabbed while performing a vault

42

Meters fallen

1,525

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

34

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

369

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

142

Condemned survivors (The Onryō)

32

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

255

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

14

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

20

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

84

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

38

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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