Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

84,896,921

Max blood points amount spent on one character

13,430,000

Highest prestige level

27

Mystery boxes opened

15

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

30% Survivor

Killer 70%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

70

Survivor full load-out matches

354

Ultra rare addon warded without a protection ward

7

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

435

Killer full load-out matches

596

Ultra rare offering burned

118

Killer rank
Silver I

Silver I

4 / 5 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 782 scoob 8 128 913 57 35 178
105 783 boredom 8 128 349 318 4 11
105 784 Artemirisu583 8 126 962 278 0 2
105 785 Alice>:3 8 125 669 229 26 120
105 786 degusta_fezes 8 122 151 209 41 210
105 787 dansikle 8 121 877 12 22 118
105 788 the homie big slime 8 117 974 0 70 325

Currently at

105 785 place

Alice>:3 needs another

1 293 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

824

Obsessions healed

135

Survivors healed while you are injured

151

Survivors healed while rest are injured

271

Survivors unhooked

865

Survivors saved (from dying state/hook) in endgame

15

Knocked (In dying state) survivors healed

103

Survivors healed that come to you first

70

Protection hits for unhooked survivors

62

Protection hits for carried survivors

10

Survivors saved using pallet

5

Survivors affected with boon totems

914

Survivors affected with speed boost

0

Recovered from dying state

59

Take a hit with the Endurance status effect

137

Survivors healed in the Basement

3

Heals completed after all generators have been completed

65

Safe unhooks while broken

6

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

216

Repaired generators

687

Repaired damaged generators

273

Successful skill checks

11,724

Exit gates opened

85

Hex totems cleansed

25

Hex totems blessed

0

Chests opened

44

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

15

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

38

Great skill checks while injured

298

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,626

Finished repairs of generators while injured

94

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,246

Hits dodged by vaults

117

Basic attacks and projectiles dodged

1,441

Escapes after stunning killer using pallet

190

Escapes from killer gasp

20

Hooks sabotaged

11

Chases escaped after being injured in this chase

526

Chases lost by hiding in locker

2

Revealed killer aura

870

Unhooked yourself

19

Amount of screams

3,019

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,260

Blind killer using flashlight

52

Perform a fast vault within 3 seconds of getting hit

188

Pallet stun the Killer while holding a rare, common, or uncommon item

199

Trials where you've revealed or seen the Killer's aura 11+ times

901

Escapes

Escapes

Total escapes

179

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

3

Escapes through hatch crawling (In dying state)

0

Escapes with new item

16

Escapes with somebody else item

2

Escapes being injured with for over half a match

25

Escapes while being downed at most once

109

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

161

Escapes healthy or injured through hatch

3

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,286

Obsessions sacrificed

313

Kills (Memento mories)

477

Kills (Memento mories) or sacrifices after last generator

340

All survivors sacrificed or killed (Memento Mori) before the last generator

79

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

220

Survivors hooked before single generator was repaired

945

Survivors hooked in endgame

119

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

727

Generators damaged with Undetectable effect

346

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

9

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

1,257

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

161

Oblivious effect applied

819

Survivors with Exposed effect downed

436

Survivors downed while carrying another survivor

75

Make unique survivors scream

2,562

Survivors hit with haste effect

393

Injure or down survivors who are Hindered

91

Survivors that holding Special Item hit

228

Survivors downed next to a raised pallet

2,751

Survivors downed in Exit Gate

62

Survivors downed withit 30 seconds of breaking pallet or wall

67

Preventing escape

Preventing escape

Survivors grabbed from locker

224

Hatches closed

68

Survivors hit after they drop a pallet during chase

1,593

Survivors hit while carrying another survivor

204

Survivors detected using killer instinct

3,410

Killer vaults in chase

613

Survivors grabbed while performing a vault

67

Meters fallen

6,012

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

8

Uncloak attacks (The Wraith)

282

Blink attacks (The Nurse)

103

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,118

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

119

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

1,453

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

52

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

69

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

153

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

23

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

5

Survivors hit during Tail attack (The Xenomorph)

171

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

117

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

9

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

78

Survivors downed by 24m+ hatchet throw (The Huntress)

8

Survivors downed with chainsaw (The Cannibal)

261

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

33

Deep wounded survivors downed (The Legion)

75

Survivors downed while having max Sickness (The Plague)

48

Marked survivors downed (The Ghostface)

249

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

79

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

68

Survivors downed with Dire Crows (The Artist)

36

Survivors downed during Nightfall (The Dredge)

150

Down survivor you recently teleported to (The Singularity)

799

Down survivor using UVX (The Unknown)

19

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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