Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

143,939,803

Max blood points amount spent on one character

21,090,000

Highest prestige level

18

Mystery boxes opened

111

Time played

590h 35m

Time played in last two weeks

55h 39m

Blood points per hour

4,062

Estimated playtime per role

Survivor 86%
Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

307

Survivor rank

Iridescent I

Survivor full load-out matches

1,371

Ultra rare addon warded without a protection ward

68

Items depleted

1,119

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

140

Killer rank

Ash IV, 1 pipes

Killer full load-out matches

69

Ultra rare offering burned

3

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,265

Obsessions healed

227

Survivors healed while you are injured

221

Survivors healed while rest are injured

373

Survivors unhooked

2,461

Survivors saved (from dying state/hook) in endgame

173

Knocked (In dying state) survivors healed

375

Survivors healed that come to you first

171

Protection hits for unhooked survivors

191

Protection hits for carried survivors

85

Survivors saved using pallet

19

Survivors affected with boon totems

3,628

Survivors affected with speed boost

40

Recovered from dying state

445

Take a hit with the Endurance status effect

888

Survivors healed in the Basement

17

Heals completed after all generators have been completed

328

Safe unhooks while broken

26

Protection hits during End Game

340

Objective actions

Objective actions

Repaired generators

3,334

Repaired damaged generators

1,979

Successful skill checks

50,143

Exit gates opened

424

Hex totems cleansed

149

Hex totems blessed

9

Chests opened

30

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,501

Matches in that picked up and used special item

256

Great skill checks while injured

2,805

Swap held Survivor items for new ones from chests (counts once per chest)

17

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,693

Finished repairs of generators while injured

550

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,444

Hits dodged by vaults

385

Basic attacks and projectiles dodged

6,171

Escapes after stunning killer using pallet

1,326

Escapes from killer gasp

60

Hooks sabotaged

41

Chases escaped after being injured in this chase

2,420

Chases lost by hiding in locker

32

Revealed killer aura

217

Unhooked yourself

32

Amount of screams

13,349

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

616

Perform a fast vault within 3 seconds of getting hit

917

Pallet stun the Killer while holding a rare, common, or uncommon item

1,602

Trials where you've revealed or seen the Killer's aura 11+ times

27

Escapes

Escapes

Total escapes

1,035

Escapes crawling (In dying state) through exit gates

190

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

4

Escapes with new item

57

Escapes with somebody else item

16

Escapes being injured with for over half a match

137

Escapes while being downed at most once

593

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

820

Escapes healthy or injured through hatch

21

Escaped by

Exit Gates 98%
Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

17

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

22

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

21

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

20

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

5

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

22

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

432

Obsessions sacrificed

118

Kills (Memento mories)

81

Kills (Memento mories) or sacrifices after last generator

185

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

27

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

18

Survivors hooked before single generator was repaired

242

Survivors hooked in endgame

139

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

585

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

2

Generators protection

Protected 40%
Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

12

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

261

Oblivious effect applied

695

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

12

Make unique survivors scream

956

Survivors hit with haste effect

159

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

143

Survivors downed next to a raised pallet

982

Survivors downed in Exit Gate

50

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

103

Hatches closed

29

Survivors hit after they drop a pallet during chase

654

Survivors hit while carrying another survivor

77

Survivors detected using killer instinct

597

Killer vaults in chase

220

Survivors grabbed while performing a vault

14

Meters fallen

2,415

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

100

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,076

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

56

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

4

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

78

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

116

Survivors downed while speared (The Deathslinger)

43

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

474

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

1

Killer abilities chart

Killer abilities chart

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