Steam avatar

Klaus

76561199825201940

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,063,983

Max blood points amount spent on one character

2,310,000

Highest prestige level

3

Mystery boxes opened

5

Time played

134h 35m

Time played in last two weeks

20h 38m

Blood points per hour

305,119

Estimated playtime per role

92% Survivor

Killer 8%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

34

Survivor full load-out matches

350

Ultra rare addon warded without a protection ward

27

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

10

Killer full load-out matches

12

Ultra rare offering burned

11

Killer rank
Ash I

Ash I

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
81 856 Ocult Day 40 230 233 576 418 1 524
81 857 chponk.net 40 229 177 313 39 217
81 858 XJIe6yIIIk1n 40 226 643 193 497 2 133
81 859 Klaus 40 225 270 53 136 714
81 860 TiefseeVeteran 40 223 279 821 177 745
81 861 Kowal01 40 222 051 497 286 1 299
81 862 Troublefish 40 221 289 358 244 951

Currently at

81 859 place

Klaus needs another

1 373 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

719

Obsessions healed

163

Survivors healed while you are injured

70

Survivors healed while rest are injured

220

Survivors unhooked

791

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

85

Survivors healed that come to you first

63

Protection hits for unhooked survivors

50

Protection hits for carried survivors

7

Survivors saved using pallet

1

Survivors affected with boon totems

1,076

Survivors affected with speed boost

0

Recovered from dying state

63

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

91

Heals completed after all generators have been completed

42

Safe unhooks while broken

1

Protection hits during End Game

15

Objective actions

Objective actions

Items depleted

271

Repaired generators

720

Repaired damaged generators

254

Successful skill checks

10,075

Exit gates opened

61

Hex totems cleansed

40

Hex totems blessed

0

Chests opened

144

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

1,200

Matches in that picked up and used special item

59

Great skill checks while injured

115

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,736

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

614

Hits dodged by vaults

35

Basic attacks and projectiles dodged

503

Escapes after stunning killer using pallet

118

Escapes from killer gasp

7

Hooks sabotaged

4

Chases escaped after being injured in this chase

375

Chases lost by hiding in locker

1

Revealed killer aura

244

Unhooked yourself

0

Amount of screams

2,623

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,560

Blind killer using flashlight

47

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

145

Trials where you've revealed or seen the Killer's aura 11+ times

727

Escapes

Escapes

Total escapes

137

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

29

Escapes through hatch crawling (In dying state)

4

Escapes with new item

44

Escapes with somebody else item

4

Escapes being injured with for over half a match

2

Escapes while being downed at most once

99

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

98

Escapes healthy or injured through hatch

25

Escaped by

79% Exit Gates

Hatch 21%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

53

Obsessions sacrificed

10

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

14

All survivors sacrificed or killed (Memento Mori) before the last generator

5

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

28

Survivors hooked in endgame

8

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

26

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

7

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

48

Survivors with Exposed effect downed

16

Survivors downed while carrying another survivor

1

Make unique survivors scream

90

Survivors hit with haste effect

9

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

60

Survivors downed next to a raised pallet

60

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

29

Preventing escape

Preventing escape

Survivors grabbed from locker

4

Hatches closed

5

Survivors hit after they drop a pallet during chase

30

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

94

Killer vaults in chase

38

Survivors grabbed while performing a vault

4

Meters fallen

53

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

30

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

6

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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