Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

35,828,177

Max blood points amount spent on one character

2,430,000

Highest prestige level

100

Mystery boxes opened

33

Time played

133h 55m

Time played in last two weeks

0m

Blood points per hour

267,541

Estimated playtime per role

62% Survivor

Killer 38%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

51

Survivor full load-out matches

166

Ultra rare addon warded without a protection ward

67

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

47

Killer full load-out matches

24

Ultra rare offering burned

5

Killer rank
Ash I

Ash I

2 / 4 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
89 221 Skye Steals Lemons 28 885 322 480 161 750
89 222 与星共坠 28 883 617 392 318 1 283
89 223 AshenHarmony 28 883 548 228 46 210
89 224 abby <3 aero 28 876 873 131 97 413
89 225 RONALDIHO 28 876 856 41 160 757
89 226 Azure 28 874 646 262 221 1 011
89 227 keno <3 hugtechs 28 872 494 2 290 480 2 595

Currently at

89 224 place

abby <3 aero needs another

6 675 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

516

Obsessions healed

86

Survivors healed while you are injured

162

Survivors healed while rest are injured

252

Survivors unhooked

540

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

41

Protection hits for unhooked survivors

68

Protection hits for carried survivors

31

Survivors saved using pallet

12

Survivors affected with boon totems

1,884

Survivors affected with speed boost

10

Recovered from dying state

150

Take a hit with the Endurance status effect

73

Survivors healed in the Basement

5

Heals completed after all generators have been completed

40

Safe unhooks while broken

11

Protection hits during End Game

24

Objective actions

Objective actions

Items depleted

279

Repaired generators

506

Repaired damaged generators

203

Successful skill checks

7,993

Exit gates opened

50

Hex totems cleansed

36

Hex totems blessed

1

Chests opened

145

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

101

Great skill checks while injured

720

Swap held Survivor items for new ones from chests (counts once per chest)

67

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

351

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

724

Hits dodged by vaults

40

Basic attacks and projectiles dodged

629

Escapes after stunning killer using pallet

195

Escapes from killer gasp

14

Hooks sabotaged

19

Chases escaped after being injured in this chase

417

Chases lost by hiding in locker

8

Revealed killer aura

392

Unhooked yourself

3

Amount of screams

2,259

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,400

Blind killer using flashlight

11

Perform a fast vault within 3 seconds of getting hit

125

Pallet stun the Killer while holding a rare, common, or uncommon item

148

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

126

Escapes crawling (In dying state) through exit gates

34

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

3

Escapes with new item

49

Escapes with somebody else item

6

Escapes being injured with for over half a match

20

Escapes while being downed at most once

94

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

86

Escapes healthy or injured through hatch

3

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

246

Obsessions sacrificed

40

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

41

All survivors sacrificed or killed (Memento Mori) before the last generator

17

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

38

Survivors hooked before single generator was repaired

60

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

39

Generators damaged with Undetectable effect

6

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

42

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

6

Oblivious effect applied

18

Survivors with Exposed effect downed

7

Survivors downed while carrying another survivor

2

Make unique survivors scream

319

Survivors hit with haste effect

61

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

353

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

12

Hatches closed

18

Survivors hit after they drop a pallet during chase

103

Survivors hit while carrying another survivor

9

Survivors detected using killer instinct

235

Killer vaults in chase

34

Survivors grabbed while performing a vault

13

Meters fallen

431

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

116

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

10

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

21

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

3

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

180

Deep wounded survivors downed (The Legion)

3

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

2

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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