Steam avatar

Moonil

76561199816035650

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

41,340,960

Max blood points amount spent on one character

2,100,000

Highest prestige level

7

Mystery boxes opened

223

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

65

Ultra rare addon warded without a protection ward

4

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

55

Killer full load-out matches

58

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 229 Узник ОГЭ 10 585 232 145 95 355
106 230 Witchy 10 577 960 0 226 1 014
106 231 Ash 10 576 631 62 65 294
106 232 [FR] Ekko 10 574 229 106 29 172
106 233 the LITTLE autist 10 573 006 80 44 262
106 234 SKINS 10 571 017 29 26 149
106 235 Валентин пиздюли 10 570 928 178 56 280

Currently at

106 232 place

[FR] Ekko needs another

2 402 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

400

Obsessions healed

102

Survivors healed while you are injured

110

Survivors healed while rest are injured

171

Survivors unhooked

580

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

56

Survivors healed that come to you first

40

Protection hits for unhooked survivors

49

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

1,597

Survivors affected with speed boost

0

Recovered from dying state

86

Take a hit with the Endurance status effect

91

Survivors healed in the Basement

2

Heals completed after all generators have been completed

25

Safe unhooks while broken

22

Protection hits during End Game

10

Objective actions

Objective actions

Items depleted

190

Repaired generators

626

Repaired damaged generators

273

Successful skill checks

11,563

Exit gates opened

50

Hex totems cleansed

24

Hex totems blessed

1

Chests opened

103

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

79

Great skill checks while injured

303

Swap held Survivor items for new ones from chests (counts once per chest)

28

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

506

Finished repairs of generators while injured

17

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

705

Hits dodged by vaults

56

Basic attacks and projectiles dodged

696

Escapes after stunning killer using pallet

74

Escapes from killer gasp

29

Hooks sabotaged

22

Chases escaped after being injured in this chase

349

Chases lost by hiding in locker

3

Revealed killer aura

217

Unhooked yourself

4

Amount of screams

3,149

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

29

Perform a fast vault within 3 seconds of getting hit

148

Pallet stun the Killer while holding a rare, common, or uncommon item

76

Trials where you've revealed or seen the Killer's aura 11+ times

71

Escapes

Escapes

Total escapes

117

Escapes crawling (In dying state) through exit gates

5

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

0

Escapes with new item

26

Escapes with somebody else item

2

Escapes being injured with for over half a match

20

Escapes while being downed at most once

64

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

103

Escapes healthy or injured through hatch

9

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

260

Obsessions sacrificed

49

Kills (Memento mories)

48

Kills (Memento mories) or sacrifices after last generator

66

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

17

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

182

Survivors hooked in endgame

34

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

216

Generators damaged with Undetectable effect

158

Survivors grabbed while repairing a generator

58

Survivors grabbed while cleansing a totem

2

Generators protection

40% Protected

Unprotected 60%

Hit survivors with a basic attack while you are Undetectable

598

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

33

Oblivious effect applied

181

Survivors with Exposed effect downed

262

Survivors downed while carrying another survivor

7

Make unique survivors scream

490

Survivors hit with haste effect

37

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

18

Survivors downed next to a raised pallet

475

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

17

Survivors hit after they drop a pallet during chase

189

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

997

Killer vaults in chase

180

Survivors grabbed while performing a vault

8

Meters fallen

987

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

14

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

8

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

248

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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