Total blood points earned

94,797,361

Max blood points amount spent on one character

7,660,000

Time played

473h 25m

Time played in last two weeks

79h 22m

Blood points per hour

200,241

Estimated playtime per role

66% Survivor

Killer 34%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

97

Survivor full load-out matches

419

Ultra rare addon warded without a protection ward

83

Survivor rank
Iridescent I

Iridescent I

Adept progress 22%

11 / 51

Survivor
Got 11 Left 40
Killer

Killer

Killer perfect matches (5 000 points each category)

109

Killer full load-out matches

160

Ultra rare offering burned

26

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
73 291 kruh 86 800 668 498 272 1 519
73 292 Trixfivr 86 797 069 980 357 1 440
73 293 CrispyNacho 86 792 511 273 764 3 616
73 294 fluttershy 86 788 382 583 325 1 378
73 295 Timothy 86 785 030 1 317 732 3 475
73 296 Lost <3 fio 86 783 970 330 343 1 475
73 297 Yamete Kudasai 86 776 461 1 045 365 1 871

Currently at

73 294 place

fluttershy needs another

4 129 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,397

Obsessions healed

314

Survivors healed while you are injured

297

Survivors healed while rest are injured

486

Survivors unhooked

1,299

Survivors saved (from dying state/hook) in endgame

54

Knocked (In dying state) survivors healed

165

Survivors healed that come to you first

177

Protection hits for unhooked survivors

116

Protection hits for carried survivors

75

Survivors saved using pallet

4

Survivors affected with boon totems

2,963

Survivors affected with speed boost

2

Recovered from dying state

196

Take a hit with the Endurance status effect

178

Survivors healed in the Basement

31

Heals completed after all generators have been completed

131

Safe unhooks while broken

23

Protection hits during End Game

88

Objective actions

Objective actions

Highest prestige level

34

Mystery boxes opened

4

Items depleted

405

Repaired generators

1,470

Repaired damaged generators

561

Successful skill checks

24,697

Exit gates opened

131

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

188

Chests opened in basement

4

Escapes when playing without any perk and repaired generator(s)

16

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

78

Great skill checks while injured

384

Swap held Survivor items for new ones from chests (counts once per chest)

16

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

7,481

Finished repairs of generators while injured

287

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

937

Hits dodged by vaults

88

Basic attacks and projectiles dodged

2,371

Escapes after stunning killer using pallet

219

Escapes from killer gasp

51

Hooks sabotaged

64

Chases escaped after being injured in this chase

818

Chases lost by hiding in locker

14

Revealed killer aura

182

Unhooked yourself

14

Amount of screams

6,251

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,000

Blind killer using flashlight

165

Perform a fast vault within 3 seconds of getting hit

215

Pallet stun the Killer while holding a rare, common, or uncommon item

229

Trials where you've revealed or seen the Killer's aura 11+ times

552

Escapes

Escapes

Total escapes

348

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

41

Escapes through hatch crawling (In dying state)

7

Escapes with new item

46

Escapes with somebody else item

8

Escapes being injured with for over half a match

42

Escapes while being downed at most once

212

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

254

Escapes healthy or injured through hatch

34

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

15

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

605

Obsessions sacrificed

106

Kills (Memento mories)

117

Kills (Memento mories) or sacrifices after last generator

163

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

101

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

116

Survivors hooked before single generator was repaired

333

Survivors hooked in endgame

58

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

525

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

26

Survivors grabbed while cleansing a totem

1

Generators protection

54% Protected

Unprotected 46%

Hit survivors with a basic attack while you are Undetectable

60

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

103

Oblivious effect applied

143

Survivors with Exposed effect downed

132

Survivors downed while carrying another survivor

49

Make unique survivors scream

1,021

Survivors hit with haste effect

168

Injure or down survivors who are Hindered

2

Survivors that holding Special Item hit

78

Survivors downed next to a raised pallet

918

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

241

Preventing escape

Preventing escape

Survivors grabbed from locker

74

Hatches closed

34

Survivors hit after they drop a pallet during chase

617

Survivors hit while carrying another survivor

105

Survivors detected using killer instinct

848

Killer vaults in chase

431

Survivors grabbed while performing a vault

38

Meters fallen

1,528

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

132

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

527

Matches finished with one or more Hex totems remaining

62

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

197

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

94

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

232

Survivors with Broken effect downed

90

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

2

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

3

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

57

Deep wounded survivors downed (The Legion)

128

Survivors downed while having max Sickness (The Plague)

28

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

61

Killer abilities chart

Killer abilities chart

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