Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

112,706,616

Max blood points amount spent on one character

12,230,000

Highest prestige level

56

Mystery boxes opened

16

Time played

785h 1m

Time played in last two weeks

12h 47m

Blood points per hour

2,393

Estimated playtime per role

Survivor 58%
Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

128

Survivor rank

Bronze I, 3 pipes

Survivor full load-out matches

399

Ultra rare addon warded without a protection ward

45

Items depleted

574

Survivor Adepts

Adepts got 7
Adepts left 44
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

331

Killer rank

Bronze IV, 2 pipes

Killer full load-out matches

297

Ultra rare offering burned

44

Killer Adepts

Adepts got 21
Adepts left 21
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,439

Obsessions healed

330

Survivors healed while you are injured

289

Survivors healed while rest are injured

630

Survivors unhooked

1,621

Survivors saved (from dying state/hook) in endgame

58

Knocked (In dying state) survivors healed

220

Survivors healed that come to you first

175

Protection hits for unhooked survivors

123

Protection hits for carried survivors

8

Survivors saved using pallet

0

Survivors affected with boon totems

5,497

Survivors affected with speed boost

0

Recovered from dying state

229

Take a hit with the Endurance status effect

84

Survivors healed in the Basement

8

Heals completed after all generators have been completed

142

Safe unhooks while broken

4

Protection hits during End Game

52

Objective actions

Objective actions

Repaired generators

2,362

Repaired damaged generators

606

Successful skill checks

26,545

Exit gates opened

250

Hex totems cleansed

33

Hex totems blessed

0

Chests opened

129

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

104

Matches with 300+ seconds of repairing generators

1,808

Matches in that picked up and used special item

152

Great skill checks while injured

354

Swap held Survivor items for new ones from chests (counts once per chest)

47

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

10,711

Finished repairs of generators while injured

205

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,480

Hits dodged by vaults

128

Basic attacks and projectiles dodged

2,110

Escapes after stunning killer using pallet

254

Escapes from killer gasp

49

Hooks sabotaged

12

Chases escaped after being injured in this chase

1,019

Chases lost by hiding in locker

5

Revealed killer aura

655

Unhooked yourself

11

Amount of screams

5,246

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,960

Blind killer using flashlight

33

Perform a fast vault within 3 seconds of getting hit

332

Pallet stun the Killer while holding a rare, common, or uncommon item

190

Trials where you've revealed or seen the Killer's aura 11+ times

1,283

Escapes

Escapes

Total escapes

499

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

1

Escapes with new item

80

Escapes with somebody else item

6

Escapes being injured with for over half a match

23

Escapes while being downed at most once

297

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

449

Escapes healthy or injured through hatch

31

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

1,364

Obsessions sacrificed

256

Kills (Memento mories)

259

Kills (Memento mories) or sacrifices after last generator

260

All survivors sacrificed or killed (Memento Mori) before the last generator

61

Hooks

Hooks

Different survivors hooked in basement

80

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

163

Survivors hooked before single generator was repaired

662

Survivors hooked in endgame

114

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

982

Generators damaged with Undetectable effect

481

Survivors grabbed while repairing a generator

61

Survivors grabbed while cleansing a totem

5

Generators protection

Protected 48%
Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

521

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

51

Oblivious effect applied

208

Survivors with Exposed effect downed

105

Survivors downed while carrying another survivor

29

Make unique survivors scream

2,478

Survivors hit with haste effect

358

Injure or down survivors who are Hindered

272

Survivors that holding Special Item hit

201

Survivors downed next to a raised pallet

2,500

Survivors downed in Exit Gate

37

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

101

Hatches closed

93

Survivors hit after they drop a pallet during chase

846

Survivors hit while carrying another survivor

116

Survivors detected using killer instinct

1,032

Killer vaults in chase

306

Survivors grabbed while performing a vault

32

Meters fallen

3,636

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

141

Uncloak attacks (The Wraith)

1,061

Blink attacks (The Nurse)

378

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

377

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

38

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

142

Trials where all survivors suffered from madness 3 (The Doctor)

42

Hatchets thrown (The Huntress)

114

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

2

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

142

Condemned survivors (The Onryō)

110

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

10

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

184

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

10

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

85

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

48

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

13

Deep wounded survivors downed (The Legion)

24

Survivors downed while having max Sickness (The Plague)

33

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

95

Survivors downed with Victor clinging (The Twins)

8

Survivors downed while contaminated (The Nemesis)

22

Survivors downed with Dire Crows (The Artist)

11

Survivors downed during Nightfall (The Dredge)

45

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

227

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!