Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

180,957,939

Max blood points amount spent on one character

17,310,000

Highest prestige level

58

Mystery boxes opened

26

Time played

771h 38m

Time played in last two weeks

98h 2m

Blood points per hour

3,909

Estimated playtime per role

Survivor 34%
Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

115

Survivor rank

Iridescent I

Survivor full load-out matches

622

Ultra rare addon warded without a protection ward

125

Items depleted

272

Survivor Adepts

Adepts got 6
Adepts left 45
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

570

Killer rank

Iridescent I

Killer full load-out matches

679

Ultra rare offering burned

28

Killer Adepts

Adepts got 9
Adepts left 33
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,339

Obsessions healed

257

Survivors healed while you are injured

278

Survivors healed while rest are injured

543

Survivors unhooked

1,680

Survivors saved (from dying state/hook) in endgame

43

Knocked (In dying state) survivors healed

149

Survivors healed that come to you first

114

Protection hits for unhooked survivors

157

Protection hits for carried survivors

63

Survivors saved using pallet

13

Survivors affected with boon totems

2,107

Survivors affected with speed boost

0

Recovered from dying state

139

Take a hit with the Endurance status effect

305

Survivors healed in the Basement

15

Heals completed after all generators have been completed

94

Safe unhooks while broken

15

Protection hits during End Game

62

Objective actions

Objective actions

Repaired generators

1,328

Repaired damaged generators

465

Successful skill checks

24,125

Exit gates opened

144

Hex totems cleansed

54

Hex totems blessed

0

Chests opened

115

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

35

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

107

Great skill checks while injured

906

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

5,691

Finished repairs of generators while injured

230

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,899

Hits dodged by vaults

184

Basic attacks and projectiles dodged

4,215

Escapes after stunning killer using pallet

493

Escapes from killer gasp

86

Hooks sabotaged

29

Chases escaped after being injured in this chase

1,134

Chases lost by hiding in locker

7

Revealed killer aura

1,169

Unhooked yourself

21

Amount of screams

6,680

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,100

Blind killer using flashlight

556

Perform a fast vault within 3 seconds of getting hit

302

Pallet stun the Killer while holding a rare, common, or uncommon item

362

Trials where you've revealed or seen the Killer's aura 11+ times

2,502

Escapes

Escapes

Total escapes

407

Escapes crawling (In dying state) through exit gates

47

Escapes through hatch

38

Escapes through hatch crawling (In dying state)

2

Escapes with new item

28

Escapes with somebody else item

3

Escapes being injured with for over half a match

56

Escapes while being downed at most once

261

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

322

Escapes healthy or injured through hatch

36

Escaped by

Exit Gates 91%
Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,094

Obsessions sacrificed

546

Kills (Memento mories)

348

Kills (Memento mories) or sacrifices after last generator

564

All survivors sacrificed or killed (Memento Mori) before the last generator

145

Hooks

Hooks

Different survivors hooked in basement

506

Basement trees (3 or 4 survivors hooked in basement in this same time)

4

Survivors hooked while all remaining were injured

329

Survivors hooked before single generator was repaired

1,512

Survivors hooked in endgame

256

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

857

Generators damaged with Undetectable effect

116

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

8

Generators protection

Protected 51%
Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

470

Survivors injured while in the basement

101

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

67

Oblivious effect applied

164

Survivors with Exposed effect downed

104

Survivors downed while carrying another survivor

137

Make unique survivors scream

3,946

Survivors hit with haste effect

472

Injure or down survivors who are Hindered

72

Survivors that holding Special Item hit

194

Survivors downed next to a raised pallet

4,612

Survivors downed in Exit Gate

179

Survivors downed withit 30 seconds of breaking pallet or wall

157

Preventing escape

Preventing escape

Survivors grabbed from locker

244

Hatches closed

94

Survivors hit after they drop a pallet during chase

1,010

Survivors hit while carrying another survivor

306

Survivors detected using killer instinct

506

Killer vaults in chase

864

Survivors grabbed while performing a vault

86

Meters fallen

8,579

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

11

Uncloak attacks (The Wraith)

36

Blink attacks (The Nurse)

663

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,938

Matches finished with one or more Hex totems remaining

83

Traps triggered (The Hag)

60

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

67

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

28,177

Survivors put to sleep (The Nightmare)

80

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

676

Max Lacerations dealt (The Trickster)

98

Survivors with Broken effect downed

120

Condemned survivors (The Onryō)

269

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

12

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

91

Damage Survivor pursued by a Guard (The First)

100

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

599

Survivors downed by 24m+ hatchet throw (The Huntress)

380

Survivors downed with chainsaw (The Cannibal)

79

Intoxicated survivors downed (The Clown)

31

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

31

Marked survivors downed (The Ghostface)

18

Survivors downed with Demon Fury (The Oni)

93

Survivors downed while speared (The Deathslinger)

55

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

48

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

26

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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