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Miras

76561199809249596

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

62,386,954

Max blood points amount spent on one character

5,430,000

Highest prestige level

26

Mystery boxes opened

3

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

87% Survivor

Killer 13%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

110

Survivor full load-out matches

428

Ultra rare addon warded without a protection ward

18

Survivor rank
Iridescent I

Iridescent I

Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

15

Killer full load-out matches

14

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 651 feulxx 32 251 896 699 108 405
87 652 铜锈 32 248 153 740 26 124
87 653 Gyaaaaaat! 32 245 826 217 272 1 198
87 654 Miras 32 245 316 36 111 471
87 655 TheRevenge 32 236 436 127 207 997
87 656 Mr.Slammer 32 234 010 318 235 1 047
87 657 Sigiloso do Boteco 32 231 941 47 292 1 586

Currently at

87 654 place

Miras needs another

510 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

911

Obsessions healed

216

Survivors healed while you are injured

227

Survivors healed while rest are injured

329

Survivors unhooked

1,072

Survivors saved (from dying state/hook) in endgame

51

Knocked (In dying state) survivors healed

88

Survivors healed that come to you first

80

Protection hits for unhooked survivors

69

Protection hits for carried survivors

29

Survivors saved using pallet

0

Survivors affected with boon totems

1,971

Survivors affected with speed boost

3

Recovered from dying state

69

Take a hit with the Endurance status effect

44

Survivors healed in the Basement

8

Heals completed after all generators have been completed

119

Safe unhooks while broken

12

Protection hits during End Game

43

Objective actions

Objective actions

Items depleted

190

Repaired generators

1,223

Repaired damaged generators

483

Successful skill checks

16,023

Exit gates opened

101

Hex totems cleansed

49

Hex totems blessed

0

Chests opened

88

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

20

Matches with 300+ seconds of repairing generators

300

Matches in that picked up and used special item

57

Great skill checks while injured

1,066

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,694

Finished repairs of generators while injured

120

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,288

Hits dodged by vaults

84

Basic attacks and projectiles dodged

1,234

Escapes after stunning killer using pallet

220

Escapes from killer gasp

13

Hooks sabotaged

4

Chases escaped after being injured in this chase

652

Chases lost by hiding in locker

0

Revealed killer aura

67

Unhooked yourself

18

Amount of screams

3,554

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

199

Pallet stun the Killer while holding a rare, common, or uncommon item

229

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

237

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

16

Escapes through hatch crawling (In dying state)

2

Escapes with new item

40

Escapes with somebody else item

4

Escapes being injured with for over half a match

41

Escapes while being downed at most once

147

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

204

Escapes healthy or injured through hatch

14

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

143

Obsessions sacrificed

25

Kills (Memento mories)

8

Kills (Memento mories) or sacrifices after last generator

25

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

9

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

67

Survivors hooked in endgame

12

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

34

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

14

Survivors grabbed while cleansing a totem

0

Generators protection

64% Protected

Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

2

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

46

Survivors with Exposed effect downed

18

Survivors downed while carrying another survivor

6

Make unique survivors scream

224

Survivors hit with haste effect

7

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

181

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

8

Hatches closed

13

Survivors hit after they drop a pallet during chase

58

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

4

Killer vaults in chase

26

Survivors grabbed while performing a vault

3

Meters fallen

231

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

15

Blink attacks (The Nurse)

27

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

8

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

36

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

103

Survivors downed while speared (The Deathslinger)

5

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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