Total blood points earned

54,970,932

Max blood points amount spent on one character

4,650,000

Time played

278h 5m

Time played in last two weeks

14h 24m

Blood points per hour

197,678

Estimated playtime per role

38% Survivor

Killer 62%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

41

Survivor full load-out matches

443

Ultra rare addon warded without a protection ward

54

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

207

Killer full load-out matches

300

Ultra rare offering burned

64

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
86 132 Skibidi Pawełek 54 980 454 257 443 2 050
86 133 Cosmicvee 54 976 271 276 196 1 211
86 134 YT_SkurdyKatGaming 54 972 593 251 570 2 036
86 135 FASTEC 54 970 932 1 048 164 820
86 136 ijuju-games 54 969 583 1 083 171 622
86 137 Precious_Pants 54 969 277 1 355 107 395
86 138 huntersclan 54 963 536 45 229 929

Currently at

86 135 place

FASTEC needs another

1 661 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

491

Obsessions healed

113

Survivors healed while you are injured

79

Survivors healed while rest are injured

167

Survivors unhooked

555

Survivors saved (from dying state/hook) in endgame

20

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

49

Protection hits for unhooked survivors

254

Protection hits for carried survivors

32

Survivors saved using pallet

5

Survivors affected with boon totems

741

Survivors affected with speed boost

50

Recovered from dying state

44

Take a hit with the Endurance status effect

52

Survivors healed in the Basement

27

Heals completed after all generators have been completed

32

Safe unhooks while broken

10

Protection hits during End Game

16

Objective actions

Objective actions

Highest prestige level

17

Mystery boxes opened

102

Items depleted

189

Repaired generators

820

Repaired damaged generators

277

Successful skill checks

11,850

Exit gates opened

56

Hex totems cleansed

106

Hex totems blessed

20

Chests opened

102

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

47

Great skill checks while injured

180

Swap held Survivor items for new ones from chests (counts once per chest)

13

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,279

Finished repairs of generators while injured

69

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

742

Hits dodged by vaults

55

Basic attacks and projectiles dodged

1,060

Escapes after stunning killer using pallet

135

Escapes from killer gasp

25

Hooks sabotaged

50

Chases escaped after being injured in this chase

397

Chases lost by hiding in locker

35

Revealed killer aura

251

Unhooked yourself

51

Amount of screams

2,622

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,140

Blind killer using flashlight

143

Perform a fast vault within 3 seconds of getting hit

167

Pallet stun the Killer while holding a rare, common, or uncommon item

145

Trials where you've revealed or seen the Killer's aura 11+ times

11

Escapes

Escapes

Total escapes

164

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

14

Escapes through hatch crawling (In dying state)

2

Escapes with new item

10

Escapes with somebody else item

1

Escapes being injured with for over half a match

13

Escapes while being downed at most once

92

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

143

Escapes healthy or injured through hatch

12

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

3

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,048

Obsessions sacrificed

175

Kills (Memento mories)

267

Kills (Memento mories) or sacrifices after last generator

187

All survivors sacrificed or killed (Memento Mori) before the last generator

59

Hooks

Hooks

Different survivors hooked in basement

92

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

84

Survivors hooked before single generator was repaired

413

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

598

Generators damaged with Undetectable effect

73

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

10

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

225

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

128

Oblivious effect applied

344

Survivors with Exposed effect downed

66

Survivors downed while carrying another survivor

45

Make unique survivors scream

1,334

Survivors hit with haste effect

207

Injure or down survivors who are Hindered

84

Survivors that holding Special Item hit

233

Survivors downed next to a raised pallet

1,451

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

57

Preventing escape

Preventing escape

Survivors grabbed from locker

88

Hatches closed

37

Survivors hit after they drop a pallet during chase

672

Survivors hit while carrying another survivor

131

Survivors detected using killer instinct

1,478

Killer vaults in chase

268

Survivors grabbed while performing a vault

32

Meters fallen

2,406

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

509

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

375

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

533

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

512

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

125

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

18

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

30

Survivors immobilized to a wall (The Slasher)

18

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

122

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

202

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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