Total blood points earned

362,137,893

Max blood points amount spent on one character

33,630,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

45% Survivor

Killer 55%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

435

Survivor full load-out matches

1,016

Ultra rare addon warded without a protection ward

183

Survivor rank
Iridescent I

Iridescent I

Adept progress 98%

50 / 51

Survivor
Got 50 Left 1
Killer

Killer

Killer perfect matches (5 000 points each category)

651

Killer full load-out matches

412

Ultra rare offering burned

0

Killer rank
Iridescent II

Iridescent II

2 / 5 pips
Adept progress 93%

39 / 42

Killer
Got 39 Left 3

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
27 859 Meow 353 904 283 2 655 1 062 5 400
27 860 米斯卡莫斯卡 353 862 788 1 307 2 985 11 346
27 861 混元形意太极-任林城 353 862 741 6 301 1 003 3 707
27 862 Nero 353 858 748 2 851 798 2 903
27 863 winamp_2.95.shěnxe 353 834 115 530 2 434 5 301
27 864 lowbowie [ TTV ] 353 833 770 3 758 1 374 5 696
27 865 makuna 353 833 059 7 865 1 649 7 005

Currently at

27 862 place

Nero needs another

3 993 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,869

Obsessions healed

334

Survivors healed while you are injured

439

Survivors healed while rest are injured

1,046

Survivors unhooked

3,695

Survivors saved (from dying state/hook) in endgame

127

Knocked (In dying state) survivors healed

279

Survivors healed that come to you first

199

Protection hits for unhooked survivors

255

Protection hits for carried survivors

63

Survivors saved using pallet

86

Survivors affected with boon totems

5,327

Survivors affected with speed boost

13

Recovered from dying state

252

Take a hit with the Endurance status effect

303

Survivors healed in the Basement

14

Heals completed after all generators have been completed

359

Safe unhooks while broken

47

Protection hits during End Game

127

Objective actions

Objective actions

Highest prestige level

50

Mystery boxes opened

186

Items depleted

1,485

Repaired generators

2,970

Repaired damaged generators

1,443

Successful skill checks

41,449

Exit gates opened

370

Hex totems cleansed

191

Hex totems blessed

20

Chests opened

642

Chests opened in basement

31

Escapes when playing without any perk and repaired generator(s)

141

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

259

Great skill checks while injured

2,081

Swap held Survivor items for new ones from chests (counts once per chest)

25

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

12,463

Finished repairs of generators while injured

478

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,738

Hits dodged by vaults

310

Basic attacks and projectiles dodged

5,573

Escapes after stunning killer using pallet

1,176

Escapes from killer gasp

20

Hooks sabotaged

39

Chases escaped after being injured in this chase

2,269

Chases lost by hiding in locker

21

Revealed killer aura

461

Unhooked yourself

294

Amount of screams

11,168

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,360

Blind killer using flashlight

312

Perform a fast vault within 3 seconds of getting hit

669

Pallet stun the Killer while holding a rare, common, or uncommon item

895

Trials where you've revealed or seen the Killer's aura 11+ times

4,038

Escapes

Escapes

Total escapes

819

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

61

Escapes through hatch crawling (In dying state)

8

Escapes with new item

208

Escapes with somebody else item

29

Escapes being injured with for over half a match

83

Escapes while being downed at most once

545

Escapes after unhooked yourself

105

Escapes as obsession without getting a hit as last survivor

12

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

721

Escapes healthy or injured through hatch

53

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

42

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

10

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

21

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,883

Obsessions sacrificed

632

Kills (Memento mories)

73

Kills (Memento mories) or sacrifices after last generator

496

All survivors sacrificed or killed (Memento Mori) before the last generator

450

Hooks

Hooks

Different survivors hooked in basement

193

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

345

Survivors hooked before single generator was repaired

1,342

Survivors hooked in endgame

241

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,534

Generators damaged with Undetectable effect

468

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

17

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

321

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

56

Oblivious effect applied

240

Survivors with Exposed effect downed

141

Survivors downed while carrying another survivor

77

Make unique survivors scream

3,468

Survivors hit with haste effect

444

Injure or down survivors who are Hindered

185

Survivors that holding Special Item hit

258

Survivors downed next to a raised pallet

4,060

Survivors downed in Exit Gate

36

Survivors downed withit 30 seconds of breaking pallet or wall

446

Preventing escape

Preventing escape

Survivors grabbed from locker

322

Hatches closed

226

Survivors hit after they drop a pallet during chase

1,173

Survivors hit while carrying another survivor

192

Survivors detected using killer instinct

1,657

Killer vaults in chase

666

Survivors grabbed while performing a vault

124

Meters fallen

6,204

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

33

Uncloak attacks (The Wraith)

799

Blink attacks (The Nurse)

129

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

1,698

Matches finished with one or more Hex totems remaining

57

Traps triggered (The Hag)

69

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

935

Trials where all survivors suffered from madness 3 (The Doctor)

171

Hatchets thrown (The Huntress)

12,811

Survivors put to sleep (The Nightmare)

15

Reverse bear-traps put on survivors (The Pig)

129

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

121

Max Lacerations dealt (The Trickster)

80

Survivors with Broken effect downed

317

Condemned survivors (The Onryō)

40

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

11

Survivors hit during Tail attack (The Xenomorph)

31

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

18

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

27

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

60

Survivors downed by 24m+ hatchet throw (The Huntress)

289

Survivors downed with chainsaw (The Cannibal)

92

Intoxicated survivors downed (The Clown)

23

Survivors downed after phase walk (The Spirit)

53

Deep wounded survivors downed (The Legion)

32

Survivors downed while having max Sickness (The Plague)

170

Marked survivors downed (The Ghostface)

55

Survivors downed with Demon Fury (The Oni)

265

Survivors downed while speared (The Deathslinger)

247

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

55

Survivors downed with Dire Crows (The Artist)

90

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

60

Down survivor using UVX (The Unknown)

96

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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