Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

10,881,922

Max blood points amount spent on one character

1,130,000

Highest prestige level

6

Mystery boxes opened

2

Time played

62h 57m

Time played in last two weeks

27h 35m

Blood points per hour

172,866

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

7

Survivor full load-out matches

40

Ultra rare addon warded without a protection ward

15

Survivor rank
Silver II

Silver II

4 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

24

Killer full load-out matches

41

Ultra rare offering burned

1

Killer rank
Silver II

Silver II

2 / 5 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
106 480 Shmoobs66 7 035 857 144 47 166
106 481 Bussyfart 7 035 015 0 49 276
106 482 Crunch 7 034 329 0 65 341
106 483 seandough327 7 031 117 30 28 200
106 484 ! 7 028 451 1 008 116 281
106 485 goon 7 026 864 14 41 129
106 486 ThiccThunderThighs 7 026 529 0 66 315

Currently at

106 483 place

seandough327 needs another

3 212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

132

Obsessions healed

38

Survivors healed while you are injured

53

Survivors healed while rest are injured

55

Survivors unhooked

123

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

14

Survivors healed that come to you first

20

Protection hits for unhooked survivors

6

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

603

Survivors affected with speed boost

0

Recovered from dying state

20

Take a hit with the Endurance status effect

18

Survivors healed in the Basement

2

Heals completed after all generators have been completed

10

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

50

Repaired generators

249

Repaired damaged generators

77

Successful skill checks

3,831

Exit gates opened

28

Hex totems cleansed

9

Hex totems blessed

0

Chests opened

3

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

12

Great skill checks while injured

71

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,231

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

279

Hits dodged by vaults

29

Basic attacks and projectiles dodged

234

Escapes after stunning killer using pallet

20

Escapes from killer gasp

3

Hooks sabotaged

20

Chases escaped after being injured in this chase

93

Chases lost by hiding in locker

0

Revealed killer aura

370

Unhooked yourself

2

Amount of screams

854

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

6

Perform a fast vault within 3 seconds of getting hit

65

Pallet stun the Killer while holding a rare, common, or uncommon item

26

Trials where you've revealed or seen the Killer's aura 11+ times

39

Escapes

Escapes

Total escapes

33

Escapes crawling (In dying state) through exit gates

0

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

1

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

14

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

33

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

99

Obsessions sacrificed

24

Kills (Memento mories)

16

Kills (Memento mories) or sacrifices after last generator

27

All survivors sacrificed or killed (Memento Mori) before the last generator

11

Hooks

Hooks

Different survivors hooked in basement

13

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

35

Survivors hooked in endgame

9

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

71

Generators damaged with Undetectable effect

30

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

0

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

211

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

3

Oblivious effect applied

11

Survivors with Exposed effect downed

28

Survivors downed while carrying another survivor

5

Make unique survivors scream

168

Survivors hit with haste effect

35

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

12

Survivors downed next to a raised pallet

188

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

69

Preventing escape

Preventing escape

Survivors grabbed from locker

6

Hatches closed

6

Survivors hit after they drop a pallet during chase

98

Survivors hit while carrying another survivor

13

Survivors detected using killer instinct

160

Killer vaults in chase

48

Survivors grabbed while performing a vault

3

Meters fallen

389

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

35

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

72

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

17

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

19

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

31

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

40

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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