Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

81,897,935

Max blood points amount spent on one character

4,830,000

Highest prestige level

72

Mystery boxes opened

522

Time played

394h 8m

Time played in last two weeks

22m

Blood points per hour

207,792

Estimated playtime per role

54% Survivor

Killer 46%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

135

Ultra rare addon warded without a protection ward

31

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 96%

49 / 51

Survivor
Got 49 Left 2
Killer

Killer

Killer perfect matches (5 000 points each category)

95

Killer full load-out matches

81

Ultra rare offering burned

5

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 850 riddler30 81 897 935 1 010 393 1 467
108 851 翔哥 8 700 223 91 74 272
108 852 HYDN 8 699 913 23 42 165
108 853 Бог Старый 8 699 293 43 77 350
108 854 Le_Hermit 8 695 414 62 17 66
108 855 Fox 8 694 795 60 54 262
108 856 Doomshade 8 690 826 292 11 42

Currently at

108 853 place

Бог Старый needs another

620 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,102

Obsessions healed

194

Survivors healed while you are injured

189

Survivors healed while rest are injured

337

Survivors unhooked

1,470

Survivors saved (from dying state/hook) in endgame

55

Knocked (In dying state) survivors healed

150

Survivors healed that come to you first

128

Protection hits for unhooked survivors

274

Protection hits for carried survivors

37

Survivors saved using pallet

20

Survivors affected with boon totems

3,917

Survivors affected with speed boost

78

Recovered from dying state

193

Take a hit with the Endurance status effect

54

Survivors healed in the Basement

26

Heals completed after all generators have been completed

62

Safe unhooks while broken

17

Protection hits during End Game

42

Objective actions

Objective actions

Items depleted

457

Repaired generators

1,467

Repaired damaged generators

808

Successful skill checks

21,755

Exit gates opened

203

Hex totems cleansed

127

Hex totems blessed

20

Chests opened

398

Chests opened in basement

51

Escapes when playing without any perk and repaired generator(s)

25

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

183

Great skill checks while injured

1,221

Swap held Survivor items for new ones from chests (counts once per chest)

199

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,489

Finished repairs of generators while injured

71

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

1,643

Hits dodged by vaults

105

Basic attacks and projectiles dodged

1,728

Escapes after stunning killer using pallet

298

Escapes from killer gasp

11

Hooks sabotaged

69

Chases escaped after being injured in this chase

914

Chases lost by hiding in locker

37

Revealed killer aura

4,057

Unhooked yourself

59

Amount of screams

5,888

Reveal the Killer's aura for a total of 60 seconds in a single trial

11,340

Blind killer using flashlight

73

Perform a fast vault within 3 seconds of getting hit

250

Pallet stun the Killer while holding a rare, common, or uncommon item

338

Trials where you've revealed or seen the Killer's aura 11+ times

150

Escapes

Escapes

Total escapes

393

Escapes crawling (In dying state) through exit gates

30

Escapes through hatch

31

Escapes through hatch crawling (In dying state)

4

Escapes with new item

105

Escapes with somebody else item

4

Escapes being injured with for over half a match

47

Escapes while being downed at most once

280

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

332

Escapes healthy or injured through hatch

27

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

6

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

20

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,010

Obsessions sacrificed

110

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

77

All survivors sacrificed or killed (Memento Mori) before the last generator

38

Hooks

Hooks

Different survivors hooked in basement

90

Basement trees (3 or 4 survivors hooked in basement in this same time)

26

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

279

Survivors hooked in endgame

18

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

330

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

10

Generators protection

66% Protected

Unprotected 34%

Hit survivors with a basic attack while you are Undetectable

101

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

131

Oblivious effect applied

290

Survivors with Exposed effect downed

79

Survivors downed while carrying another survivor

31

Make unique survivors scream

643

Survivors hit with haste effect

115

Injure or down survivors who are Hindered

115

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

671

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

62

Hatches closed

36

Survivors hit after they drop a pallet during chase

322

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

348

Killer vaults in chase

264

Survivors grabbed while performing a vault

12

Meters fallen

1,294

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

126

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

310

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

1,000

Survivors put to sleep (The Nightmare)

205

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

68

Max Lacerations dealt (The Trickster)

53

Survivors with Broken effect downed

51

Condemned survivors (The Onryō)

53

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

36

Damage Survivor pursued by a Guard (The First)

50

Perfectly times grab attacks (The Ghoul)

50

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

101

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

32

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

37

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

20

Killer abilities chart

Killer abilities chart

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