Total blood points earned

1,015,564,589

Max blood points amount spent on one character

3,160,000

Time played

272h 16m

Time played in last two weeks

0m

Blood points per hour

3,730,036

Estimated playtime per role

43% Survivor

Killer 57%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

40

Survivor full load-out matches

272

Ultra rare addon warded without a protection ward

37

Survivor rank
Ash I

Ash I

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

89

Killer full load-out matches

62

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
4 661 FiLtHy 1 015 884 977 4 937 8 668 28 496
4 662 蟹肉煲 1 015 834 777 2 440 4 058 14 569
4 663 亗 R O B I N 亗 1 015 719 659 4 714 2 970 12 369
4 664 SİKİM KAŞINDI 1 015 564 589 533 165 500
4 665 comm1tted 1 015 487 842 9 790 3 848 14 731
4 666 Yuch3ngH3n 1 015 419 601 4 681 2 474 9 933
4 667 玩黎明杀机疑似有受虐倾向 1 015 374 331 18 621 1 748 6 665

Currently at

4 664 place

SİKİM KAŞINDI needs another

155 070 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

437

Obsessions healed

104

Survivors healed while you are injured

93

Survivors healed while rest are injured

124

Survivors unhooked

665

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

156

Survivors healed that come to you first

44

Protection hits for unhooked survivors

48

Protection hits for carried survivors

15

Survivors saved using pallet

1

Survivors affected with boon totems

1,245

Survivors affected with speed boost

7

Recovered from dying state

164

Take a hit with the Endurance status effect

28

Survivors healed in the Basement

10

Heals completed after all generators have been completed

26

Safe unhooks while broken

6

Protection hits during End Game

19

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

171

Items depleted

330

Repaired generators

500

Repaired damaged generators

195

Successful skill checks

7,331

Exit gates opened

59

Hex totems cleansed

52

Hex totems blessed

2

Chests opened

16

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

69

Great skill checks while injured

426

Swap held Survivor items for new ones from chests (counts once per chest)

6

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

342

Finished repairs of generators while injured

37

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

299

Hits dodged by vaults

17

Basic attacks and projectiles dodged

1,412

Escapes after stunning killer using pallet

61

Escapes from killer gasp

48

Hooks sabotaged

10

Chases escaped after being injured in this chase

237

Chases lost by hiding in locker

0

Revealed killer aura

5

Unhooked yourself

11

Amount of screams

1,604

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

79

Perform a fast vault within 3 seconds of getting hit

58

Pallet stun the Killer while holding a rare, common, or uncommon item

12

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

165

Escapes crawling (In dying state) through exit gates

23

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

14

Escapes with somebody else item

1

Escapes being injured with for over half a match

16

Escapes while being downed at most once

93

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

120

Escapes healthy or injured through hatch

18

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

533

Obsessions sacrificed

127

Kills (Memento mories)

113

Kills (Memento mories) or sacrifices after last generator

125

All survivors sacrificed or killed (Memento Mori) before the last generator

43

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

32

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

299

Survivors hooked in endgame

39

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

270

Generators damaged with Undetectable effect

44

Survivors grabbed while repairing a generator

22

Survivors grabbed while cleansing a totem

2

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

150

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

20

Oblivious effect applied

52

Survivors with Exposed effect downed

101

Survivors downed while carrying another survivor

18

Make unique survivors scream

914

Survivors hit with haste effect

166

Injure or down survivors who are Hindered

22

Survivors that holding Special Item hit

199

Survivors downed next to a raised pallet

1,093

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

96

Hatches closed

39

Survivors hit after they drop a pallet during chase

344

Survivors hit while carrying another survivor

34

Survivors detected using killer instinct

298

Killer vaults in chase

104

Survivors grabbed while performing a vault

11

Meters fallen

353

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

69

Blink attacks (The Nurse)

164

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

23

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

69

Trials where all survivors suffered from madness 3 (The Doctor)

20

Hatchets thrown (The Huntress)

329

Survivors put to sleep (The Nightmare)

32

Reverse bear-traps put on survivors (The Pig)

8

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

48

Max Lacerations dealt (The Trickster)

62

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

115

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

3

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

16

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

28

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

45

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

115

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

26

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

12

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

30

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

30

Survivors downed while speared (The Deathslinger)

60

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

12

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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