Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

38,830,088

Max blood points amount spent on one character

4,100,000

Highest prestige level

12

Mystery boxes opened

27

Time played

214h 43m

Time played in last two weeks

7h 57m

Blood points per hour

180,843

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

149

Ultra rare addon warded without a protection ward

30

Survivor rank
Ash III

Ash III

1 / 3 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

102

Killer full load-out matches

101

Ultra rare offering burned

33

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 991 jake man 27 321 311 275 94 350
94 992 LoveStarJay 27 318 377 223 232 977
94 993 duck 27 316 603 669 99 436
94 994 LzardooXD 27 315 772 272 93 479
94 995 Lady Eve 27 315 692 90 517 2 584
94 996 Firewall 27 305 282 595 85 374
94 997 Skit 27 301 910 100 161 525

Currently at

94 994 place

LzardooXD needs another

831 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

499

Obsessions healed

108

Survivors healed while you are injured

120

Survivors healed while rest are injured

224

Survivors unhooked

540

Survivors saved (from dying state/hook) in endgame

7

Knocked (In dying state) survivors healed

46

Survivors healed that come to you first

53

Protection hits for unhooked survivors

36

Protection hits for carried survivors

12

Survivors saved using pallet

3

Survivors affected with boon totems

422

Survivors affected with speed boost

0

Recovered from dying state

43

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

6

Heals completed after all generators have been completed

42

Safe unhooks while broken

3

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

305

Repaired generators

703

Repaired damaged generators

273

Successful skill checks

8,411

Exit gates opened

73

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

122

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

23

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

44

Great skill checks while injured

311

Swap held Survivor items for new ones from chests (counts once per chest)

59

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,050

Finished repairs of generators while injured

47

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

844

Hits dodged by vaults

83

Basic attacks and projectiles dodged

768

Escapes after stunning killer using pallet

163

Escapes from killer gasp

13

Hooks sabotaged

3

Chases escaped after being injured in this chase

352

Chases lost by hiding in locker

1

Revealed killer aura

679

Unhooked yourself

4

Amount of screams

3,019

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,520

Blind killer using flashlight

92

Perform a fast vault within 3 seconds of getting hit

181

Pallet stun the Killer while holding a rare, common, or uncommon item

173

Trials where you've revealed or seen the Killer's aura 11+ times

159

Escapes

Escapes

Total escapes

141

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

6

Escapes through hatch crawling (In dying state)

1

Escapes with new item

45

Escapes with somebody else item

0

Escapes being injured with for over half a match

16

Escapes while being downed at most once

94

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

132

Escapes healthy or injured through hatch

5

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

334

Obsessions sacrificed

40

Kills (Memento mories)

126

Kills (Memento mories) or sacrifices after last generator

89

All survivors sacrificed or killed (Memento Mori) before the last generator

16

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

18

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

273

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

302

Generators damaged with Undetectable effect

42

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

42% Protected

Unprotected 58%

Hit survivors with a basic attack while you are Undetectable

111

Survivors injured while in the basement

36

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

80

Oblivious effect applied

411

Survivors with Exposed effect downed

96

Survivors downed while carrying another survivor

13

Make unique survivors scream

647

Survivors hit with haste effect

69

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

42

Survivors downed next to a raised pallet

704

Survivors downed in Exit Gate

19

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

30

Survivors hit after they drop a pallet during chase

450

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

455

Killer vaults in chase

274

Survivors grabbed while performing a vault

18

Meters fallen

1,266

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

70

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

38

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

304

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

17

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

35

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

349

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

3

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

117

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

25

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

5

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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