Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

68,652,529

Max blood points amount spent on one character

4,330,000

Highest prestige level

25

Mystery boxes opened

407

Time played

531h 39m

Time played in last two weeks

0m

Blood points per hour

129,131

Estimated playtime per role

69% Survivor

Killer 31%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

80

Survivor full load-out matches

284

Ultra rare addon warded without a protection ward

17

Survivor rank
Ash II

Ash II

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

67

Killer full load-out matches

109

Ultra rare offering burned

1

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 689 penguiin 18 880 752 373 93 433
97 690 FJELDABE 18 880 002 1 132 145 311
97 691 Frajklin 18 863 541 200 202 737
97 692 leavemealone 18 861 720 106 68 254
97 693 Raccoon_Anonymous 18 860 469 640 44 207
97 694 efan 18 859 335 28 168 652
97 695 IV 18 857 358 336 121 395

Currently at

97 692 place

leavemealone needs another

1 821 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

873

Obsessions healed

194

Survivors healed while you are injured

182

Survivors healed while rest are injured

289

Survivors unhooked

940

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

94

Survivors healed that come to you first

106

Protection hits for unhooked survivors

75

Protection hits for carried survivors

35

Survivors saved using pallet

12

Survivors affected with boon totems

3,734

Survivors affected with speed boost

0

Recovered from dying state

78

Take a hit with the Endurance status effect

82

Survivors healed in the Basement

13

Heals completed after all generators have been completed

51

Safe unhooks while broken

15

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

210

Repaired generators

915

Repaired damaged generators

491

Successful skill checks

15,426

Exit gates opened

97

Hex totems cleansed

35

Hex totems blessed

0

Chests opened

221

Chests opened in basement

18

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

136

Great skill checks while injured

447

Swap held Survivor items for new ones from chests (counts once per chest)

36

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

120

Finished repairs of generators while injured

1

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,424

Hits dodged by vaults

102

Basic attacks and projectiles dodged

1,558

Escapes after stunning killer using pallet

281

Escapes from killer gasp

19

Hooks sabotaged

7

Chases escaped after being injured in this chase

583

Chases lost by hiding in locker

2

Revealed killer aura

388

Unhooked yourself

9

Amount of screams

3,909

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,100

Blind killer using flashlight

109

Perform a fast vault within 3 seconds of getting hit

254

Pallet stun the Killer while holding a rare, common, or uncommon item

207

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

210

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

18

Escapes through hatch crawling (In dying state)

4

Escapes with new item

40

Escapes with somebody else item

2

Escapes being injured with for over half a match

20

Escapes while being downed at most once

141

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

166

Escapes healthy or injured through hatch

14

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

5

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

5

Killer statistics

Killer statistics

Kills

Kills

Hooks

324

Obsessions sacrificed

77

Kills (Memento mories)

15

Kills (Memento mories) or sacrifices after last generator

72

All survivors sacrificed or killed (Memento Mori) before the last generator

37

Hooks

Hooks

Different survivors hooked in basement

40

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

37

Survivors hooked before single generator was repaired

144

Survivors hooked in endgame

35

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

114

Generators damaged with Undetectable effect

10

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

67% Protected

Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

58

Survivors injured while in the basement

6

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

2

Oblivious effect applied

2

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

6

Make unique survivors scream

462

Survivors hit with haste effect

20

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

23

Survivors downed next to a raised pallet

507

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

16

Hatches closed

18

Survivors hit after they drop a pallet during chase

198

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

83

Killer vaults in chase

112

Survivors grabbed while performing a vault

11

Meters fallen

737

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

838

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

2

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

196

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

156

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

12

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

16

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

8

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

13

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

2

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

39

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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