Total blood points earned
264,950,118
Max blood points amount spent on one character
36,230,000
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
36% Survivor
Killer 64%
Survivor
Survivor perfect matches (5 000 points each category)
224
Survivor full load-out matches
2,795
Ultra rare addon warded without a protection ward
253
Iridescent III
0 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
637
Killer full load-out matches
570
Ultra rare offering burned
50
Bronze IV
2 / 42
KillerLeaderboards
Currently at
38 009 place
Pumpernickel needs another
9 798 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
3,857
Obsessions healed
937
Survivors healed while you are injured
1,778
Survivors healed while rest are injured
1,934
Survivors unhooked
4,099
Survivors saved (from dying state/hook) in endgame
134
Knocked (In dying state) survivors healed
1,681
Survivors healed that come to you first
353
Protection hits for unhooked survivors
316
Protection hits for carried survivors
1,023
Survivors saved using pallet
109
Survivors affected with boon totems
11,029
Survivors affected with speed boost
0
Recovered from dying state
2,205
Take a hit with the Endurance status effect
1,342
Survivors healed in the Basement
35
Heals completed after all generators have been completed
316
Safe unhooks while broken
39
Protection hits during End Game
145
Objective actions
Highest prestige level
100
Mystery boxes opened
1,124
Items depleted
1,237
Repaired generators
2,080
Repaired damaged generators
1,450
Successful skill checks
87,320
Exit gates opened
232
Hex totems cleansed
170
Hex totems blessed
2
Chests opened
375
Chests opened in basement
45
Escapes when playing without any perk and repaired generator(s)
6
Matches with 300+ seconds of repairing generators
300
Matches in that picked up and used special item
611
Great skill checks while injured
1,611
Swap held Survivor items for new ones from chests (counts once per chest)
143
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
4,759
Finished repairs of generators while injured
225
Chests opened with a key
0
Boldness actions
Vaults in chase
9,929
Hits dodged by vaults
1,174
Basic attacks and projectiles dodged
15,515
Escapes after stunning killer using pallet
1,787
Escapes from killer gasp
1,018
Hooks sabotaged
1,398
Chases escaped after being injured in this chase
3,231
Chases lost by hiding in locker
59
Revealed killer aura
295
Unhooked yourself
45
Amount of screams
23,252
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
5
Reveal the Killer's aura for a total of 60 seconds in a single trial
10,260
Blind killer using flashlight
6,142
Perform a fast vault within 3 seconds of getting hit
1,381
Pallet stun the Killer while holding a rare, common, or uncommon item
1,555
Trials where you've revealed or seen the Killer's aura 11+ times
222
Escapes
Total escapes
981
Escapes crawling (In dying state) through exit gates
141
Escapes through hatch
56
Escapes through hatch crawling (In dying state)
10
Escapes with new item
105
Escapes with somebody else item
45
Escapes being injured with for over half a match
306
Escapes while being downed at most once
602
Escapes after unhooked yourself
18
Escapes as obsession without getting a hit as last survivor
3
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
2
Escape through hatch using key
1
Escapes after fixing last generator as lone survivor
0
Escapes through exit gates
784
Escapes healthy or injured through hatch
46
Escaped by
94% Exit Gates
Hatch 6%
Find and use the Hand or Eye of Vecna and escape a Trial
5
Escapes while broken
16
Escapes from maps
Disturbed Ward (Upstairs Main Building)
3
Campbell's Chapel (Upstairs Main Building)
4
Family Residence (Main Building)
2
Sanctum of Wrath (Upstairs on Shrine)
3
Mother's Dwelling (Upstairs Cottage)
3
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
1
The Game (Bathroom)
2
Mount Ormond Resort (Chalet/Main Building)
13
Dead Dawg Saloon (Upstairs Saloon)
4
Treatment Theatre (Operation Theatre)
3
Midwich Elementary School
1
Raccoon City Police Station (1st Floor Main Hall)
5
Eyrie of Crows (Inside Eyrie)
11
Garden of Joy (Upstairs Main Building)
2
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
7
Toba Landing repair (Upstairs Main Building)
2
Nostromo Wreckage (Mess Hall)
2
Greenville Square (Movie theatre)
1
Forgotten Ruins (Torture Room)
1
Fallen Refuge
3
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
3,011
Obsessions sacrificed
567
Kills (Memento mories)
301
Kills (Memento mories) or sacrifices after last generator
856
All survivors sacrificed or killed (Memento Mori) before the last generator
131
Hooks
Different survivors hooked in basement
339
Basement trees (3 or 4 survivors hooked in basement in this same time)
38
Survivors hooked while all remaining were injured
666
Survivors hooked before single generator was repaired
1,067
Survivors hooked in endgame
401
Territory protection
Generators damaged with at least one survivor hooked
768
Generators damaged with Undetectable effect
783
Survivors grabbed while repairing a generator
161
Survivors grabbed while cleansing a totem
2
Generators protection
38% Protected
Unprotected 62%
Hit survivors with a basic attack while you are Undetectable
1,831
Survivors injured while in the basement
129
Downs and effects
Survivors with Oblivious effect downed
61
Oblivious effect applied
117
Survivors with Exposed effect downed
217
Survivors downed while carrying another survivor
65
Make unique survivors scream
5,041
Survivors hit with haste effect
1,625
Injure or down survivors who are Hindered
219
Survivors that holding Special Item hit
214
Survivors downed next to a raised pallet
5,144
Survivors downed in Exit Gate
72
Survivors downed withit 30 seconds of breaking pallet or wall
114
Preventing escape
Survivors grabbed from locker
190
Hatches closed
276
Survivors hit after they drop a pallet during chase
1,812
Survivors hit while carrying another survivor
186
Survivors detected using killer instinct
2,119
Killer vaults in chase
884
Survivors grabbed while performing a vault
119
Meters fallen
4,741
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
4,631
Blink attacks (The Nurse)
4,645
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
494
Matches finished with one or more Hex totems remaining
7
Traps triggered (The Hag)
93
Trials where each survivor was hit after teleport (The Hag)
3
Shocks (The Doctor)
20
Trials where all survivors suffered from madness 3 (The Doctor)
1
Hatchets thrown (The Huntress)
901
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
34
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
23
Max Lacerations dealt (The Trickster)
57
Survivors with Broken effect downed
35
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
1
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
12
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
24
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
1
Hit a Survivor using Hellfire (The Dark Lord)
75
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
42
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
167
Intoxicated survivors downed (The Clown)
106
Survivors downed after phase walk (The Spirit)
176
Deep wounded survivors downed (The Legion)
97
Survivors downed while having max Sickness (The Plague)
28
Marked survivors downed (The Ghostface)
129
Survivors downed with Demon Fury (The Oni)
33
Survivors downed while speared (The Deathslinger)
26
Survivors downed with Victor clinging (The Twins)
11
Survivors downed while contaminated (The Nemesis)
2
Survivors downed with Dire Crows (The Artist)
17
Survivors downed during Nightfall (The Dredge)
11
Down survivor you recently teleported to (The Singularity)
16
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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