Total blood points earned

31,920,004

Max blood points amount spent on one character

3,750,000

Time played

201h 44m

Time played in last two weeks

15h 56m

Blood points per hour

158,229

Estimated playtime per role

33% Survivor

Killer 67%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

57

Ultra rare addon warded without a protection ward

6

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

150

Killer full load-out matches

237

Ultra rare offering burned

76

Killer rank
Bronze IV

Bronze IV

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 800 Queen 27 995 282 224 71 324
98 801 AJ 27 994 781 274 190 825
98 802 Hempy 27 993 752 640 99 496
98 803 anthropophobia 27 993 743 501 55 321
98 804 『Point Blank』 27 984 747 739 63 258
98 805 LatteChoko 27 979 911 84 73 434
98 806 ErectPapaja 27 977 924 681 197 916

Currently at

98 803 place

anthropophobia needs another

9 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

128

Obsessions healed

24

Survivors healed while you are injured

25

Survivors healed while rest are injured

42

Survivors unhooked

181

Survivors saved (from dying state/hook) in endgame

10

Knocked (In dying state) survivors healed

16

Survivors healed that come to you first

21

Protection hits for unhooked survivors

19

Protection hits for carried survivors

0

Survivors saved using pallet

0

Survivors affected with boon totems

202

Survivors affected with speed boost

0

Recovered from dying state

15

Take a hit with the Endurance status effect

23

Survivors healed in the Basement

4

Heals completed after all generators have been completed

12

Safe unhooks while broken

1

Protection hits during End Game

10

Objective actions

Objective actions

Highest prestige level

8

Mystery boxes opened

0

Items depleted

94

Repaired generators

325

Repaired damaged generators

110

Successful skill checks

4,210

Exit gates opened

37

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

28

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

11

Great skill checks while injured

92

Swap held Survivor items for new ones from chests (counts once per chest)

8

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

977

Finished repairs of generators while injured

34

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

158

Hits dodged by vaults

15

Basic attacks and projectiles dodged

258

Escapes after stunning killer using pallet

38

Escapes from killer gasp

5

Hooks sabotaged

3

Chases escaped after being injured in this chase

116

Chases lost by hiding in locker

0

Revealed killer aura

267

Unhooked yourself

2

Amount of screams

944

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

960

Blind killer using flashlight

20

Perform a fast vault within 3 seconds of getting hit

49

Pallet stun the Killer while holding a rare, common, or uncommon item

40

Trials where you've revealed or seen the Killer's aura 11+ times

37

Escapes

Escapes

Total escapes

56

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

0

Escapes through hatch crawling (In dying state)

0

Escapes with new item

7

Escapes with somebody else item

0

Escapes being injured with for over half a match

5

Escapes while being downed at most once

28

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

53

Escapes healthy or injured through hatch

0

Escaped by

100% Exit Gates

Hatch 0%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

532

Obsessions sacrificed

130

Kills (Memento mories)

198

Kills (Memento mories) or sacrifices after last generator

123

All survivors sacrificed or killed (Memento Mori) before the last generator

46

Hooks

Hooks

Different survivors hooked in basement

42

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

76

Survivors hooked before single generator was repaired

302

Survivors hooked in endgame

52

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

308

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

1

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

71

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

150

Oblivious effect applied

283

Survivors with Exposed effect downed

33

Survivors downed while carrying another survivor

40

Make unique survivors scream

1,026

Survivors hit with haste effect

123

Injure or down survivors who are Hindered

82

Survivors that holding Special Item hit

243

Survivors downed next to a raised pallet

985

Survivors downed in Exit Gate

32

Survivors downed withit 30 seconds of breaking pallet or wall

155

Preventing escape

Preventing escape

Survivors grabbed from locker

64

Hatches closed

19

Survivors hit after they drop a pallet during chase

459

Survivors hit while carrying another survivor

96

Survivors detected using killer instinct

632

Killer vaults in chase

365

Survivors grabbed while performing a vault

20

Meters fallen

1,868

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

83

Blink attacks (The Nurse)

486

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

315

Matches finished with one or more Hex totems remaining

45

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

39

Survivors put to sleep (The Nightmare)

105

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

2

Survivors hit with Lethal Rush (The Blight)

280

Max Lacerations dealt (The Trickster)

29

Survivors with Broken effect downed

48

Condemned survivors (The Onryō)

622

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

21

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

25

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

55

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

13

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

80

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

4

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

10

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

1

Down survivor you recently teleported to (The Singularity)

253

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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