Total blood points earned

324,131,611

Max blood points amount spent on one character

26,140,000

Time played

1200h 10m

Time played in last two weeks

7h 35m

Blood points per hour

270,072

Estimated playtime per role

30% Survivor

Killer 70%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

197

Survivor full load-out matches

128

Ultra rare addon warded without a protection ward

201

Survivor rank
Bronze IV

Bronze IV

2 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

1,100

Killer full load-out matches

1,569

Ultra rare offering burned

10

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
31 026 Sir Sheples 323 458 666 3 620 897 3 894
31 027 Streetman1985 323 449 768 6 044 1 828 8 420
31 028 cen 323 446 480 146 3 210 11 861
31 029 Pingus 323 441 608 4 430 624 2 385
31 030 TAC DOC 323 439 701 5 062 960 4 252
31 031 Bingus 323 438 742 2 117 1 479 6 428
31 032 焦糖布丁 323 427 878 4 849 1 198 5 011

Currently at

31 029 place

Pingus needs another

4 872 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,798

Obsessions healed

421

Survivors healed while you are injured

354

Survivors healed while rest are injured

571

Survivors unhooked

2,086

Survivors saved (from dying state/hook) in endgame

88

Knocked (In dying state) survivors healed

271

Survivors healed that come to you first

217

Protection hits for unhooked survivors

118

Protection hits for carried survivors

39

Survivors saved using pallet

11

Survivors affected with boon totems

1,814

Survivors affected with speed boost

105

Recovered from dying state

240

Take a hit with the Endurance status effect

188

Survivors healed in the Basement

101

Heals completed after all generators have been completed

145

Safe unhooks while broken

6

Protection hits during End Game

49

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

227

Items depleted

433

Repaired generators

2,392

Repaired damaged generators

1,184

Successful skill checks

13,416

Exit gates opened

310

Hex totems cleansed

103

Hex totems blessed

9

Chests opened

416

Chests opened in basement

55

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

1,801

Matches in that picked up and used special item

230

Great skill checks while injured

2,239

Swap held Survivor items for new ones from chests (counts once per chest)

102

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,541

Finished repairs of generators while injured

111

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,337

Hits dodged by vaults

287

Basic attacks and projectiles dodged

2,731

Escapes after stunning killer using pallet

757

Escapes from killer gasp

18

Hooks sabotaged

18

Chases escaped after being injured in this chase

1,697

Chases lost by hiding in locker

12

Revealed killer aura

1,953

Unhooked yourself

30

Amount of screams

8,154

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,200

Blind killer using flashlight

80

Perform a fast vault within 3 seconds of getting hit

828

Pallet stun the Killer while holding a rare, common, or uncommon item

230

Trials where you've revealed or seen the Killer's aura 11+ times

169

Escapes

Escapes

Total escapes

625

Escapes crawling (In dying state) through exit gates

38

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

5

Escapes with new item

107

Escapes with somebody else item

10

Escapes being injured with for over half a match

56

Escapes while being downed at most once

373

Escapes after unhooked yourself

13

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

547

Escapes healthy or injured through hatch

35

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

8

Escapes while broken

11

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

6

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

13

Treatment Theatre (Operation Theatre)

11

Midwich Elementary School

9

Raccoon City Police Station (1st Floor Main Hall)

9

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

9

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,433

Obsessions sacrificed

1,056

Kills (Memento mories)

509

Kills (Memento mories) or sacrifices after last generator

454

All survivors sacrificed or killed (Memento Mori) before the last generator

563

Hooks

Hooks

Different survivors hooked in basement

569

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

565

Survivors hooked before single generator was repaired

3,319

Survivors hooked in endgame

147

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,485

Generators damaged with Undetectable effect

814

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

10

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

1,003

Survivors injured while in the basement

154

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

466

Oblivious effect applied

2,639

Survivors with Exposed effect downed

244

Survivors downed while carrying another survivor

139

Make unique survivors scream

6,547

Survivors hit with haste effect

991

Injure or down survivors who are Hindered

422

Survivors that holding Special Item hit

1,545

Survivors downed next to a raised pallet

7,381

Survivors downed in Exit Gate

39

Survivors downed withit 30 seconds of breaking pallet or wall

249

Preventing escape

Preventing escape

Survivors grabbed from locker

610

Hatches closed

265

Survivors hit after they drop a pallet during chase

4,589

Survivors hit while carrying another survivor

381

Survivors detected using killer instinct

17,701

Killer vaults in chase

2,937

Survivors grabbed while performing a vault

297

Meters fallen

8,480

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

1,096

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

706

Matches finished with one or more Hex totems remaining

80

Traps triggered (The Hag)

20

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

26

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

11

Max Lacerations dealt (The Trickster)

19

Survivors with Broken effect downed

657

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

42

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

773

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

6

Hit a Survivor using Hellfire (The Dark Lord)

101

Damage Survivor pursued by a Guard (The First)

28

Perfectly times grab attacks (The Ghoul)

347

Survivors immobilized to a wall (The Slasher)

67

Survivors interrupted in Security Office (The Animatronic)

34

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

8

Down survivor you recently teleported to (The Singularity)

10,080

Down survivor using UVX (The Unknown)

69

Whip downs (The Krause)

487

Killer abilities chart

Killer abilities chart

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