Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

22,891,504

Max blood points amount spent on one character

4,240,000

Highest prestige level

3

Mystery boxes opened

41

Time played

142h 21m

Time played in last two weeks

0m

Blood points per hour

160,811

Estimated playtime per role

65% Survivor

Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

60

Survivor full load-out matches

0

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

45

Killer full load-out matches

1

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
99 925 mo9543 22 893 167 315 85 307
99 926 Dummy-Thick-Rodriguez 22 891 996 335 85 403
99 927 kosmos 22 891 644 524 41 155
99 928 Erdőbekulász 22 891 504 353 176 826
99 929 StoreMilk 22 890 763 155 78 427
99 930 picca <3 22 890 002 388 73 349
99 931 eviekins 22 888 967 115 252 1 062

Currently at

99 928 place

Erdőbekulász needs another

140 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

541

Obsessions healed

115

Survivors healed while you are injured

111

Survivors healed while rest are injured

157

Survivors unhooked

689

Survivors saved (from dying state/hook) in endgame

21

Knocked (In dying state) survivors healed

43

Survivors healed that come to you first

41

Protection hits for unhooked survivors

72

Protection hits for carried survivors

14

Survivors saved using pallet

2

Survivors affected with boon totems

253

Survivors affected with speed boost

0

Recovered from dying state

50

Take a hit with the Endurance status effect

102

Survivors healed in the Basement

19

Heals completed after all generators have been completed

43

Safe unhooks while broken

2

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

67

Repaired generators

826

Repaired damaged generators

241

Successful skill checks

9,902

Exit gates opened

98

Hex totems cleansed

34

Hex totems blessed

0

Chests opened

182

Chests opened in basement

81

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

603

Matches in that picked up and used special item

42

Great skill checks while injured

205

Swap held Survivor items for new ones from chests (counts once per chest)

30

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

4,112

Finished repairs of generators while injured

91

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

584

Hits dodged by vaults

40

Basic attacks and projectiles dodged

584

Escapes after stunning killer using pallet

199

Escapes from killer gasp

12

Hooks sabotaged

8

Chases escaped after being injured in this chase

320

Chases lost by hiding in locker

1

Revealed killer aura

558

Unhooked yourself

5

Amount of screams

2,175

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,680

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

155

Pallet stun the Killer while holding a rare, common, or uncommon item

52

Trials where you've revealed or seen the Killer's aura 11+ times

1

Escapes

Escapes

Total escapes

176

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

23

Escapes through hatch crawling (In dying state)

1

Escapes with new item

79

Escapes with somebody else item

3

Escapes being injured with for over half a match

25

Escapes while being downed at most once

104

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

150

Escapes healthy or injured through hatch

22

Escaped by

87% Exit Gates

Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

353

Obsessions sacrificed

93

Kills (Memento mories)

11

Kills (Memento mories) or sacrifices after last generator

105

All survivors sacrificed or killed (Memento Mori) before the last generator

44

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

43

Survivors hooked before single generator was repaired

181

Survivors hooked in endgame

60

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

226

Generators damaged with Undetectable effect

55

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

5

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

68

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

4

Survivors with Exposed effect downed

22

Survivors downed while carrying another survivor

10

Make unique survivors scream

504

Survivors hit with haste effect

76

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

15

Survivors downed next to a raised pallet

500

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

22

Survivors hit after they drop a pallet during chase

229

Survivors hit while carrying another survivor

32

Survivors detected using killer instinct

131

Killer vaults in chase

95

Survivors grabbed while performing a vault

8

Meters fallen

1,007

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

101

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

157

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

101

Trials where all survivors suffered from madness 3 (The Doctor)

25

Hatchets thrown (The Huntress)

116

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

11

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

260

Intoxicated survivors downed (The Clown)

12

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

1

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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