Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

76,766,150

Max blood points amount spent on one character

7,240,000

Highest prestige level

30

Mystery boxes opened

42

Time played

348h 3m

Time played in last two weeks

23h 11m

Blood points per hour

220,561

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

105

Survivor full load-out matches

365

Ultra rare addon warded without a protection ward

53

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

131

Killer full load-out matches

129

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 64%

27 / 42

Killer
Got 27 Left 15

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 631 EMANON 25 310 772 141 218 940
92 632 cryzux 25 308 126 586 68 229
92 633 Obscura 25 297 480 639 115 420
92 634 Turo 25 296 992 140 107 428
92 635 kd827827 25 292 187 858 249 899
92 636 Aeuuugh? 25 289 938 111 117 412
92 637 GalAvn 25 288 907 361 160 798

Currently at

92 634 place

Turo needs another

488 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

907

Obsessions healed

208

Survivors healed while you are injured

226

Survivors healed while rest are injured

319

Survivors unhooked

980

Survivors saved (from dying state/hook) in endgame

28

Knocked (In dying state) survivors healed

136

Survivors healed that come to you first

89

Protection hits for unhooked survivors

56

Protection hits for carried survivors

14

Survivors saved using pallet

3

Survivors affected with boon totems

2,559

Survivors affected with speed boost

14

Recovered from dying state

87

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

11

Heals completed after all generators have been completed

82

Safe unhooks while broken

8

Protection hits during End Game

37

Objective actions

Objective actions

Items depleted

629

Repaired generators

1,174

Repaired damaged generators

503

Successful skill checks

15,824

Exit gates opened

123

Hex totems cleansed

53

Hex totems blessed

1

Chests opened

99

Chests opened in basement

19

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

54

Great skill checks while injured

633

Swap held Survivor items for new ones from chests (counts once per chest)

74

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,021

Finished repairs of generators while injured

88

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

1,194

Hits dodged by vaults

120

Basic attacks and projectiles dodged

1,565

Escapes after stunning killer using pallet

201

Escapes from killer gasp

23

Hooks sabotaged

20

Chases escaped after being injured in this chase

679

Chases lost by hiding in locker

4

Revealed killer aura

1,862

Unhooked yourself

7

Amount of screams

4,777

Reveal the Killer's aura for a total of 60 seconds in a single trial

7,680

Blind killer using flashlight

23

Perform a fast vault within 3 seconds of getting hit

294

Pallet stun the Killer while holding a rare, common, or uncommon item

182

Trials where you've revealed or seen the Killer's aura 11+ times

309

Escapes

Escapes

Total escapes

281

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

3

Escapes with new item

34

Escapes with somebody else item

2

Escapes being injured with for over half a match

38

Escapes while being downed at most once

171

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

237

Escapes healthy or injured through hatch

22

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

534

Obsessions sacrificed

134

Kills (Memento mories)

109

Kills (Memento mories) or sacrifices after last generator

125

All survivors sacrificed or killed (Memento Mori) before the last generator

48

Hooks

Hooks

Different survivors hooked in basement

74

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

299

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

299

Generators damaged with Undetectable effect

31

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

2

Generators protection

61% Protected

Unprotected 39%

Hit survivors with a basic attack while you are Undetectable

145

Survivors injured while in the basement

22

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

429

Oblivious effect applied

1,249

Survivors with Exposed effect downed

40

Survivors downed while carrying another survivor

25

Make unique survivors scream

896

Survivors hit with haste effect

77

Injure or down survivors who are Hindered

144

Survivors that holding Special Item hit

88

Survivors downed next to a raised pallet

881

Survivors downed in Exit Gate

16

Survivors downed withit 30 seconds of breaking pallet or wall

62

Preventing escape

Preventing escape

Survivors grabbed from locker

60

Hatches closed

35

Survivors hit after they drop a pallet during chase

580

Survivors hit while carrying another survivor

82

Survivors detected using killer instinct

857

Killer vaults in chase

386

Survivors grabbed while performing a vault

14

Meters fallen

1,676

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

21

Blink attacks (The Nurse)

44

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

275

Matches finished with one or more Hex totems remaining

14

Traps triggered (The Hag)

24

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

247

Trials where all survivors suffered from madness 3 (The Doctor)

61

Hatchets thrown (The Huntress)

16

Survivors put to sleep (The Nightmare)

930

Reverse bear-traps put on survivors (The Pig)

9

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

48

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

82

Condemned survivors (The Onryō)

33

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

7

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

11

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

5

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

4

Survivors interrupted in Security Office (The Animatronic)

7

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

14

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

6

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

6

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

10

Survivors downed during Nightfall (The Dredge)

5

Down survivor you recently teleported to (The Singularity)

15

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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